java客户端和客户端通信,java socket 客户端和服务器端互相通信(聊天)

[转自:http://blog.csdn.net/mad1989/article/details/9147661前言有关通信原理内容是在网上或百科整理得到,代码部分为本人所写,如果不当,还望指教。

客户端:

package com.lzx.socket;

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

import java.io.PrintWriter;

import java.net.Socket;

public class SocketClient {

public static void main(String[] args) throws IOException {

// TODO Auto-generated method stub

final Socket socket = new Socket("127.0.0.1", 10000);

//回复服务端

new Thread(){

public void run() {

try {

PrintWriter out = new PrintWriter(socket.getOutputStream(), true);

BufferedReader in = new BufferedReader(new InputStreamReader(System.in));

String readline = in.readLine();

System.out.println(readline);

while(true){

out.println(readline);

System.out.println(" client send: " + readline);

readline = in.readLine();

if(readline.equals("bye"))

break;

}

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

};

}.start();

new Thread(){

public void run() {

//获得客户端发来的数据

try {

BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));

while(true){

System.out.println("Receive from server : " + reader.readLine());

}

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

};

}.start();

}

}

[所谓可以多客户端,就是需要在服务器端进行多线程编程,每一个客户端对应一个线程。如果要实现时时通讯和话,无论是客户端还是服务器端都要至少两个线程,主线程进行发送

服务端:

package com.lzx.socket;

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

import java.io.PrintWriter;

import java.net.ServerSocket;

import java.net.Socket;

public class SocketServer {

public static void main(String[] args) throws IOException {

ServerSocket server = new ServerSocket(10000);

final Socket socket = server.accept();

new Thread(){

public void run() {

//获得客户端发来的数据

try {

BufferedReader reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));

while(true){

System.out.println("Receive from client : " + reader.readLine());

}

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

};

}.start();

new Thread(){

public void run() {

try {

PrintWriter out = new PrintWriter(socket.getOutputStream(), true);

BufferedReader in = new BufferedReader(new InputStreamReader(System.in));

String readline = in.readLine();

System.out.println(readline);

while(true){

out.println(readline);

System.out.println(" server send: " + readline);

readline = in.readLine();

if(readline.equals("bye"))

break;

}

} catch (IOException e) {

// TODO Auto-generated catch block

e.printStackTrace();

}

};

}.start();

}

}

[ Server:public partial class MainForm : Form { //这里的PonySocket.Helper是我自定义的类,其中类中有Socket类型,string类型的属性,表示客户端连接的项,by

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Java中可以通过Socket实现客户端服务器端之间的网络通信。下面是一个简单的例子: 服务器端: ```java import java.net.*; import java.io.*; public class Server { public static void main(String[] args) throws IOException { ServerSocket serverSocket = null; try { serverSocket = new ServerSocket(8888); } catch (IOException e) { System.err.println("Could not listen on port: 8888."); System.exit(1); } Socket clientSocket = null; try { System.out.println("Waiting for connection..."); clientSocket = serverSocket.accept(); System.out.println("Connection established with: " + clientSocket.getInetAddress().getHostAddress()); } catch (IOException e) { System.err.println("Accept failed."); System.exit(1); } PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true); BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); String inputLine, outputLine; while ((inputLine = in.readLine()) != null) { System.out.println("Received message: " + inputLine); outputLine = "Server received message: " + inputLine; out.println(outputLine); if (outputLine.equals("bye")) break; } out.close(); in.close(); clientSocket.close(); serverSocket.close(); } } ``` 客户端: ```java import java.net.*; import java.io.*; public class Client { public static void main(String[] args) throws IOException { Socket socket = null; PrintWriter out = null; BufferedReader in = null; try { socket = new Socket("localhost", 8888); out = new PrintWriter(socket.getOutputStream(), true); in = new BufferedReader(new InputStreamReader(socket.getInputStream())); } catch (UnknownHostException e) { System.err.println("Unknown host: localhost."); System.exit(1); } catch (IOException e) { System.err.println("Couldn't get I/O for the connection to: localhost."); System.exit(1); } BufferedReader stdIn = new BufferedReader(new InputStreamReader(System.in)); String userInput; while ((userInput = stdIn.readLine()) != null) { out.println(userInput); String serverResponse = in.readLine(); System.out.println("Server response: " + serverResponse); if (serverResponse.equals("bye")) break; } out.close(); in.close(); stdIn.close(); socket.close(); } } ``` 以上代码实现了一个简单的客户端服务器端通信,可以通过命令行输入消息进行交互。
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