import android.support.v7.widget.RecyclerView.LayoutManager; //导入方法依赖的package包/类
/***
* Well composition does not work so we copy this method from {@link LinearSnapHelper}.
* That sucks!
*
* @param layoutManager
* @param velocityX
* @param velocityY
* @return
*/
@Override
public int findTargetSnapPosition(final LayoutManager layoutManager, final int velocityX, final int velocityY) {
if (!(layoutManager instanceof RecyclerView.SmoothScroller.ScrollVectorProvider)) {
return RecyclerView.NO_POSITION;
}
final int itemCount = layoutManager.getItemCount();
if (itemCount == 0) {
return RecyclerView.NO_POSITION;
}
final View currentView = findSnapView(layoutManager);
if (currentView == null) {
return RecyclerView.NO_POSITION;
}
final int currentPosition = layoutManager.getPosition(currentView);
if (currentPosition == RecyclerView.NO_POSITION) {
return RecyclerView.NO_POSITION;
}
RecyclerView.SmoothScroller.ScrollVectorProvider vectorProvider =
(RecyclerView.SmoothScroller.ScrollVectorProvider) layoutManager;
// deltaJumps sign comes from the velocity which may not match the order of children in
// the LayoutManager. To overcome this, we ask for a vector from the LayoutManager to
// get the direction.
PointF vectorForEnd = vectorProvider.computeScrollVectorForPosition(itemCount - 1);
if (vectorForEnd == null) {
// cannot get a vector for the given position.
return RecyclerView.NO_POSITION;
}
int vDeltaJump, hDeltaJump;
if (layoutManager.canScrollHorizontally()) {
hDeltaJump = estimateNextPositionDiffForFling(layoutManager,
getHorizontalHelper(layoutManager), velocityX, 0);
if (vectorForEnd.x < 0) {
hDeltaJump = -hDeltaJump;
}
} else {
hDeltaJump = 0;
}
if (layoutManager.canScrollVertically()) {
vDeltaJump = estimateNextPositionDiffForFling(layoutManager,
getVerticalHelper(layoutManager), 0, velocityY);
if (vectorForEnd.y < 0) {
vDeltaJump = -vDeltaJump;
}
} else {
vDeltaJump = 0;
}
int deltaJump = layoutManager.canScrollVertically() ? vDeltaJump : hDeltaJump;
if (deltaJump == 0) {
return RecyclerView.NO_POSITION;
}
int targetPos = currentPosition + deltaJump;
if (targetPos < 0) {
targetPos = 0;
}
if (targetPos >= itemCount) {
targetPos = itemCount - 1;
}
return targetPos;
}