# -*- coding: utf-8 -*-
import pygame,sys
from pygame.locals import *
white = 255,255,255
blue = 0,0,255
pygame.init()
screen = pygame.display.set_mode((400,300))
myfont = pygame.font.Font(None,30)
textImage = myfont.render("SHIT HAPPENS",True,white)
txtImage = myfont.render("iDUANG",True,white)
while True:
for event in pygame.event.get():
if event.type in (QUIT,KEYDOWN):
sys.exit()
screen.fill(blue)
screen.blit(textImage,(50,50))
screen.blit(txtImage,(100,150))
pygame.display.update()