Python游戏开发入门
import asyncio
async def phase(i):
print('in phase {}'.format(i))
try:
await asyncio.sleep(0.1 * i)
except asyncio.CancelledError:
print('phase {} canceled'.format(i))
raise
else:
print('done with phase {}'.format(i))
return 'phase {} result'.format(i)
async def main(num_phases):
print('starting main')
phases = [
phase(i)
for i in range(num_phases)
]
print('waiting 0.1 for phases to complete')
completed, pending = await asyncio.wait(phases, timeout=0.1)
print('{} completed and {} pending'.format(
len(completed), len(pending),
))
# Cancel remaining tasks so they do not generate errors
# as we exit without finishing them.
if pending:
print('