3D BAT
3D Bounding Box Annotation Tool
Installation
Clone repository: git clone https://github.com/walzimmer/3d-bat.git
[OPTIONAL] Install WhatPulse to measure the number of clicks and key strokes while labeling: https://whatpulse.org/
Open folder 3d-bat in PHP Storm
Move into directory: cd 3d-bat
Install required packages: npm install
Open index.html with chromium-browser (Linux) or Chrome (Windows) within the IDE
Overview
Paper
Video
3D Bounding Box Labelling Instructions
Watch raw video (10 sec) to get familiar with the sequence and to see where interpolation makes sense
Watch tutorial videos to get familiar with (translation/scaling/rotating objects, interpolation and how to use helper views)
Start WhatPulse. Login with koyunujiju@braun4email.com and password: labeluser
Draw bounding box in the Bird's-Eye-View (BEV)
Move/Scale it in BEV using 3D arrows (drag and drop) or sliders
Choose one of the 5 classes (Car, Pedestrian, Cyclist, Motorbike, Truck)
Interpolate if necessary
Select Object to interpolate by clicking on a Bounding Box
Activate 'Interpolation Mode' in the menu (checkbox) -> start position will be saved
Move to desired frame by skipping x frames
Translate object to new position
Click on the 'Interpolate' button in the menu
Repeat steps 4-7 for all objects in the sequence
Download labels to your computer (JSON file)
Stop the time after labeling is done.
Make screenshots of keyboard and mouse heat map, record number of clicks and keystrokes
Keyboard Shortcuts
Key
Description
Toggle view (3D view/Bird's-Eye-View)
Move forward in 3D view (TODO)
Move left in 3D view (TODO)
Move backward in 3D view (TODO)
Move right in 3D view (TODO)
Move down in 3D view (TODO)
Move up in 3D view (TODO)
Enlarge camera image
Next frame
Previous frame
Interpolate
Snap to grid in 0.5m steps (floor alignment mode)
Enable/Disable Translation mode
Move selected object forward (TODO)
Move selected object to left (TODO)
Move selected object backward (TODO)
Move selected object to right (TODO)
Move selected object down (TODO)
Move selected object up (TODO)
Enable/Disable Rotation mode
Rotate selected object counter-clock-wise (TODO)
Rotate selected object clock-wise (TODO)
Enable/Disable Scaling mode
Increase length along longitudinal axis (y-axis) (TODO)
Decrease length along longitudinal axis (y-axis) (TODO)
Decrease width along lateral axis (x-axis) (TODO)
Increase width along lateral axis (x-axis) (TODO)
Increase height along vertical axis (z-axis) (TODO)
Decrease height along vertical axis (z-axis) (TODO)
Increase arrow size
Decrease arrow size
Show/Hide X-axis
Show/Hide Y-axis
Show/Hide Z-axis (only in 3D mode)
Switch between different operation modes (translate, rotate, scale) (TODO)
Select next object (TODO)
OR
Delete selected object (TODO)
Marking mode (TODO)
Move orientation of object counter-clock-wise (TODO)
Move orientation of object clock-wise (TODO)
Select class CAR (TODO)
Select class Truck (TODO)
Select class Motorcycle (TODO)
Select class Bicycle (TODO)
Select class Pedestrian (TODO)
On a 2D/3D object: Show bounding box
On a camera image: Enlarge/Shrink camera image (TODO)
On ego vehicle: Show field-of-view (TODO)
: Switch FOV to next channel
Reset all selected bounding boxes (TODO)
Full Screen Mode
Play video (TODO)
Keyboard navigation (only in 3D view) (TODO)
Toggle Lighting (TODO)
Label random color (TODO)
Label class color (TODO)
Show/Hide trajectory (TODO)
Save current screen into file (requires request to server) (TODO)
Download annotation file (TODO)
Undo operation (TODO)
Redo operation (TODO)
Close tab (exit)
Show/Hide grid (TODO)
Toggle aggregated pointcloud (TODO)
Hide all labels except selected object (Press again to show all labels) (TODO)
Show keyboard shortcuts
Unselect box (TODO)
Quit fullscreen cam image (TODO)
Copy bounding box (by dragging) (TODO)
Hints:
Select Copy label to next frame checkbox if you want to keep the label (position, size, class) for next frame
Use helper views to align object along z-axis (no need to switch into 3D view)
Label one object from start to end (using interpolation) and then continue with next object
Do not apply more than one box to a single object.
Check every cuboid in every frame, to make sure all points are inside the cuboid and look reasonable in the image view.
The program has been quite stable in my use cases, but there is no guarantee that it won't crash. So please back up (download) your annotated scenes (~every 10 min). Saving to local storage (browser) is done automatically.
Download the annotation file into the following folder: 3d-bat/input///annotations
Please open new issue tickets on Github for questions and bug reports or write me an email (wzimmer@eng.ucsd.edu). Thanks!
Special Rules
Minimum LIDAR Points :
Label any target object containing at least 10 LIDAR points, as long as you can be reasonably sure you know the location and shape of the object. Use your best judgment on correct cuboid position, sizing, and heading.
Cuboid Sizing :
Cuboids must be very tight. Draw the cuboid as close as possible to the edge of the object without excluding any LIDAR points. There should be almost no visible space between the cuboid border and the closest point on the object.
Extremities :
If an object has extremities (eg. arms and legs of pedestrians), then the bounding box should include the extremities.
Exception: Do not include vehicle side view mirrors. Also, do not include other vehicle extremities (crane arms etc.) that are above 1.5 meters high.
Carried Object :
If a pedestrian is carrying an object (bag, umbrella, tools etc.), such objects will be included in the bounding box for the pedestrian. If two or more pedestrians are carrying the same object, the bounding box of only one of them will include the object.
Use Images when Necessary:
For objects with few LIDAR points, use the images to make sure boxes are correctly sized. If you see that a cuboid is too short in the image view, adjust it to cover the entire object based on the image view.
Labels
For every bounding box, include one of the following labels:
Pedestrian.
Detailed Instructions and Examples
Bounding Box color convention in example images:
Green: Objects like this should be annotated
Car
Vehicle designed primarily for personal use, e.g. sedans, hatch-backs, wagons, vans, mini-vans, SUVs and jeeps.
If it is primarily designed to haul cargo it is a truck.
Truck
Vehicles primarily designed to haul cargo including lorrys, trucks, pickup truck (a pickup truck is a light duty truck with an enclosed cab and an open or closed cargo area; a pickup truck can be intended primarily for hauling cargo or for personal use).
Motorcycle
Gasoline or electric powered 2-wheeled vehicle designed to move rapidly (at the speed of standard cars) on the road surface. This category includes all motorcycles, vespas and scooters. It also includes light 3-wheel vehicles, often with a light plastic roof and open on the sides, that tend to be common in Asia (rickshaws).
If there is a rider, include the rider in the box.
If there is a passenger, include the passenger in the box.
If there is a pedestrian standing next to the motorcycle, do NOT include in the annotation.
Bicycle
Human or electric powered 2-wheeled vehicle designed to travel at lower speeds either on road surface, sidewalks or bicycle paths.
If there is a rider, include the rider in the box
If there is a passenger, include the passenger in the box
If there is a pedestrian standing next to the bicycle, do NOT include in the annotation
Adult/child Pedestrian
An adult/child pedestrian moving around the cityscape.
Mannequins should also be treated as pedestrian.
License
Copyright © 2019 The Regents of the University of California
All Rights Reserved. Permission to copy, modify, and distribute this tool for educational, research and non-profit purposes, without fee, and without a written agreement is hereby granted, provided that the above copyright notice, this paragraph and the following three paragraphs appear in all copies. Permission to make commercial use of this software may be obtained by contacting:
Office of Innovation and Commercialization
9500 Gilman Drive, Mail Code 0910
University of California
La Jolla, CA 92093-0910
(858) 534-5815
innovation@ucsd.edu
This tool is copyrighted by The Regents of the University of California. The code is supplied “as is”, without any accompanying services from The Regents. The Regents does not warrant that the operation of the tool will be uninterrupted or error-free. The end-user understands that the tool was developed for research purposes and is advised not to rely exclusively on the tool for any reason.
IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS TOOL, EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE TOOL PROVIDED HEREUNDER IS ON AN “AS IS” BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.