c# wifi串口通信_在C#中实现串口通信的方法

本文介绍了在C#中实现串口通信的四种方法,重点讲解了使用API自行编写串口通信的过程。通过一个国外网友封装好的串口通信类库,展示了如何实现打开、写入、读取和关闭串口的功能。示例代码详细解释了如何设置波特率、数据位、奇偶校验等参数,并提供了读写操作的实例。
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通常,在C#中实现串口通信,我们有四种方法:

第一:通过MSCOMM控件这是最简单的,最方便的方法。可功能上很难做到控制自如,同时这个控件并不是系统本身所带,所以还得注册,不在本文讨论范围。可以访问http://www.devhood.com/tutorials/tutorial_details.aspx?tutorial_id=320 ,一个国外网友的写的教程,作者很热心,我曾有发邮件给他,很快就回复了。

第二:微软在.NET新推出了一个串口控件,基于.NET的P/Invoke调用方法实现,详细的大家可以访问微软网站http://msdn.microsoft.com/msdnmag/issues/02/10/NETSerialComm/default.aspx,方便得到更多资料。

第三:就是用第三方控件啦,可一般都要付费的,不太合实际,不作考虑

第四:自己用API写串口通信,这样难度高点,但对于我们来说,可以方便实现自己想要的各种功能

在本文,我们采用第四种方法来实现串口通信,不过不是自己写,用一个国外网友现成的已经封装好的类库,不过功能简单点,相对我们来说已经够用了。

在整个终端短信的操作过程中,与串口的通信,只用到了四个功能,打开、写、读、关闭串口。下面是类库对这四个功能的定义:

打开串口:

函数原型:public void Open()

说明:打开事先设置好的端口

示例:

using JustinIO;

static JustinIO.CommPort ss_port = new JustinIO.CommPort();

ss_port.PortNum = COM1; //端口号

ss_port.BaudRate = 19200; //串口通信波特率

ss_port.ByteSize = 8; //数据位

ss_port.Parity = 0; //奇偶校验

ss_port.StopBits = 1;//停止位

ss_port.ReadTimeout = 1000; //读超时

try

{

if (ss_port.Opened)

{

ss_port.Close();

ss_port.Open(); //打开串口

}

else

{

ss_port.Open();//打开串口

}

return true;

}

catch(Exception e)

{

MessageBox.Show("错误:" + e.Message);

return false;

}

写串口:

函数原型:public void Write(byte[] WriteBytes)

WriteBytes 就是你的写入的字节,注意,字符串要转换成字节数组才能进行通信

示例:

ss_port.Write(Encoding.ASCII.GetBytes("AT+CGMI\r")); //获取手机品牌

读串口:

函数原型:public byte[] Read(int NumBytes)

NumBytes 读入缓存数,注意读取来的是字节数组,要实际应用中要进行字符转换

示例:

string response = Encoding.ASCII.GetString(ss_port.Read(128)); //读取128个字节缓存

关闭串口:

函数原型:ss_port.Close()

示例:

ss_port.Close();

由于篇幅,以及串口通信涉及内容广泛,我在这里只讲这些。

在上面我们已经把终端短信所需的各种原始技术有所了解,是可以小试牛刀的时候了。

using System;

using System.Runtime.InteropServices;

namespace BusApp

{

///

///

///

public class mycom

{

public mycom()

{

//

// TODO: 在此处添加构造函数逻辑

//

}

public int PortNum; //1,2,3,4

public int BaudRate; //1200,2400,4800,9600

public byte ByteSize; //8 bits

public byte Parity; // 0-4=no,odd,even,mark,space

public byte StopBits; // 0,1,2 = 1, 1.5, 2

public int ReadTimeout; //10

//comm port win32 file handle

private int hComm = -1;

public bool Opened = false;

//win32 api constants

private const uint GENERIC_READ = 0x80000000;

private const uint GENERIC_WRITE = 0x40000000;

private const int OPEN_EXISTING = 3;

private const int INVALID_HANDLE_VALUE = -1;

[StructLayout(LayoutKind.Sequential)]

private struct DCB

{

//taken from c struct in platform sdk

public int DCBlength; // sizeof(DCB)

public int BaudRate; // current baud rate

public int fBinary; // binary mode, no EOF check

public int fParity; // enable parity checking

public int fOutxCtsFlow; // CTS output flow control

public int fOutxDsrFlow; // DSR output flow control

public int fDtrControl; // DTR flow control type

public int fDsrSensitivity; // DSR sensitivity

public int fTXContinueOnXoff; // XOFF continues Tx

public int fOutX; // XON/XOFF out flow control

public int fInX; // XON/XOFF in flow control

public int fErrorChar; // enable error replacement

public int fNull; // enable null stripping

public int fRtsControl; // RTS flow control

public int fAbortOnError; // abort on error

public int fDummy2; // reserved

public ushort wReserved; // not currently used

public ushort XonLim; // transmit XON threshold

public ushort XoffLim; // transmit XOFF threshold

public byte ByteSize; // number of bits/byte, 4-8

public byte Parity; // 0-4=no,odd,even,mark,space

public byte StopBits; // 0,1,2 = 1, 1.5, 2

public char XonChar; // Tx and Rx XON character

public char XoffChar; // Tx and Rx XOFF character

public char ErrorChar; // error replacement character

public char EofChar; // end of input character

public char EvtChar; // received event character

public ushort wReserved1; // reserved; do not use

}

[StructLayout(LayoutKind.Sequential)]

private struct COMMTIMEOUTS

{

public int ReadIntervalTimeout;

public int ReadTotalTimeoutMultiplier;

public int ReadTotalTimeoutConstant;

public int WriteTotalTimeoutMultiplier;

public int WriteTotalTimeoutConstant;

}

[StructLayout(LayoutKind.Sequential)]

private struct OVERLAPPED

{

public int Internal;

public int InternalHigh;

public int Offset;

public int OffsetHigh;

public int hEvent;

}

[DllImport("kernel32.dll")]

private static extern int CreateFile(

string lpFileName, // file name

uint dwDesiredAccess, // access mode

int dwShareMode, // share mode

int lpSecurityAttributes, // SD

int dwCreationDisposition, // how to create

int dwFlagsAndAttributes, // file attributes

int hTemplateFile // handle to template file

);

[DllImport("kernel32.dll")]

private static extern bool GetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

[DllImport("kernel32.dll")]

private static extern bool BuildCommDCB(

string lpDef, // device-control string

ref DCB lpDCB // device-control block

);

[DllImport("kernel32.dll")]

private static extern bool SetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

[DllImport("kernel32.dll")]

private static extern bool GetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

[DllImport("kernel32.dll")]

private static extern bool SetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

[DllImport("kernel32.dll")]

private static extern bool ReadFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToRead, // number of bytes to read

ref int lpNumberOfBytesRead, // number of bytes read

ref OVERLAPPED lpOverlapped // overlapped buffer

);

[DllImport("kernel32.dll")]

private static extern bool WriteFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToWrite, // number of bytes to write

ref int lpNumberOfBytesWritten, // number of bytes written

ref OVERLAPPED lpOverlapped // overlapped buffer

);

[DllImport("kernel32.dll")]

private static extern bool CloseHandle(

int hObject // handle to object

);

public void Open()

{

DCB dcbCommPort = new DCB();

COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();

// OPEN THE COMM PORT.

hComm = CreateFile("COM" + PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);

// IF THE PORT CANNOT BE OPENED, BAIL OUT.

if(hComm == INVALID_HANDLE_VALUE)

{

throw(new ApplicationException("Comm Port Can Not Be Opened"));

}

// SET THE COMM TIMEOUTS.

GetCommTimeouts(hComm,ref ctoCommPort);

ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;

ctoCommPort.ReadTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutConstant = 0;

SetCommTimeouts(hComm,ref ctoCommPort);

// SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.

// THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.

// IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER

// THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.

// ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.

dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);

GetCommState(hComm, ref dcbCommPort);

dcbCommPort.BaudRate=BaudRate;

dcbCommPort.Parity=Parity;

dcbCommPort.ByteSize=ByteSize;

dcbCommPort.StopBits=StopBits;

SetCommState(hComm, ref dcbCommPort);

Opened = true;

}

public void Close()

{

if (hComm!=INVALID_HANDLE_VALUE)

{

CloseHandle(hComm);

Opened=false;

}

}

public byte[] Read(int NumBytes)

{

byte[] BufBytes;

byte[] OutBytes;

BufBytes = new byte[NumBytes];

if (hComm!=INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesRead=0;

ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);

OutBytes = new byte[BytesRead];

Array.Copy(BufBytes,OutBytes,BytesRead);

}

else

{

throw(new ApplicationException("Comm Port Not Open"));

}

return OutBytes;

}

public int Write(byte[] WriteBytes)

{

int BytesWritten = 0;

if (hComm!=INVALID_HANDLE_VALUE)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);

}

else

{

throw(new ApplicationException("Comm Port Not Open"));

}

return BytesWritten;

}

}

}

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