俄罗斯方块c语言游戏代码大全,C语言实现俄罗斯方块小游戏

这篇博客介绍了如何使用C语言编写俄罗斯方块小游戏的代码,包括游戏逻辑、方块类型、移动和变形等关键部分,并提供了完整的源代码示例。
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C语言实现俄罗斯方块小游戏的制作代码,具体内容如下

#include

#include

#include

#define TTY_PATH "/dev/tty"

#define STTY_ON "stty raw -echo -F"

#define STTY_OFF "stty -raw echo -F"

int map[21][14];

char direct;

int node[7][4][16]={

{ {0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0},//长方形

{0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0},

{0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0},

{0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0}},

{ {1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},//正方形

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0},

{1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0}},

{ {0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0},//3边加一中点

{0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0},

{0,0,0,0,1,1,1,0,0,1,0,0,0,0,0,0},

{0,1,0,0,1,1,0,0,0,1,0,0,0,0,0,0}},

{ {0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0},//右锄头型

{0,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0},

{0,1,0,0,0,1,0,0,1,1,0,0,0,0,0,0},

{1,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0}},

{ {1,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0},//左锄头型

{0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0},

{0,1,0,0,0,1,0,0,0,1,1,0,0,0,0,0},

{0,0,0,0,1,1,1,0,1,0,0,0,0,0,0,0}},

{ {0,1,0,0,0,1,1,0,0,0,1,0,0,0,0,0},//右曲折型

{0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0},

{0,1,0,0,0,1,1,0,0,0,1,0,0,0,0,0},

{0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0}},

{ {0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0},//左曲折型

{1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0},

{0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0},

{1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0}}

};

typedef struct block

{

int x;

int y;

int blockType;

int b

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