公司一直在用.net自带的缓存,大家都知道.net自带缓存的缺点,就不多说了,不知道的可以查一查,领导最近在说分布式缓存,我们选的是redis,领导让我不忙的时候封装一下,搜索了两天,选了选第三方的插件,ServiceStack.Redis和StackExchange.Redis以前都用过,不过都是别人封装好的,今天在往项目中整合的时候,我使用的ServiceStack.Redis版本不兼容.net 4.0,在网上找了一圈,ServiceStack.Redis对.net 4.0的支持用起来很麻烦,要改变系统引用的东西,最后放弃了,今天又拿NServiceKit.Redis重新封装了一下,下一篇在说NServiceKit.Redis。先说说ServiceStack.Redis,ServiceStack.Redis是Redis官方推荐的C#客户端,性能非常优越,使用也很方便,但是从v4版本已经逐渐商业化了,普通版每小时只能访问Redis 6000次,我没测试过,大家可以看看这篇文章http://blog.csdn.net/u010533180/article/details/52856586,所以我放弃了ServiceStack.Redis,选择了StackExchange.Redis,StackExchange.Redis也是开源的,这是地址:https://github.com/StackExchange/StackExchange.Redis,我使用的是.net 4.5,工具采用 vs2015, StackExchange.Redis版本是1.0.488。
对于与Redis连接的配置写法很简单,最简单的写法写个IP和端口就可以了,如你有其他想法自己去查资料吧。StackExchange.Redis中的核心是ConnectionMultiplexer,没事好研究研究。这里我只封装了对缓存的操作,以后可能会更新其他的。
先说说我的想法:
1.定义ICache接口。
2.Redis类和Memcached类,以后想用那个缓存修改一下配置就可以了,非常方便。
3.CacheHelper的实现。
上代码:
ICache.cs
usingSystem;usingSystem.Collections.Generic;usingSystem.Linq;usingSystem.Text;usingSystem.Threading.Tasks;namespaceCommon
{public interfaceICache
{///
///缓存过期时间///
int TimeOut { set; get; }///
///获得指定键的缓存值///
/// 缓存键
/// 缓存值
object Get(stringkey);///
///获得指定键的缓存值///
T Get(stringkey);///
///从缓存中移除指定键的缓存值///
/// 缓存键
void Remove(stringkey);///
///清空所有缓存对象///
//void Clear();
///
///将指定键的对象添加到缓存中///
/// 缓存键
/// 缓存值
void Insert(string key, objectdata);///
///将指定键的对象添加到缓存中///
/// 缓存键
/// 缓存值
void Insert(stringkey, T data);///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间(秒钟)
void Insert(string key, object data, intcacheTime);///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间(秒钟)
void Insert(string key, T data, intcacheTime);///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间
void Insert(string key, objectdata, DateTime cacheTime);///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间
void Insert(stringkey, T data, DateTime cacheTime);///
///判断key是否存在///
bool Exists(stringkey);
}
}
Redis.cs
usingNewtonsoft.Json;usingStackExchange.Redis;usingSystem;usingSystem.Collections.Generic;usingSystem.Configuration;usingSystem.Linq;usingSystem.Text;usingSystem.Threading.Tasks;namespaceCommon
{public classRedis : ICache
{int Default_Timeout = 600;//默认超时时间(单位秒)
stringaddress;
JsonSerializerSettings jsonConfig= new JsonSerializerSettings() { ReferenceLoopHandling = Newtonsoft.Json.ReferenceLoopHandling.Ignore, NullValueHandling =NullValueHandling.Ignore };
ConnectionMultiplexer connectionMultiplexer;
IDatabase database;class CacheObject{public int ExpireTime { get; set; }public bool ForceOutofDate { get; set; }public T Value { get; set; }
}publicRedis()
{this.address = ConfigurationManager.AppSettings["RedisServer"];if (this.address == null || string.IsNullOrWhiteSpace(this.address.ToString()))throw new ApplicationException("配置文件中未找到RedisServer的有效配置");
connectionMultiplexer=ConnectionMultiplexer.Connect(address);
database=connectionMultiplexer.GetDatabase();
}///
///连接超时设置///
public intTimeOut
{get{returnDefault_Timeout;
}set{
Default_Timeout=value;
}
}public object Get(stringkey)
{return Get(key);
}public T Get(stringkey)
{
DateTime begin=DateTime.Now;var cacheValue =database.StringGet(key);
DateTime endCache=DateTime.Now;var value = default(T);if (!cacheValue.IsNull)
{var cacheObject = JsonConvert.DeserializeObject>(cacheValue, jsonConfig);if (!cacheObject.ForceOutofDate)
database.KeyExpire(key,new TimeSpan(0, 0, cacheObject.ExpireTime));
value=cacheObject.Value;
}
DateTime endJson=DateTime.Now;returnvalue;
}public void Insert(string key, objectdata)
{var jsonData = GetJsonData(data, TimeOut, false);
database.StringSet(key, jsonData);
}public void Insert(string key, object data, intcacheTime)
{var timeSpan =TimeSpan.FromSeconds(cacheTime);var jsonData = GetJsonData(data, TimeOut, true);
database.StringSet(key, jsonData, timeSpan);
}public void Insert(string key, objectdata, DateTime cacheTime)
{var timeSpan = cacheTime -DateTime.Now;var jsonData = GetJsonData(data, TimeOut, true);
database.StringSet(key, jsonData, timeSpan);
}public void Insert(stringkey, T data)
{var jsonData = GetJsonData(data, TimeOut, false);
database.StringSet(key, jsonData);
}public void Insert(string key, T data, intcacheTime)
{var timeSpan =TimeSpan.FromSeconds(cacheTime);var jsonData = GetJsonData(data, TimeOut, true);
database.StringSet(key, jsonData, timeSpan);
}public void Insert(stringkey, T data, DateTime cacheTime)
{var timeSpan = cacheTime -DateTime.Now;var jsonData = GetJsonData(data, TimeOut, true);
database.StringSet(key, jsonData, timeSpan);
}string GetJsonData(object data, int cacheTime, boolforceOutOfDate)
{var cacheObject = new CacheObject() { Value = data, ExpireTime = cacheTime, ForceOutofDate =forceOutOfDate };return JsonConvert.SerializeObject(cacheObject, jsonConfig);//序列化对象
}string GetJsonData(T data, int cacheTime, boolforceOutOfDate)
{var cacheObject = new CacheObject() { Value = data, ExpireTime = cacheTime, ForceOutofDate =forceOutOfDate };return JsonConvert.SerializeObject(cacheObject, jsonConfig);//序列化对象
}///
///删除///
///
public void Remove(stringkey)
{
database.KeyDelete(key, CommandFlags.HighPriority);
}///
///判断key是否存在///
public bool Exists(stringkey)
{returndatabase.KeyExists(key);
}
}
}
CacheHelper.cs
usingSystem;usingSystem.Collections.Generic;namespaceCommon
{///
///缓存///
public static classCache
{private static object cacheLocker = new object();//缓存锁对象
private static ICache cache = null;//缓存接口
staticCache()
{
Load();
}///
///加载缓存///
///
private static voidLoad()
{try{
cache= newRedis();
}catch(Exception ex)
{//Log.Error(ex.Message);
}
}public staticICache GetCache()
{returncache;
}///
///缓存过期时间///
public static intTimeOut
{get{returncache.TimeOut;
}set{lock(cacheLocker)
{
cache.TimeOut=value;
}
}
}///
///获得指定键的缓存值///
/// 缓存键
/// 缓存值
public static object Get(stringkey)
{if (string.IsNullOrWhiteSpace(key))return null;returncache.Get(key);
}///
///获得指定键的缓存值///
/// 缓存键
/// 缓存值
public static T Get(stringkey)
{return cache.Get(key);
}///
///将指定键的对象添加到缓存中///
/// 缓存键
/// 缓存值
public static void Insert(string key, objectdata)
{if (string.IsNullOrWhiteSpace(key) || data == null)return;//lock (cacheLocker)
{
cache.Insert(key, data);
}
}///
///将指定键的对象添加到缓存中///
/// 缓存键
/// 缓存值
public static void Insert(stringkey, T data)
{if (string.IsNullOrWhiteSpace(key) || data == null)return;//lock (cacheLocker)
{
cache.Insert(key, data);
}
}///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间(分钟)
public static void Insert(string key, object data, intcacheTime)
{if (!string.IsNullOrWhiteSpace(key) && data != null)
{//lock (cacheLocker)
{
cache.Insert(key, data, cacheTime);
}
}
}///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间(分钟)
public static void Insert(string key, T data, intcacheTime)
{if (!string.IsNullOrWhiteSpace(key) && data != null)
{//lock (cacheLocker)
{
cache.Insert(key, data, cacheTime);
}
}
}///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间
public static void Insert(string key, objectdata, DateTime cacheTime)
{if (!string.IsNullOrWhiteSpace(key) && data != null)
{//lock (cacheLocker)
{
cache.Insert(key, data, cacheTime);
}
}
}///
///将指定键的对象添加到缓存中,并指定过期时间///
/// 缓存键
/// 缓存值
/// 缓存过期时间
public static void Insert(stringkey, T data, DateTime cacheTime)
{if (!string.IsNullOrWhiteSpace(key) && data != null)
{//lock (cacheLocker)
{
cache.Insert(key, data, cacheTime);
}
}
}///
///从缓存中移除指定键的缓存值///
/// 缓存键
public static void Remove(stringkey)
{if (string.IsNullOrWhiteSpace(key))return;lock(cacheLocker)
{
cache.Remove(key);
}
}///
///判断key是否存在///
public static bool Exists(stringkey)
{returncache.Exists(key);
}
}
}