android横竖屏切换函数,Android 如何保持横竖屏切换不变以及Fragment调用setRetainInstance的原理...

限定屏幕方向:

设置Manifest文件的activity的属性:

android:screenOrientation="portrait"(始终竖屏)

landscape(始终横屏)

///

自己处理变更:

设置Manifest文件中的activity属性:

android:configChanges="orientation|screenSize|keyboardHidden"

视图状态会自动保存(适用于EditText不适用于TextView):

前提条件:

(1)拥有Id

(2)实现onSaveInstanceState回调

(3)实现onRestoreInstanceState回调

protected void onSaveInstanceState(Bundle outState) {

super.onSaveInstanceState(outState);

Log.d(TAG, "onSaveInstanceState() called with: " + "outState = [" + outState + "]");

outState.putLong(CREATE_TIME, this.createTime);

Log.d(TAG, "onSaveInstanceState() called with: " + "outState = [" + outState + "]");

}

@Override

protected void onRestoreInstanceState(Bundle savedInstanceState) {

super.onRestoreInstanceState(savedInstanceState);

Log.d(TAG, "onRestoreInstanceState() called with: " + "savedInstanceState = [" + savedInstanceState + "]");

}

@Override

protected void onDestroy() {

super.onDestroy();

Log.d(TAG, "onDestroy: " + this);

}

保持Fragment对象:

(1)在onCreate函数里调用setRetainInstance(true);

setRetainInstance(true);

(2)findFragmentByTag无则创建并添加,有就什么都不做

(2)Fragment对象添加到Activity中,当Activity重启时,通过FragmentManager过去此Fragment对象

protected void onCreate(Bundle savedInstanceState) {

private Fragment fragment;

super.onCreate(savedInstanceState);

FragmentManager fm = getSupportFragmentManager();

fragment = fm.findFragmentByTag("ScoreFragment");

if (fragment == null) {

fragment = new ScoreFragment();

fm.beginTransaction().replace(android.R.id.content, fragment, "ScoreFragment").commit();

}

Log.d(TAG, "onCreate: ");

}

保存和恢复Fragment的状态

onSaveInstanceState保持状态

onActivityCreated恢复状态

public ScoreFragment() {

// Required empty public constructor

}

@Override

public void onSaveInstanceState(Bundle outState) {

super.onSaveInstanceState(outState);

outState.putInt(SCORE, this.score);

Log.d(TAG, "onSaveInstanceState() called with: " + "outState = [" + outState + "]");

}

@Override

public void onCreate(@Nullable Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

Log.d(TAG, "onCreate() called with: " + "savedInstanceState = [" + savedInstanceState + "]");

// setRetainInstance(true);

if (savedInstanceState != null) {

this.score = savedInstanceState.getInt(SCORE);

}

}

@Override

public void onDestroy() {

super.onDestroy();

Log.d(TAG, "onDestroy: " + this);

}

setRetainInstance的原理

只有调用了fragment的setRetainInstance(true)方法, 并且因设备配置改变,托管Activity正在被销毁的条件下, fragment才会短暂的处于保留状态。

比较来说,onSaveInstanceState可以更长久的保持数据。

当Activity所在进程被关闭(非用户主动关闭),系统将会重新创建activity时, 将恢复onSaveInstanceState中保留的数据。

当Fragment设置了setRetainInstance(true)后, 在设备旋转等情况下,该Fragment可以暂时与Activity分离。

如果此时Fragment持有的后台线程,例如AsyncTask中的后台操作等, 需要使用Fragment的Context等信息,就可能出现错误。

为此,在Fragment中定义了isAdded, 用于判断Fragment是否已经绑定到了某个Activity。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值