说明:
代码:
1、使用
Glide.with(getActivity()).load("http://img1.imgtn.bdimg.com/it/u=594559231,2167829292&fm=27&gp=0.jpg").apply(RequestOptions.bitmapTransform(new GlideBlurformation(getActivity()))).into(ivTest);
2、工具类
package com.qiezzi.clinic.chengqi.common.utils;
import android.content.Context;
import android.graphics.Bitmap;
import android.support.annotation.NonNull;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
import java.security.MessageDigest;
/**
* Created by yukuoyuan on 2017/9/29.
*/
public class GlideBlurformation extends BitmapTransformation {
private Context context;
public GlideBlurformation(Context context) {
this.context = context;
}
@Override
protected Bitmap transform(@NonNull BitmapPool pool, @NonNull Bitmap toTransform, int outWidth, int outHeight) {
return BlurBitmapUtil.instance().blurBitmap(context, toTransform, 20,outWidth,outHeight);
}
@Override
public void updateDiskCacheKey(MessageDigest messageDigest) {
}
}
package com.qiezzi.clinic.chengqi.common.utils;
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Bitmap;
import android.os.Build;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
/**
* Created by yukuoyuan on 2017/9/29.
*/
public class BlurBitmapUtil {
private static BlurBitmapUtil sInstance;
private BlurBitmapUtil() {
}
public static BlurBitmapUtil instance() {
if (sInstance == null) {
synchronized (BlurBitmapUtil.class) {
if (sInstance == null) {
sInstance = new BlurBitmapUtil();
}
}
}
return sInstance;
}
/**
* @param context 上下文对象
* @param image 需要模糊的图片
* @param outWidth 输入出的宽度
* @param outHeight 输出的高度
* @return 模糊处理后的Bitmap
*/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public Bitmap blurBitmap(Context context, Bitmap image, float blurRadius, int outWidth, int outHeight) {
// 将缩小后的图片做为预渲染的图片
Bitmap inputBitmap = Bitmap.createScaledBitmap(image, outWidth, outHeight, false);
// 创建一张渲染后的输出图片
Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);
// 创建RenderScript内核对象
RenderScript rs = RenderScript.create(context);
// 创建一个模糊效果的RenderScript的工具对象
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
// 由于RenderScript并没有使用VM来分配内存,所以需要使用Allocation类来创建和分配内存空间
// 创建Allocation对象的时候其实内存是空的,需要使用copyTo()将数据填充进去
Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
// 设置渲染的模糊程度, 25f是最大模糊度
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
blurScript.setRadius(blurRadius);
}
// 设置blurScript对象的输入内存
blurScript.setInput(tmpIn);
// 将输出数据保存到输出内存中
blurScript.forEach(tmpOut);
// 将数据填充到Allocation中
tmpOut.copyTo(outputBitmap);
return outputBitmap;
}
}