本文基于ES6,采用React+Cesium的Webgis前端开发框架,目前threejs和cesium的结合正在研究中。此段代码采用原生javascript,可能过程中用到了es6的扁平化语法,如()=>{},list.map方法。
废话不多说了,直接上代码。
import Cesium from 'cesium/Source/Cesium';
import monitor from '../style/images/monitor.jpeg';
const ECesium = {
version: '0.1',
description: '自定义cesium组件',
copyright: '2018-enbo'
};
ECesium.Tools = function (viewer, callback) {
this.viewer = viewer;
this.init();
};
ECesium.Tools.prototype.init = function (back) {
//初始化事件
const viewer = this.viewer;
const scene = viewer.scene;
this.drawingMode = null;
this.measureMode = null;
this.geodesic = new Cesium.EllipsoidGeodesic();
this.handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
this.dataSource = new Cesium.CustomDataSource('test1');
viewer.dataSources.add(this.dataSource);
console.log(viewer.dataSources.indexOf(this.dataSource));
};
ECesium.Tools.prototype.draw = function (type) {
if (!this.viewer) return console.error('this.viewer 未定义');
this.deactivate();
this.drawingMode = type;
switch (type) {
case this.DRAW_TYPE.Point:
this.DrawPoint();
break;
case this.DRAW_TYPE.PolyLine:
case this.DRAW_TYPE.Polygon:
this.DrawGraphics();
break;
default:
break;
}
};
ECesium.Tools.prototype.DrawPoint = function (callback) {
const viewer = this.viewer;
const this_ = this;
this.drawingMode = "point";
this.handler.setInputAction(function (evt) {
const ray = viewer.camera.getPickRay(evt.position);
const mapPosition = this_.getMapPoint(ray);
if (!mapPosition) return;
this_.dataSource.entities.add({
id: '云台' + Math.random(),
name: '林火监测点',
position: Cesium.Cartesian3.fromDegrees(mapPosition.x, mapPosition.y, mapPosition.z),
point: new Cesium.PointGraphics({
color: Cesium.Color.SKYBLUE,
pixelSize: 10,
outlineColor: Cesium.Color.YELLOW,
outlineWidth: 3,
heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
}),
description: ``