微信摇一摇插件ios_iOS实现微信摇一摇功能

一、描述

需要做一个界面,仿照微信摇一摇,获取接口进行签到功能。

首先明确以下几点:

1、需要震动。

2、需要声音。(准备好mp3音效)

二、这边直接贴代码

/ Created by 石雄伟 on 16/7/29.

// Copyright © 2016年 石雄伟. All rights reserved.

//

#import "SignBoardViewController.h"

#import

#import

#import

@interface SignBoardViewController ()

{

}

@property (nonatomic,strong) AVAudioPlayer * audioPlayer;

@end

@implementation SignBoardViewController

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view.

//设置导航

[self makeNav];

}

#pragma mark 定制Nav

- (void)makeNav

{

[self.navigationItem setTitle:@"每日签到"];//改写title

//修改导航按钮,并且修改响应方法

self.leftButton.frame = CGRectMake(0, 0, 13, 20);

[self.leftButton setBackgroundImage:[UIImage imageNamed:@"NavBack"] forState:UIControlStateNormal];

self.leftButton.layer.cornerRadius = 0;

self.leftButton.layer.masksToBounds = NO;

self.leftButton.layer.borderColor = [UIColor clearColor].CGColor;

//添加点击方法

[self.leftButton addTarget:self action:@selector(navLeftClick) forControlEvents:UIControlEventTouchUpInside];

//隐藏 右边按钮

self.rightButton.hidden= YES;

}

#pragma mark nav左边导航按钮方法重写,返回按钮

- (void)navLeftClick

{

[self dismissViewControllerAnimated:YES completion:^{

nil;

}];

}

#pragma mark -

#pragma mark 点击

- (void)touchesBegan:(nonnull NSSet *)touches withEvent:(nullable UIEvent *)event

{

NSLog(@"点击,触摸方法等");

AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

}

#pragma mark -

#pragma mark 摇动开始

- (void)motionBegan:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event

{

NSLog(@"begin motion");

}

#pragma mark -

#pragma mark 摇动结束

- (void)motionEnded:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event

{

NSLog(@"end motion");

if (motion ==UIEventSubtypeMotionShake )

{

//播放音效

SystemSoundID soundID; // shake_sound_male.mp3

NSString *path = [[NSBundle mainBundle ] pathForResource:@"shake_sound_male" ofType:@"mp3"];

AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:path], &soundID);

AudioServicesPlaySystemSound (soundID);

//设置震动

AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);

}

}

#pragma mark -

#pragma mark 摇动取消

- (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event

{

}

- (void)didReceiveMemoryWarning {

[super didReceiveMemoryWarning];

// Dispose of any resources that can be recreated.

}

/*

#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {

// Get the new view controller using [segue destinationViewController].

// Pass the selected object to the new view controller.

}

*/

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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