mainevent051 = function()
if isfon(1017) == 1 and isfon(1051) == 0 then
fon(1051)
lock_player(1)
dark_in()
chang_main_map(142, 0, 1, 0)
lock_on()
hide_role(1, 0)
chang_role_map(31, 142, -0.5, 1.7, -27)
chang_role_map(41, 142, -15, 0, -5)
chang_role_map(42, 142, -7, 0, 25)
chang_role_map(43, 142, -14, 0, 5)
chang_role_map(44, 142, -10, 0, 15)
chang_role_map(45, 142, 10, 0, 15)
chang_role_map(55, 142, 15, 0, -5)
chang_role_map(56, 142, 14, 0, 5)
chang_role_map(57, 142, 7, 0, 25)
chang_role_map(430, 142, 0, 0, 30)
set_motion(31, 266)
set_dir_torole(41, 31, 0)
set_motion(41, 239)
for i = 42, 45 do
set_dir_torole(i, 31, 0)
set_motion(i, 101)
end
for i = 55, 57 do
set_dir_torole(i, 31, 0)
set_motion(i, 102)
end
set_role_face_motion(31, 302)
set_role_face_motion(41, 302)
story_music_off(0, 0)
story_music(111, 1, 5, 1, 2, 0)
storyinfo(" " .. c(1) .. "丁肣瓁セ犁" .. c(0) .. "")
camerainfo(0, 0, 0, 3.3, 5.4, -18.1, 171, 18.6, 40.5)
dark_out()
role_goto(430, 0, 0, 0, 0)
wait_goto(430)
set_motion(430, 30)
story_music_off(0, 0)
story_music(60, 1, 60, 1, 2, 0)
motioninfo(430, 108, 100, "盠", "币竅皑常服よΜ候瓁薄")
motioninfo(430, 201, 100, "盠", "и瓁癶隔ㄢ矪止躇砆妇盕丁倒ю防")
camerainfo(0, 0, 0, 3.3, 5.4, -18.1, 130, -19, 5.5)
intromsg(9029, 440, 150)
set_role_face_motion(31, 380)
motioninfo(31, 267, 100, "皑舤", "ぐ或")
set_role_face_motion(31, 325)