html5canvas绘制时钟

<!doctype html>
<html>
<head>
<meta charset="gb2312">
<script type="text/jscript">
var slen=70;
var mlen=65;
var hlen=45;
var ls=0;
var lm=0;
var lh=0;
function draw()				//时钟轮廓
{
	var c=document.getElementById("myCanvas");
	var cxt=c.getContext("2d");
	cxt.beginPath();
	cxt.arc(200,150,5,0,2*Math.PI,true);
	cxt.fill();
	cxt.closePath();
	cxt.beginPath();			
	cxt.arc(200,150,100,0,2*Math.PI,true);
	cxt.stroke();
	cxt.closePath();
	cxt.beginPath();
	cxt.translate(200,150);
	cxt.rotate(-Math.PI/2);
	cxt.save();
	for(var i=0;i<60;i++)
	{
		if(i%5==0)
		{
			cxt.fillRect(80,0,20,5);
			}
		else
		{
			cxt.fillRect(90,0,10,2);
			}
		cxt.rotate(Math.PI/30);
		}
	cxt.closePath();
	setInterval("Refresh()",1000);
	}
function Refresh()
{
	var c=document.getElementById("myCanvas");	
	var cxt=c.getContext("2d");

	cxt.restore();
	cxt.save();
	cxt.rotate(ls*Math.PI/30);
	cxt.clearRect(5,-1,slen+1,4);			//清除时钟针
	
	cxt.restore();
	cxt.save();
	cxt.rotate(lm*Math.PI/30);
	cxt.clearRect(5,-1,mlen+1,5);

	cxt.restore();
	cxt.save();
	cxt.rotate(lh*Math.PI/6);
	cxt.clearRect(5,-3,hlen+1,6);			


	var time=new Date();
		var s=ls=time.getSeconds();
		var m=lm=time.getMinutes();
		var h=lh=time.getHours();

		cxt.restore();				//重画时钟针
		cxt.save();
		cxt.rotate(s * Math.PI/30);
		cxt.fillRect(5,0,slen,2);

		cxt.restore();
		cxt.save();
		cxt.rotate(m * Math.PI/30);
		cxt.fillRect(5,0,mlen,3);

		cxt.restore();
		cxt.save();
		cxt.rotate(h * Math.PI/6);
		cxt.fillRect(5,-2,hlen,4);		
	}
</script>
</head>
<body>
<fieldset>
<legend>绘制时钟</legend>
<canvas id="myCanvas" width="400" height="300"></canvas>
<br>
<button onClick="draw()">绘图</button>
</fieldset>
</body>
</html>

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好的,下面是一个简单的HTML5 Canvas绘制时钟的示例代码: ``` <!DOCTYPE html> <html> <head> <title>Canvas时钟</title> <style> canvas { border: 2px solid black; } </style> </head> <body> <canvas id="clock" width="200" height="200"></canvas> <script> function drawClock() { // 获取Canvas元素 var canvas = document.getElementById("clock"); var ctx = canvas.getContext("2d"); // 获取Canvas中心点坐标 var centerX = canvas.width / 2; var centerY = canvas.height / 2; // 绘制表盘 ctx.beginPath(); ctx.arc(centerX, centerY, 80, 0, 2 * Math.PI); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制刻度 for (var i = 1; i <= 12; i++) { var angle = i * Math.PI / 6; var x = centerX + 60 * Math.sin(angle); var y = centerY - 60 * Math.cos(angle); ctx.beginPath(); ctx.arc(x, y, 5, 0, 2 * Math.PI); ctx.fillStyle = "black"; ctx.fill(); } // 绘制时针 var now = new Date(); var hour = now.getHours() % 12; var minute = now.getMinutes(); var second = now.getSeconds(); var hourAngle = (hour + minute / 60) * Math.PI / 6; var hourX = centerX + 40 * Math.sin(hourAngle); var hourY = centerY - 40 * Math.cos(hourAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(hourX, hourY); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制分针 var minuteAngle = minute * Math.PI / 30; var minuteX = centerX + 60 * Math.sin(minuteAngle); var minuteY = centerY - 60 * Math.cos(minuteAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(minuteX, minuteY); ctx.strokeStyle = "black"; ctx.stroke(); // 绘制秒针 var secondAngle = second * Math.PI / 30; var secondX = centerX + 60 * Math.sin(secondAngle); var secondY = centerY - 60 * Math.cos(secondAngle); ctx.beginPath(); ctx.moveTo(centerX, centerY); ctx.lineTo(secondX, secondY); ctx.strokeStyle = "red"; ctx.stroke(); } // 每秒钟更新时钟 setInterval(drawClock, 1000); </script> </body> </html> ``` 这段代码使用Canvas绘制了一个时钟,并且每秒钟更新一次。你可以将代码复制到一个HTML文件中运行,就可以看到时钟的效果了。
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