未完成,有空再继续完善。。
代码:
import numpy as np
def point_to_line_distance(a, b, c, x0, y0):
return np.abs(a * x0 + b * y0 + c) / np.sqrt(a * a + b * b)
def point_to_plane_distance(a, b, c, d, x0, y0, z0):
return np.abs(a * x0 + b * y0 + c * z0 + d) / np.sqrt(a * a + b * b + c * c)
def point_slope_to_intercept(x0, y0, slope):
return y0 - (-1. / slope) * x0
def parse_expression(exp: str = ''):
return ''
def point_is_in_area(x0, y0, trig_points):
for x, y in trig_points:
if x0 > x:
pass
def three_points_compute_area(points):
point1 = points[0]
point2 = points[1]
point3 = points[2]
vertor1 = point2 - point1
vertor2 = point3 - point1
normal_vector = np.cross(vertor1, vertor2)
return 1. / 2. * np.sqrt(normal_vector.dot(normal_vector))
def three_dimension_points_output_equation(points):
point1 = points[0]
point2 = points[1]
point3 = points[2]
vertor1 = point2 - point1
vertor2 = point3 - point1
normal_vector = np.cross(vertor1, vertor2)
A = normal_vector[0]
B = normal_vector[1]
C = normal_vector[2]
D = A * point1[0] + B * point1[1] + C * point1[2]
return str(A) + 'x + ' + str(B) + 'y + ' + str(C) + 'z + ' + str(D) + ' = 0'
if __name__ == '__main__':
points = np.array(
[
[2, -1, 4],
[-1, 3, -2],
[0, 2, 3]
])
print(three_points_compute_area(points))