创建Handler 默认构造
@Deprecated
public Handler() {
this(null, false);//-->
}
创建Handler 通过Looper.myLooper()获取Looper对象 mLooper.mQueue获取消息队列
public Handler(@Nullable Callback callback, boolean async) {
if (FIND_POTENTIAL_LEAKS) {
final Class<? extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}
//-------------敲重点-----------------
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread " + Thread.currentThread()
+ " that has not called Looper.prepare()");
}
//-------------敲重点-----------------
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}
创建Handler之后获取到当前线程的looper handler与创建他的线程绑定了
例:从子线程发送消息到主线程 子线程发送消息流程
//例:主线程中创建handler
Handler handler = new Handler();
//例:创建子线程发送消息
//从全局池中返回一个新的 Message 实例。允许我们在很多情况下避免分配新对象
Message message = Message.obtain();//Message message = handler.obtainMessage();
handler.sendMessage(message);
public final boolean sendMessage(@NonNull Message msg) {
return sendMessageDelayed(msg, 0);
}
public final boolean sendMessageDelayed(@NonNull Message msg, long delayMillis) {
if (delayMillis < 0) {
delayMillis = 0;
}
return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
}
public boolean sendMessageAtTime(@NonNull Message msg, long uptimeMillis) {
//-------------敲重点-----------------
MessageQueue queue = mQueue; //创建时已经获取到looper里的消息队列
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
}
private boolean enqueueMessage(@NonNull MessageQueue queue, @NonNull Message msg,
long uptimeMillis) {
//-------------敲重点-----------------
msg.target = this; //这里的target就是handler message分发消息会用到
msg.workSourceUid = ThreadLocalWorkSource.getUid();
if (mAsynchronous) {
msg.setAsynchronous(true);
}
//调用消息队列的入队方法 //-------------敲重点-----------------
return queue.enqueueMessage(msg, uptimeMillis);
}
主线程中的Looper一直在查询消息队列(后面会讲到在哪)先从Looper轮询中开始
Looper.loop()
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
if (me.mInLoop) {
Slog.w(TAG, "Loop again would have the queued messages be executed"
+ " before this one completed.");
}
me.mInLoop = true;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
// Allow overriding a threshold with a system prop. e.g.
// adb shell 'setprop log.looper.1000.main.slow 1 && stop && start'
final int thresholdOverride =
SystemProperties.getInt("log.looper."
+ Process.myUid() + "."
+ Thread.currentThread().getName()
+ ".slow", 0);
me.mSlowDeliveryDetected = false;
//轮询消息队列查询Message//-------------敲重点-----------------
for (;;) {
if (!loopOnce(me, ident, thresholdOverride)) {
return;
}
}
}
轮询消息队列查询Message 获取成功后 msg.target.dispatchMessage(msg);
这里的target 时在sendMessage时候赋值给的(msg.target = this;)
Handler target; 所以又回到了handler里面
private static boolean loopOnce(final Looper me,
final long ident, final int thresholdOverride) {
//-------------敲重点-----------------
Message msg = me.mQueue.next(); // 查询到消息
if (msg == null) {
// No message indicates that the message queue is quitting.
return false;
}
// This must be in a local variable, in case a UI event sets the logger
final Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " "
+ msg.callback + ": " + msg.what);
}
// Make sure the observer won't change while processing a transaction.
final Observer observer = sObserver;
final long traceTag = me.mTraceTag;
long slowDispatchThresholdMs = me.mSlowDispatchThresholdMs;
long slowDeliveryThresholdMs = me.mSlowDeliveryThresholdMs;
if (thresholdOverride > 0) {
slowDispatchThresholdMs = thresholdOverride;
slowDeliveryThresholdMs = thresholdOverride;
}
final boolean logSlowDelivery = (slowDeliveryThresholdMs > 0) && (msg.when > 0);
final boolean logSlowDispatch = (slowDispatchThresholdMs > 0);
final boolean needStartTime = logSlowDelivery || logSlowDispatch;
final boolean needEndTime = logSlowDispatch;
if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
}
final long dispatchStart = needStartTime ? SystemClock.uptimeMillis() : 0;
final long dispatchEnd;
Object token = null;
if (observer != null) {
token = observer.messageDispatchStarting();
}
long origWorkSource = ThreadLocalWorkSource.setUid(msg.workSourceUid);
try {
//-------------敲重点-----------------
msg.target.dispatchMessage(msg);//获取到消息后分发消息
if (observer != null) {
observer.messageDispatched(token, msg);
}
dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0;
} catch (Exception exception) {
if (observer != null) {
observer.dispatchingThrewException(token, msg, exception);
}
throw exception;
} finally {
ThreadLocalWorkSource.restore(origWorkSource);
if (traceTag != 0) {
Trace.traceEnd(traceTag);
}
}
if (logSlowDelivery) {
if (me.mSlowDeliveryDetected) {
if ((dispatchStart - msg.when) <= 10) {
Slog.w(TAG, "Drained");
me.mSlowDeliveryDetected = false;
}
} else {
if (showSlowLog(slowDeliveryThresholdMs, msg.when, dispatchStart, "delivery",
msg)) {
// Once we write a slow delivery log, suppress until the queue drains.
me.mSlowDeliveryDetected = true;
}
}
}
if (logSlowDispatch) {
showSlowLog(slowDispatchThresholdMs, dispatchStart, dispatchEnd, "dispatch", msg);
}
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycleUnchecked();
return true;
}
所以又回到了handler里面
public void dispatchMessage(@NonNull Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
}
最终到了handlerMessage里面。
以上就是子线程通过Handler给主线程发送消息的流程。