并发编程13-JUC之CountDownLatch

CountDownLatch

什么是CountDownLatch

A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes.

A CountDownLatch is initialized with a given count. The await methods block until the current count reaches zero due to invocations of the countDown() method, after which all waiting threads are released and any subsequent invocations of await return immediately. This is a one-shot phenomenon – the count cannot be reset. If you need a version that resets the count, consider using a CyclicBarrier.

A CountDownLatch is a versatile synchronization tool and can be used for a number of purposes. A CountDownLatch initialized with a count of one serves as a simple on/off latch, or gate: all threads invoking await wait at the gate until it is opened by a thread invoking countDown(). A CountDownLatch initialized to N can be used to make one thread wait until N threads have completed some action, or some action has been completed N times.

A useful property of a CountDownLatch is that it doesn’t require that threads calling countDown wait for the count to reach zero before proceeding, it simply prevents any thread from proceeding past an await until all threads could pass.

Sample usage: Here is a pair of classes in which a group of worker threads use two countdown latches:

  • The first is a start signal that prevents any worker from proceeding until the driver is ready for them to proceed;
  • The second is a completion signal that allows the driver to wait until all workers have completed.

上面这段话来自Oracle官方解释

CountDownLatch是一种用来做线程同步的辅助工具,他可以实现让一个或者多个线程等待,直到其他线程中的一些操作完成,然后前面等待的线程才被释放的效果。他的主要思想呢就是通过一个给定的计数器去初始化,然后给我们提供了两个核心方法,await()countDown()方法。通过调用await()方法去阻塞线程,直到由于调用了countDown()方法使当前的计数器减为0。然后所有被await()的线程都被释放,当然这个过程是一次性的,如果要实现重复计数,可以用 CyclicBarrier。基于以上的理解,我们可以得到他的两个基本使用场景

  1. 初始化计数器为1,模拟一个简单的开关门闩,让所有的线程通过await()被挡在门闩外面,直到有协调的线程调用了countDown()方法将计数器减1,瞬间所有挡在门外的线程可以通过门闩。
  2. 初始化计数器为N,让一个线程等在门外,等N个线程完成他们的工作才能打开门,让等待的线程通过门闩。

下面我们通过两个例子来具体看一下。

应用场景

例1:学校开运动会,正在进行百米赛跑的项目。所有运动员都在起跑线等待,只要裁判口哨一吹,运动员就可以马上开始比赛,然后等所有运动员都完成比赛,裁判才能记录分数,宣布比赛结束。这个例子就可以抽象成两个多线程的问题:

  1. 有N个线程(运动员)需要等待一个线程(裁判)给一个信号,才可以开始工作
  2. 有一个线程(裁判)需要等到其他的N个线程(运动员)都完成他们各自的工作,他才可以开始他的工作
public class Referee {

    public static void main(String[] args) throws Exception {
        // 模拟第一个问题
        CountDownLatch startSignal = new CountDownLatch(1);
        // 模拟第二个问题
        CountDownLatch doneSignal = new CountDownLatch(6);

        // 1.1 我们创建6个线程,并调用start方法,模拟同时有六个运动员在准备比赛
        for (int i = 0; i < 6; i++) {
            new Thread(new Player(startSignal, doneSignal), "player " + i).start();
        }

        // 裁判做一些比赛前的检查,检查OK后吹口哨,比赛开始
        doReadyWork(startSignal);
        // 等所有选手比赛结束,记录分数
        recordScore(doneSignal);

    }

    private static void doReadyWork(CountDownLatch startSignal) {
        try {
            // 裁判检查一切是否就绪
            System.out.println("Ready..");
            Thread.sleep(3000);
            System.out.println("Go...");

            // 1.3 调用countDown()方法打开门闩,模拟检查完成,吹口哨,所有运动员开始
            startSignal.countDown();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    private static void recordScore(CountDownLatch doneSignal) {
        try {
            // 2.1 裁判通过await()方法阻塞这,等待那边运动员完成比赛,将doneSignal的计数器减为0,他就开始可以工作了
            doneSignal.await();
            System.out.println("Record the score...");
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

public class Player implements Runnable{
    private final CountDownLatch startSignal;
    private final CountDownLatch doneSignal;

    public Player(CountDownLatch startSignal, CountDownLatch doneSignal) {
        this.startSignal = startSignal;
        this.doneSignal = doneSignal;
    }

    @Override
    public void run() {
        try {
            // 1.2 调用await()方法让每个线程阻塞,模拟所有运动员等着那边裁判吹口哨,等到吹了口哨就比赛开始
            startSignal.await();
            beginPlay();
            // 2.2 doneSignal的计数器为6,每有一个运动员结束比赛,计数器减1,等到减为0,表示所有人都完成了比赛,
            // 那边通过doneSignal阻塞的线程也可以开始做他的事情了
            doneSignal.countDown();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }

    }

    public void beginPlay() {
        try {
            System.out.println(Thread.currentThread().getName() + " begin...");
            Thread.sleep(5000);
            System.out.println(Thread.currentThread().getName() + " complete...");
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

执行结果:
Ready..
Go...
player 1 begin...
player 0 begin...
player 2 begin...
player 4 begin...
player 3 begin...
player 5 begin...
player 2 complete...
player 0 complete...
player 1 complete...
player 4 complete...
player 5 complete...
player 3 complete...
Record the score...

源码分析

下面的代码依赖于对AQS的理解,参考:并发编程12-ThreadPoolExecutor使用以及原理探索

初始化方法

// 初始化方法,和其他基于AQS的工具一样,写了一个内部类Sync继承AQS,将计数器的值设置给AQS的state
public CountDownLatch(int count) {
    if (count < 0) throw new IllegalArgumentException("count < 0");
    this.sync = new Sync(count);
}

Sync(int count) {
    setState(count);
}

await()方法

// await()方法,这里还是调用父类模板方法
public void await() throws InterruptedException {
    sync.acquireSharedInterruptibly(1);
}

public final void acquireSharedInterruptibly(int arg)
    throws InterruptedException {
    if (Thread.interrupted())
        throw new InterruptedException();
    // 这里定义获取共享锁的模板流程,实际逻辑交给子类去实现,就会走到CountDownLatch的tryAcquireShared(arg)方法中
    // 参考下面的方法,如果tryAcquireShared(arg) > 0,说明计数器已经被其他线程减为0,程序正常执行
    // 如果tryAcquireShared(arg) < 0,说明计数器还没有被减到0,调用await()方法的线程就需要阻塞自己。
    if (tryAcquireShared(arg) < 0) 
        doAcquireSharedInterruptibly(arg);
}

protected int tryAcquireShared(int acquires) {
    // 判断state也就是计数器是否等于0
    return (getState() == 0) ? 1 : -1;
}

countDown()方法

// countDown()方法,依旧是那个套路,调用AQS的releaseShared(1)方法
public void countDown() {
    sync.releaseShared(1);
}

public final boolean releaseShared(int arg) {
    // 老套路,调用子类重写的释放共享锁的方法
    if (tryReleaseShared(arg)) {
        doReleaseShared();   // 标记2
        return true;
    }
    return false;
}

protected boolean tryReleaseShared(int releases) {
    // 通过自旋的方法保证CAS修改值得操作能成功执行
    for (;;) {
        int c = getState();
        // 如果已经等于0,直接返回
        if (c == 0)
            return false;
        int nextc = c-1;
        // CAS修改计数器的值,返回计数器是否等于0,如果这里得到true,说明当前这个线程将计数器减到0了,就需要进入标记2的代码
        // 释放还在被await()阻塞的线程
        if (compareAndSetState(c, nextc))
            return nextc == 0;
    }
}
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