1. #ifndef SeqStack_H
#define SeqStack_H
const int StackSize=10;
template<class DataType>
class SeqStack
{
public:
SeqStack()
{top=-1;}
~SeqStack(){}
voidPush(DataType x);
DataTypePop();
DataTypeGetTop();
intEmpty();
private:
DataTypedata[StackSize];
inttop;
};
#endif
#include"SeqStack.h"
template<class DataType>
voidSeqStack<DataType>::Push(DataType x)
{if(top==StackSize-1)throw"上溢";
data[top]=++x;
}
template<class DataType>
DataType SeqStack<DataType>::Pop()
{
DataTypex;
if(top==-1)throw"下溢";
x=data[top--];
returnx;
}
template<class DataType>
DataType SeqStack<DataType>::GetTop()
{
if(top!=-1)
returndata[top];
}
template<class DataType>
int SeqStack<DataType>::Empty()
{
if(top==-1)return1;
elsereturn 0;
}
#include<iostream.h>
#include"SeqStack.cpp"
void main()
{
SeqStack<int>S;
if(S.Empty())
cout<<"栈为空"<<endl;
else
cout<<"栈非空"<<endl;
cout<<"对1和2执行入栈成操作"<<endl;
S.Push(1);
S.Push(2);
cout<<"栈顶元素为:"<<endl;
cout<<S.GetTop()<<endl;
cout<<"执行一次出栈操作"<<endl;
S.Pop();
cout<<"栈顶元素为:"<<endl;
cout<<S.GetTop()<<endl;
}
2. #ifndef LinkQueue_H
#define LineQueue_H
template<class DataType>
struct Node
{
DataTypedata;
Node<DataType>*next;
};
template<class DataType>
class LinkQueue
{
public:
LinkQueue();
~LinkQueue();
voidEnQueue(DataType x);
DataTypeDeQueue();
DataTypeGetQueue();
intEmpty();
private:
Node<DataType>*front,*rear;
};
#endif;
#include"LinkQueue.h"
template<class DataType>
LinkQueue<DataType>::LinkQueue()
{
Node<DataType>*s=NULL;
s=newNode<DataType>;
s->next=NULL;
front=rear=s;
}
template<class DataType>
LinkQueue<DataType>::~LinkQueue()
{
Node<DataType>*p=NULL;
while(front!=NULL)
{
p=front->next;
deletefront;
front=p;
}
}
template<class DataType>
voidLinkQueue<DataType>::EnQueue(DataType x)
{
Node<DataType>*s=NULL;
s=newNode<DataType>;
s->data=x;
s->next=NULL;
rear->next=s;rear=s;
}
template<class DataType>
DataTypeLinkQueue<DataType>::DeQueue()
{
Node<DataType>*p=NULL;
intx;
if(rear==front)throw"下溢";
p=front->next;
x=p->data;
front->next=p->next;
if(p->next==NULL)rear=front;
deletep;
returnx;
}
template<class DataType>
DataTypeLinkQueue<DataType>::GetQueue()
{
if(front!=rear)
returnfront->next->data;
}
template<class DataType>
int LinkQueue<DataType>::Empty()
{
if(front==rear)
return1;
else
return0;
}
#include<iostream>
using namespace std;
#include"LinkQueue.cpp"
void main()
{
LinkQueue<int>.Q;
if(Q.Empty())
cout<<"队列为空"<<endl;
else
cout<<"队列非空"<<endl;
cout<<"元素1和2执行入队操作:"<<endl;
try
{
Q.EnQueue(1);
Q.EnQueue(2);
}
catch(char* wrong)
{
cout<<wrong<<endl;;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
cout<<"执行出队操作:"<<endl;
try
{
Q.DeQueue();
}
catch(char* wrong)
{
cout<<wrong<<endl;;
}
cout<<"查看队头元素:"<<endl;
cout<<Q.GetQueue()<<endl;
3.
#include <stdio.h>
int main()
{
int n,a[100],i=0,j;
scanf("%d",&n);
while(n)
{
a[i++]=n%2;
n/=2;
}
for(j=i-1;j>=0;j--)
printf("%d",a[j]);
printf("\n");
return 0;
}