人输入坐标,与电脑对抗(电脑是随机下子的,没实现人工智能)
代码如下:
#include <iostream>
//设置随机数的头文件
#include <cstdlib>
#include <ctime>
using namespace std;
const int length = 7; //全局变量,棋盘的长与宽,可调整
int function(char a[length][length],char letter); //函数原型声明
int main()
{
cout << "---Game of Chess---" << endl << endl;
cout << "Human against the Computer" << endl;
char a[length][length];
int i, j, h1, h2, judge;
char letter;
//给二维数组赋*
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
a[i][j] = '*';
}
}
//输出棋盘
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
cout << a[i][j] << '\t';
if (j == 6) cout << endl << endl;
}
}
number1:
cout << "Enter X,Y coordinates for your move:";
//人下子
cin >> h1 >> h2;
a[h1 - 1][h2 - 1] = 'H';
//注意,每下完一步就要判断是否赢
//1.判断人是否赢
letter = 'H'; //标识符,让函数知道判断的是谁
judge = function(a, letter); //注意传递数组时,不用写数组长宽,直接写数组名即可
if (judge==1)
{
//若赢,打印出最终的棋盘
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
cout << a[i][j] << '\t';
if (j == 6) cout << endl << endl;
}
}
cout << endl << "Human win!" << endl;
system("pause");
return 0; //若赢,程序结束
}
//电脑下子
number0:
srand((unsigned)time(NULL));
h1 = rand() % length ;
h2 = rand() % length ; //因为不会写人工智能,所以用随机数下子
cout << h1 << " " << h2 << endl;
if (a[h1][h2] == 'H') goto number0; //注意不能用a[i - 1][j - 1],因为若有0,则变成负数了
else if (a[h1][h2] == 'C') goto number0; //注意不能写成if (a[h1][h2] == 'H'|'C'),因为会短路求值
else a[h1][h2] = 'C';
//2.判断电脑是否赢
letter = 'C';
judge = function(a, letter);
if (judge == 1)
{
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
cout << a[i][j] << '\t';
if (j == 6) cout << endl << endl;
}
}
cout << endl << "Computer win!" << endl;
system("pause");
return 0;
}
//若未分出胜负,先打印这一次的棋盘结果,再goto回循环
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
cout << a[i][j] << '\t';
if (j == 6) cout << endl << endl;
}
}
goto number1;
return 0;
}
int function(char a[length][length], char letter)
{
int i, j;
const char character=letter;
//情况1:横着
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
if (a[i][j] == '*') break; //没下过的地方不予考虑
if (j > length - 5) break; //那行剩下的不足以凑成5子,故跳出
if ((a[i][j] == character)&(a[i][j + 1] == character)&(a[i][j + 2] == character)&(a[i][j + 3] == character)&(a[i][j + 4] == character)) return 1;
}
}
//情况2:竖着
for (j = 0; j<length; ++j)
{
for (i = 0; i<length; ++i)
{
if (a[i][j] == '*') break; //没下过的地方不予考虑
if (i > length - 5) break; //那列剩下的不足以凑成5子,故跳出
if ((a[i][j] == character)&(a[i + 1][j] == character)&(a[i + 2][j] == character)&(a[i + 3][j] == character)&(a[i + 4][j] == character)) return 1;
}
}
//情况3:右下斜着
for (i = 0; i<length; ++i)
{
for (j = 0; j<length; ++j)
{
if (a[i][j] == '*') break; //没下过的地方不予考虑
if ((i + 4 >= length)|(j + 4 >= length)) break; //排除超出的情况
if ((a[i][j] == character)&(a[i + 1][j + 1] == character)&(a[i + 2][j + 2] == character)&(a[i + 3][j + 3] == character)&(a[i + 4][j + 4] == character)) return 1;
}
}
//情况4:左上斜着
for (i = 6; i>=0; --i)
{
for (j = 0; j<length; ++j)
{
if (a[i][j] == '*') break; //没下过的地方不予考虑
if ((i - 4 <= 0) | (j + 4 >= length)) break; //排除超出的情况
if ((a[i][j] == character)&(a[i - 1][j + 1] == character)&(a[i - 2][j + 2] == character)&(a[i - 3][j + 3] == character)&(a[i - 4][j + 4] == character)) return 1;
}
}
return 0;
}