public class Info{
public string name;
public int level;
public int exp;
private Info (){}
private static Info instance;
public static Info Instance{
get{
if (instance == null) {
instance = new Info();
}
return instance;
}
}
public override string ToString ()
{
return string.Format ("{0},{1},{2}",name,exp,level);
}
}
public class Hero{
public void ShowInfo(){
Console.WriteLine ("hero:"+Info.Instance.ToString());
}
public void Addexp(){
Info.Instance.exp++;
}
}
public class Monster{
public void GetInfo(){
Console.WriteLine ("monster:" + Info.Instance.ToString());
}
public void Dead(){
Console.WriteLine ("怪物死了");
Info.Instance.exp++;
}
}
class MainClass
{
public static void Main (string[] args)
{
Hero hero = new Hero();
Monster monster = new Monster ();
Monster monster_1 = new Monster ();
hero.ShowInfo ();
monster.GetInfo ();
}
}
public string name;
public int level;
public int exp;
private Info (){}
private static Info instance;
public static Info Instance{
get{
if (instance == null) {
instance = new Info();
}
return instance;
}
}
public override string ToString ()
{
return string.Format ("{0},{1},{2}",name,exp,level);
}
}
public class Hero{
public void ShowInfo(){
Console.WriteLine ("hero:"+Info.Instance.ToString());
}
public void Addexp(){
Info.Instance.exp++;
}
}
public class Monster{
public void GetInfo(){
Console.WriteLine ("monster:" + Info.Instance.ToString());
}
public void Dead(){
Console.WriteLine ("怪物死了");
Info.Instance.exp++;
}
}
class MainClass
{
public static void Main (string[] args)
{
Hero hero = new Hero();
Monster monster = new Monster ();
Monster monster_1 = new Monster ();
hero.ShowInfo ();
monster.GetInfo ();
}
}