private const byte KEY_A = 65;
private const int KEY_A = 65;
private const int KEY_B = 66;
private const int KEY_C = 67;
private const int KEY_D = 68;
private const int KEY_E = 69;
private const int KEY_F = 70;
private const int KEY_G = 71;
private const int KEY_H = 72;
private const int KEY_I = 73;
private const int KEY_J = 74;
private const int KEY_K = 75;
private const int KEY_L = 76;
private const int KEY_M = 77;
private const int KEY_N = 78;
private const int KEY_O = 79;
private const int KEY_P = 80;
private const int KEY_Q = 81;
private const int KEY_R = 82;
private const int KEY_S = 83;
private const int KEY_T = 84;
private const int KEY_U = 85;
private const int KEY_V = 86;
private const int KEY_W = 87;
private const int KEY_X = 88;
private const int KEY_Y = 89;
private const int KEY_Z = 90;
private const int KEY_CTRL_LEFT = 162;
private const int KEY_CTRL_RIGHT = 163;
private const int KEY_ALT_LEFT = 164;
private const int KEY_ALT_RIGHT = 165;
private const int KEY_WIN_LEFT = 91;
private const int KEY_WIN_RIGHT = 92;
private const int KEY_MOUSE_RIGHT = 2;
private const int KEY_SHIFT_LEFT = 160;
private const int KEY_SHIFT_RIGHT = 161;
private const int KEY_ZERO = 48;
private const int KEY_ONE = 49;
private const int KEY_TWO = 50;
private const int KEY_THREE = 51;
private const int KEY_FOUR = 52;
private const int KEY_FIVE = 53;
private const int KEY_SIX = 54;
private const int KEY_SEVEN = 55;
private const int KEY_EIGHT = 56;
private const int KEY_NINE = 57;
private const int KEY_MINUS = 189;//-_
private const int KEY_PLUS = 187;//=+
private const int KEY_BRACE_LEFT = 219;//[{
private const int KEY_BRACE_RIGHT = 221;//]}
private const int KEY_SLASH_RESERVE = 220;//\|
private const int KEY_SEMICOLON = 186; //;:
private const int KEY_QUOTE = 222;//'"
private const int KEY_COMMA = 188;//,<
private const int KEY_DOT = 190;//.>
private const int KEY_SLASH = 191;///?
private const int KEY_BACKQUOTE = 192;//`~
private const int KEY_DELETE = 46;
private const int KEY_ENTER = 13;
private const int KEY_TAB = 9;
private const int KEY_SPACE = 32;
public delegate int HookProc(int nCode, int wParam, IntPtr lParam);
private static int hHook = 0;
public const int WH_KEYBOARD_LL = 13;
//LowLevel键盘截获,如果是WH_KEYBOARD=2,并不能对系统键盘截取,会在你截取之前获得键盘。
private static HookProc KeyBoardHookProcedure;
//键盘Hook结构函数
[StructLayout(LayoutKind.Sequential)]
public class KeyBoardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
//设置钩子
[DllImport("user32.dll")]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
//抽掉钩子
public static extern bool UnhookWindowsHookEx(int idHook);
[DllImport("user32.dll")]
//调用下一个钩子
public static extern int CallNextHookEx(int idHook, int nCode, int wParam, IntPtr lParam);
[DllImport("kernel32.dll")]
public static extern int GetCurrentThreadId();
[DllImport("kernel32.dll")]
public static extern IntPtr GetModuleHandle(string name);
public void Hook_Start()
{
// 安装键盘钩子
if (hHook == 0)
{
KeyBoardHookProcedure = new HookProc(KeyBoardHookProc);
hHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyBoardHookProcedure,
GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName), 0);
//如果设置钩子失败.
if (hHook == 0)
{
Hook_Clear();
}
}
}
//取消钩子事件
public static void Hook_Clear()
{
bool retKeyboard = true;
if (hHook != 0)
{
retKeyboard = UnhookWindowsHookEx(hHook);
hHook = 0;
}
//如果去掉钩子失败.
if (!retKeyboard) throw new Exception("UnhookWindowsHookEx failed.");
}
//这里可以添加自己想要的信息处理
private int KeyBoardHookProc(int nCode, int wParam, IntPtr lParam)
{
if (nCode >= 0)
{
KeyBoardHookStruct kbh = (KeyBoardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyBoardHookStruct));
if (kbh.vkCode == (int)Keys.LShiftKey && (kbh.flags & 0b10000000) == 0)
{
ChineseLaoShift();
return 1;
}
else if (kbh.vkCode == (int)Keys.LWin && (kbh.flags & 0b10000000) == 0)
{
ChineseLaoShift();
return 1;
}
}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
结构体KeyBoardHookStruct官方说明:KBDLLHOOKSTRUCT (winuser.h) - Win32 apps | Microsoft Docs
主要看其flag属性:最高位也就是第7位(从右往左),1表示键盘被释放,0表示键盘被按下,可以用来做键盘事件类型的判断。