#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
typedef struct Node{
int data;
struct Node * pNext;
}NODE,*PNODE;
typedef struct Stack{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;
void init(PSTACK S);//初始化栈
void push(PSTACK pS,int val);//向栈中压入元素
void traverse(PSTACK pS);//遍历栈
bool is_empty(PSTACK pS);//判断栈是否为空
bool pop(PSTACK pS,int *pVal);//出栈
void clear(PSTACK pS);//将栈中的元素清空
int main(){
STACK S;
int val;
init(&S);//初始化栈
push(&S,1);//向栈中压入元素
push(&S,2);
push(&S,3);
push(&S,4);
traverse(&S);
if(pop(&S,&val)){
printf("出栈成功,出栈的元素是%d\n",val);
}else{
printf("出栈失败\nf");
}
traverse(&S);
clear(&S);
traverse(&S);
push(&S,1);
traverse(&S);
}
void clear(PSTACK pS){
if(pS==NULL){
return;
}
PNODE p;
while(pS->pTop!=pS->pBottom){
p=pS->pTop;
pS->pTop=pS->pTop->pNext;
free(p);
p=NULL;
}
}
//判断栈是否为空
bool is_empty(PSTACK pS){
if(pS->pTop==pS->pBottom){
return true;
}else{
return false;
}
}
//出栈,将栈顶指针下移一个
bool pop(PSTACK pS,int *pVal){
if(is_empty(pS)){
return false;
}else{
//将当前栈顶节点的值赋值给pVal所指向的内存空间
*pVal=pS->pTop->data;
PNODE p;
p=pS->pTop;
pS->pTop=pS->pTop->pNext;
free(p);
p==NULL;
return true;
}
}
//遍历栈
void traverse(PSTACK pS){
PNODE p;
p=pS->pTop;//将栈顶指针保存在一个新指针中。
//注意在遍历时不能改变栈顶和栈低指针
while(p!=pS->pBottom){
printf("%d\n",p->data);
p=p->pNext;
}
}
//向栈中压入元素
void push(PSTACK pS,int val){
//因为每一个节点都是由malloc申请的,所以栈的内存空间不是连续的
PNODE pNew = (PNODE)malloc(sizeof(NODE));//先申请一个新的节点
pNew->data=val;
pNew->pNext = pS->pTop;
pS->pTop=pNew;
return;
}
//初始化栈
void init(PSTACK pS){
pS->pTop=(PNODE)malloc(sizeof(NODE));
if(pS->pTop==NULL){
printf("动态内存分配失败\n");
exit(-1);
}else{
pS->pBottom=pS->pTop;
pS->pTop->pNext=NULL;
}
}
使用链表实现数据结构中的栈
最新推荐文章于 2023-04-21 20:16:46 发布