37款传感器与模块的提法,在网络上广泛流传,其实Arduino能够兼容的传感器模块肯定是不止37种的。鉴于本人手头积累了一些传感器和模块,依照实践(动手试试)出真知的理念,以学习和交流为目的,这里准备逐一做做实验,不管能否成功,都会记录下来—小小的进步或是搞不掂的问题,希望能够抛砖引玉。
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验二百零九:P6全彩LED模组 16X32显示屏单元板 P6-RGB-16X32-8S室内全彩8扫电子屏(HX-P6-16X32-A)
HUB75接口,是个兼容大部分市面LED单元板的通用型接口,具体接线定义有些不同,比如HUB75B\HUB75E等。
这次自制的扩展板,只是专门匹配Arduino UNO开发板的专用板,由于性能限制,最多只能使用32x16,或者32x32的简单控制。
下一张扩展板,准备尝试搭配ESP32开发板,以适应大部分P5\P4\P3的单元板模组,主要规格可能有32x32\64x32\64x64,还有128x64等。
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验二百二十:P6全彩LED模组 16X32显示屏单元板 P6-RGB-16X32-8S
室内全彩8扫电子屏(HX-P6-16X32-A)
项目程序之十一:尝试运行空气动力学的康威(Conways)生存游戏v1版本
Arduino实验开源代码
/*
【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
实验二百二十:P6全彩LED模组 16X32显示屏单元板 P6-RGB-16X32-8S
室内全彩8扫电子屏(HX-P6-16X32-A)
项目程序之十一:尝试运行空气动力学的康威(Conways)生存游戏v1版本
*/
#include <Adafruit_GFX.h> // Core graphics library
#include <RGBmatrixPanel.h> // Hardware-specific library
#include <EEPROM.h> // To store on EEPROM Memory
//Definition of the pattern if you use the pattern initialization
int pattern_size[] = {7, 22}; // row x Column
char pattern_init[] =
".........*,\
.......*.*,\
......*.*,\
**...*..*...........**,\
**....*.*...........**,\
.......*.*,\
.........*!";
bool WORLD[16][32]; // Creation of the wordl
int step_GOL; //used to know the generation
//Definition of the LED Matrix Object
#define CLK 8 // MUST be on PORTB! (Use pin 11 on Mega)
#define LAT A3
#define OE 9
#define A A0
#define B A1
#define C A2
// Last parameter = 'true' enables double-BUFFER_WORLDing, for flicker-free,
// buttery smooth animatrixion. Note that NOTHING WILL SHOW ON THE DISPLAY
// until the first call to swapBuffers(). This is normal.
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false); //I couldn't use double buffering because it uses
//too much memory
void setup() {
//Serial.begin(115200); //use to print the game on the serial monitor (to debug)
//Randomly initialazing the world for the first step
randomSeed(analogRead(5));
for (byte i = 0; i < 16; i++) {
for (byte j = 0; j < 32; j++) {
WORLD[i][j] = random(0, 2);
}
}
//init_WORLD(); // Uncomment if you want to init with a specific pattern
step_GOL = 0;
matrix.begin();
print_WORLD(); //Display the first generation
}
void loop() {
if (step_GOL == 60) { // This if reboot the world after 60 generation to avoid static world
step_GOL = 0;
matrix.fillScreen(0);
delay(500);
randomSeed(analogRead(5));
for (byte i = 0; i < 16; i++) {
for (byte j = 0; j < 32; j++) {
WORLD[i][j] = random(0, 2);
}
}
}
//This double "for" is used to update the world to the next generation
//The buffer state is written on the EEPROM Memory
for (byte i = 0; i < 16; i++) {
for (byte j = 0; j < 32; j++) {
if (i == 0 || i == 15 || j == 0 || j == 31) // I choose to keep the border at 0
{
EEPROM.write(i * 31 + j , 0);
}
else {
byte num_alive = WORLD[i - 1][j - 1] + WORLD[i - 1][j] + WORLD[i - 1][j + 1] + WORLD[i][j - 1] + WORLD[i][j + 1] + WORLD[i + 1][j - 1] + WORLD[i + 1][j] + WORLD[i + 1][j + 1];
bool state = WORLD[i][j];
//RULE#1 if you are surrounded by 3 cells --> you live
if (num_alive == 3) {
EEPROM.write(i * 31 + j , 1);
}
//RULE#2 if you are surrounded by 2 cells --> you stay in your state
else if (num_alive == 2) {
EEPROM.write(i * 31 + j , state);
}
//RULE#3 otherwise you die from overpopulation or subpopulation
else {
EEPROM.write(i * 31 + j , 0);
}
}
}
}
//Updating the World
for (byte i = 0; i < 16; i++) {
for (byte j = 0; j < 32; j++) {
WORLD[i][j] = EEPROM.read(i * 31 + j);
}
}
//Displaying the world
print_WORLD();
//Increasing the generation
step_GOL++;
}
// PRINT THE WORLD
void print_WORLD()
{
for (byte j = 0; j < 32; j++) {
for (byte i = 0; i < 16; i++) {
if (WORLD[i][j] == 0) {
matrix.drawPixel(j, i, matrix.Color333(0, 0, 0));
}
else
{
matrix.drawPixel(j, i, matrix.Color333(0, 1, 2));
}
}
}
}
//Those two function are used to display the world on the serial monitor
//Not beautiful but useful to debug
void print_WORLD_SERIAL()
{
clearscreen();
Serial.print("Step = "); Serial.println(step_GOL);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 32; j++) {
if (WORLD[i][j] == 0) {
Serial.print(".");
Serial.print(" ");
}
else
{
Serial.print("*");
Serial.print(" ");
}
}
Serial.println("");
}
Serial.println("");
}
void clearscreen() {
for (int i = 0; i < 10; i++) {
Serial.println("\n\n\n\n");
}
}
//This function is used to init the world with a know pattern
//It read . and * to convert them to 0 and 1.
//Inspired from life 1.05 format
// NB : this function needs improvment to center the pattern
void init_WORLD() {
int k = 0;
int row = 0;
int column = 0;
while (pattern_init[k] != '!') {
if (pattern_init[k] == ',') {
row++;
k++;
column = 0;
}
else if (pattern_init[k] == '.') {
WORLD[row + 2][column + 4] = 0;
k++;
column ++;
}
else {
WORLD[row + 2][column + 4] = 1;
k++;
column ++;
}
}
}
实验场景图 动态图
实验的视频记录
https://v.youku.com/v_show/id_XNTkxODE5MDQ4NA==.html?spm=a2hcb.playlsit.page.3
https://www.bilibili.com/video/BV1xW4y1s7bX/?vd_source=98c6b1fc23b2787403d97f8d3cc0b7e5
实验场景图