主从复制
首先我们弄两个Redis: 79 和80,角色都是master,先各自先独立
一般而言是主机存,从机来读
package com.atguigu.redis.test;
import redis.clients.jedis.Jedis;
public class TestMS {
public static void main(String[] args) throws Exception{
Jedis jedis_M = new Jedis("www.zengzhongjie.com",6379);
Jedis jedis_S = new Jedis("www.zengzhongjie.com",6380);
jedis_S.slaveof("www.zengzhongjie.com",6379);
//这里有可能你拿不到值,因为Redis内存读取速度太快了,可以设置一个线程
jedis_M.set("k8","v8");
jedis_M.set("k6","v6");
Thread.sleep(500);
System.out.println(jedis_S.get("k8"));
System.out.println(jedis_S.get("k6"));
}
}
JedisPool
注意:
获取Jedis事例需要从JedisPool中获取,用完Jedis实例需要返还给JedisPool,如果在使用过程中出错,则也需要还给JedisPool
JedisPoolUtil.java
package com.atguigu.redis.test;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
import redis.clients.jedis.JedisPoolConfig;
public class JedisPoolUtil {
private static volatile JedisPool jedisPool = null;//被volatile修饰的变量不会被本地线程缓存,对该变量的读写都是直接操作共享内存。
private JedisPoolUtil() {}
public static JedisPool getJedisPoolInstance()
{
if(null == jedisPool)
{
synchronized (JedisPoolUtil.class)
{
if(null == jedisPool)
{
JedisPoolConfig poolConfig = new JedisPoolConfig();
poolConfig.setMaxActive(1000);
poolConfig.setMaxIdle(32);
poolConfig.setMaxWait(100*1000);
poolConfig.setTestOnBorrow(true);
jedisPool = new JedisPool(poolConfig,"127.0.0.1");
}
}
}
return jedisPool;
}
public static void release(JedisPool jedisPool,Jedis jedis)
{
if(null != jedis)
{
jedisPool.returnResourceObject(jedis);
}
}
}
Test01.java
package com.atguigu.redis.test;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
public class Test01 {
public static void main(String[] args) {
JedisPool jedisPool = JedisPoolUtil.getJedisPoolInstance();
Jedis jedis = null;
try
{
jedis = jedisPool.getResource();
jedis.set("k18","v183");
} catch (Exception e) {
e.printStackTrace();
}finally{
JedisPoolUtil.release(jedisPool, jedis);
}
}
}
配置总结
JedisPool的配置参数大部分是由JedisPoolConfig的对应项来赋值的。
maxActive:控制一个pool可分配多少个jedis实例,通过pool.getResource()来获取;如果赋值为-1,则表示不限制;如果pool已经分配了maxActive个jedis实例,则此时pool的状态为exhausted。
maxIdle:控制一个pool最多有多少个状态为idle(空闲)的jedis实例;
whenExhaustedAction:表示当pool中的jedis实例都被allocated完时,pool要采取的操作;默认有三种。
WHEN_EXHAUSTED_FAIL --> 表示无jedis实例时,直接抛出NoSuchElementException;
WHEN_EXHAUSTED_BLOCK --> 则表示阻塞住,或者达到maxWait时抛出JedisConnectionException;
WHEN_EXHAUSTED_GROW --> 则表示新建一个jedis实例,也就说设置的maxActive无用;
maxWait:表示当borrow一个jedis实例时,最大的等待时间,如果超过等待时间,则直接抛JedisConnectionException;
testOnBorrow:获得一个jedis实例的时候是否检查连接可用性(ping());如果为true,则得到的jedis实例均是可用的;
testOnReturn:return 一个jedis实例给pool时,是否检查连接可用性(ping());
testWhileIdle:如果为true,表示有一个idle object evitor线程对idle object进行扫描,如果validate失败,此object会被从pool中drop掉;这一项只有在timeBetweenEvictionRunsMillis大于0时才有意义;
timeBetweenEvictionRunsMillis:表示idle object evitor两次扫描之间要sleep的毫秒数;
numTestsPerEvictionRun:表示idle object evitor每次扫描的最多的对象数;
minEvictableIdleTimeMillis:表示一个对象至少停留在idle状态的最短时间,然后才能被idle object evitor扫描并驱逐;这一项只有在timeBetweenEvictionRunsMillis大于0时才有意义;
softMinEvictableIdleTimeMillis:在minEvictableIdleTimeMillis基础上,加入了至少minIdle个对象已经在pool里面了。如果为-1,evicted不会根据idle time驱逐任何对象。如果minEvictableIdleTimeMillis>0,则此项设置无意义,且只有在timeBetweenEvictionRunsMillis大于0时才有意义;
lifo:borrowObject返回对象时,是采用DEFAULT_LIFO(last in first out,即类似cache的最频繁使用队列),如果为False,则表示FIFO队列;
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其中JedisPoolConfig对一些参数的默认设置如下:
testWhileIdle=true
minEvictableIdleTimeMills=60000
timeBetweenEvictionRunsMillis=30000
numTestsPerEvictionRun=-1