基于C#的精确定时器

最近在做双sensor同步的测试,然后sensor获取图像送给算法,算法识别成数字时间,通过比较时间从而判断时间的延时。

算法识别就是需要背景比较单一,字体可以随意放大。在网上找了好几个ms级别的定时器,都不是很满足要求。所以用c#写了一个定时器。

首先网上找了一个基于c#的 精确定时器的类,

using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Threading;

namespace WindowsFormsApplication1
{
    ///
    /// ManualTimer
    /// A simulated timer by loop
    /// It creates a new thread in Thread Pool using ThreadPool class
    /// Nocky Tian @ 2008-3-16
    ///
    /// The timer starts a new thread using  object,
    /// and the value of the property Priority is set to
    /// so that the accuray could be kept 1ms around.
    ///
    ///
    ///
    ///
    public class UltraHighAccurateTimer
    {
        public delegate void ManualTimerEventHandler(object sender);

        public event ManualTimerEventHandler Tick;

        private long clockFrequency;            // result of QueryPerformanceFrequency()
        private bool running = false;
        private Thread timerThread;

        private int intervalMs;                     // interval in mimliseccond;

        ///
        /// Timer inteval in milisecond
        ///
        public int Interval
        {
            get { return intervalMs; }
            set
            {
                intervalMs = value;
                intevalTicks = (long)((double)value * (double)clockFrequency / (double)1000);
            }
        }

        private long intevalTicks;

        ///
        /// Pointer to a variable that receives the current performance-counter value, in counts.
        ///
        ///
        /// If the function succeeds, the return value is nonzero.
        ///
        [DllImport("Kernel32.dll")]
        private static extern bool QueryPerformanceCounter(out long lpPerformanceCount);

        ///
        /// Pointer to a variable that receives the current performance-counter frequency,
        /// in counts per second.
        /// If the installed hardware does not support a high-resolution performance counter,
        /// this parameter can be zero.
        ///
        ///
        /// If the installed hardware supports a high-resolution performance counter,
        /// the return value is nonzero.
        ///
        [DllImport("Kernel32.dll")]
        private static extern bool QueryPerformanceFrequency(out long lpFrequency);

        public UltraHighAccurateTimer()
        {
            if (QueryPerformanceFrequency(out clockFrequency) == false)
            {
                // Frequency not supported
                throw new Win32Exception("QueryPerformanceFrequency() function is not supported");
            }
        }

        ///
        /// 进程主程序
        ///
        ///
        private void ThreadProc()
        {
            long currTime;
            long nextTriggerTime;               // the time when next task will be executed
            GetTick(out currTime);
            nextTriggerTime = currTime + intevalTicks;
            while (running)
            {
                while (currTime < nextTriggerTime)
                {
                    GetTick(out currTime);
                }   // wailt an interval
                nextTriggerTime = currTime + intevalTicks;
                if (Tick != null)
                {
                    Tick(this);
                }
            }
        }

        public bool GetTick(out long currentTickCount)
        {
            if (QueryPerformanceCounter(out currentTickCount) == false)
                throw new Win32Exception("QueryPerformanceCounter() failed!");
            else
                return true;
        }

        public void Start()
        {
            running = true;

            timerThread = new Thread(new ThreadStart(ThreadProc));
            timerThread.Name = "HighAccuracyTimer";
            timerThread.Priority = ThreadPriority.Highest;

            timerThread.Start();
        }

        public void Stop()
        {
            running = false;
            timerThread.Abort();
        }

        ~UltraHighAccurateTimer()
        {
            running = false;
            timerThread.Abort();
        }
    }
}

然后就是自己加label,显示出来

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class Form1 : Form
    {
        UltraHighAccurateTimer mytimer = new UltraHighAccurateTimer();
        public Form1()
        {
            InitializeComponent();
            CheckForIllegalCrossThreadCalls = false;
            System.Windows.Forms.Form.CheckForIllegalCrossThreadCalls = false;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            Point pt = new Point();
            pt.X = (this.Width - this.label1.Width) / 2;
            pt.Y = (this.Height - this.label1.Height) / 2 + 100;
            this.label1.Location = pt;

            mytimer.Interval = 1;  //定时间隔100毫秒
            mytimer.Tick += new UltraHighAccurateTimer.ManualTimerEventHandler(uhat_Tick);
            mytimer.Start();
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            mytimer.Stop();
        }

        void uhat_Tick(object sender)
        {
            string str = DateTime.Now.ToString("ss.fff");
            this.label1.Text = str;
        }

        protected override void OnNotifyMessage(Message m)
        {
            //Filter out the WM_ERASEBKGND message
            if (m.Msg != 0x14)
            {
                base.OnNotifyMessage(m);
            }
        }

        private void Form1_SizeChanged(object sender, EventArgs e)
        {
            Point pt = new Point();
            pt.X = (this.Width - this.label1.Width) / 2;
            pt.Y = (this.Height - this.label1.Height) / 2 + this.label1.Height/2;
            this.label1.Location = pt;
        }
    }



}

设计代码

namespace WindowsFormsApplication1
{
    partial class Form1
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Font = new System.Drawing.Font("黑体", 120F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.label1.Location = new System.Drawing.Point(122, 190);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(554, 161);
            this.label1.TabIndex = 1;
            this.label1.Text = "label1";
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.White;
            this.ClientSize = new System.Drawing.Size(784, 561);
            this.Controls.Add(this.label1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1_FormClosing);
            this.Load += new System.EventHandler(this.Form1_Load);
            this.SizeChanged += new System.EventHandler(this.Form1_SizeChanged);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;

    }
}

设计界面

最后运行结果如下

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