Got the Monday blues? Don't worry! Today we're releasing 1.13.2, a small release to address a few performance issues and upgrade issues left over from 1.13.1.
We hope this got you covered until Wednesday when we'll release the first snapshot of 1.14: The Village & Pillage Update!
周一开学/工作了不开心?别担心!今天我们发布了 1.13.2,修复了一些 1.13.1 遗留的性能问题和升级问题。
希望这能让你熬到周三我们发布 1.14「村庄与掠夺更新」的第一个快照!
更改Improved performance of upgrading worlds
提升世界升级性能
Improved startup time
提升游戏启动性能
Improved performance of turtle pathfinding
提升海龟寻路性能
Improved mob spawning performance
提升生物生成性能
General other performance improvements
提升其他各种性能
修复
MC-134115 - Containers next to chunk borders can lose items when upgrading
MC-134115 - 升级时,区块边界处的容器中物品丢失
MC-91621 - Mobs repetitively despawn and respawn rapidly at high Y coordinates (causing lag)
MC-91621 - 高 Y 坐标处的生物被快速反复删除与生成(引起卡顿)
MC-137331 - Hostile and neutral mobs rarely spawn in positive Z coordinates
MC-137331 - 敌对生物和中立生物很少在 z 轴正半轴生成
MC-137300 - ConcurrentModificationException thrown when upgrading world
MC-137300 - 升级世界时抛出 ConcurrentModificationException 错误
MC-137229 - Book corruption when 1.8 world is loaded in 1.13
MC-137229 - 书本从 1.8 升级到 1.13 时出错
MC-136888 - Game crashes when shift-right-clicking a shulker box while holding bone meal
MC-136888 - 使用骨粉 shift 右击潜影盒时,游戏崩溃
MC-136759 - Spawn eggs do not make sure that the entity is valid for the egg, allowing for arbitrary command execution in certain cases
MC-136759 - 生成蛋没有验证实体有效,允许在某些情况下任意执行命令
MC-136526 - Crash when generating near top of world
MC-136526 - 在生成世界顶部附近时崩溃
MC-135453 - Crash while rendering block entity
MC-135453 - 渲染方块实体时崩溃
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PS:据说1.14首个快照将在这个星期三发布