nginx-rtmp模块用户请求流程串联

概述

  在前面的博文,我们介绍了nginx-rtmp模块的初始化、用户请求的接收和请求分发等,现在我们使用一个例子来串联起来整个用户请求处理的逻辑;

  根据rtmp协议的要求,在完成三次握手之后,客户都端会使用amf格式数据发送”connect“请求到服务端,我们看一下在服务端是怎么处理的,根据前一篇博文中的介绍,当请求到达ngx_rtmp_receive_message方法之后,根据ngx_rtmp_header_t *h中的type字段,这个时候type应该是针对于amf解析方式,所以请求会到达ngx_rtmp_amf_message_handler中,在ngx_rtmp_amf_message_handler方法中,获取到命令为”connect“,根据在ngx_rtmp_cmd_postconfiguration方法中的注册的方法,我们可以知道,”connect“命令对应的方法为ngx_rtmp_cmd_connect_init;我们看一下ngx_rtmp_cmd_connect_init方法中做了什么事情:

static ngx_int_t ngx_rtmp_cmd_connect_init(ngx_rtmp_session_t *s, ngx_rtmp_header_t *h, ngx_chain_t *in)
{
    size_t                      len;
    static ngx_rtmp_connect_t   v;
    static ngx_rtmp_amf_elt_t  in_cmd[] = {

        { NGX_RTMP_AMF_STRING,
          ngx_string("app"),
          v.app, sizeof(v.app) },

        { NGX_RTMP_AMF_STRING,
          ngx_string("flashVer"),
          v.flashver, sizeof(v.flashver) },

        { NGX_RTMP_AMF_STRING,
          ngx_string("swfUrl"),
          v.swf_url, sizeof(v.swf_url) },

        { NGX_RTMP_AMF_STRING,
          ngx_string("tcUrl"),
          v.tc_url, sizeof(v.tc_url) },

        { NGX_RTMP_AMF_NUMBER,
          ngx_string("audioCodecs"),
          &v.acodecs, sizeof(v.acodecs) },

        { NGX_RTMP_AMF_NUMBER,
          ngx_string("videoCodecs"),
          &v.vcodecs, sizeof(v.vcodecs) },

        { NGX_RTMP_AMF_STRING,
          ngx_string("pageUrl"),
          v.page_url, sizeof(v.page_url) },

        { NGX_RTMP_AMF_NUMBER,
          ngx_string("objectEncoding"),
          &v.object_encoding, 0},
    };

    static ngx_rtmp_amf_elt_t  in_elts[] = {

        { NGX_RTMP_AMF_NUMBER,
          ngx_null_string,
          &v.trans, 0 },

        { NGX_RTMP_AMF_OBJECT,
          ngx_null_string,
          in_cmd, sizeof(in_cmd) },
    };
	
	//获取请求包中的参数
    ngx_memzero(&v, sizeof(v));
    if (ngx_rtmp_receive_amf(s, in, in_elts, sizeof(in_elts) / sizeof(in_elts[0])))
    {
        return NGX_ERROR;
    }

    len = ngx_strlen(v.app);
    if (len > 10 && !ngx_memcmp(v.app + len - 10, "/_definst_", 10)) {
        v.app[len - 10] = 0;
    } else if (len && v.app[len - 1] == '/') {
        v.app[len - 1] = 0;
    }
	//参数填充
    ngx_rtmp_cmd_fill_args(v.app, v.args);

    ngx_log_error(NGX_LOG_INFO, s->connection->log, 0,
            "connect: app='%s' args='%s' flashver='%s' swf_url='%s' "
            "tc_url='%s' page_url='%s' acodecs=%uD vcodecs=%uD "
            "object_encoding=%ui",
            v.app, v.args, v.flashver, v.swf_url, v.tc_url, v.page_url,
            (uint32_t)v.acodecs, (uint32_t)v.vcodecs,
            (ngx_int_t)v.object_encoding);
	//调用connect,这个是一个函数指针,赋值是在ngx_rtmp_cmd_postconfiguration函数中进行的
    return ngx_rtmp_connect(s, &v);
}

根据ngx_rtmp_cmd_postconfiguration中给ngx_rtmp_connect的赋值,我们看了一知道,ngx_rtmp_connect实际指向的是ngx_rtmp_cmd_connect方法,所欲i我们看一下该方法做的事情

static ngx_int_t
ngx_rtmp_cmd_connect(ngx_rtmp_session_t *s, ngx_rtmp_connect_t *v)
{
    ngx_rtmp_core_srv_conf_t   *cscf;
    ngx_rtmp_core_app_conf_t  **cacfp;
    ngx_uint_t                  n;
    ngx_rtmp_header_t           h;
    u_char                     *p;

    static double               trans;
    static double               capabilities = NGX_RTMP_CAPABILITIES;
    static double               object_encoding = 0;

    static ngx_rtmp_amf_elt_t  out_obj[] = {

        { NGX_RTMP_AMF_STRING,
          ngx_string("fmsVer"),
          NGX_RTMP_FMS_VERSION, 0 },

        { NGX_RTMP_AMF_NUMBER,
          ngx_string("capabilities"),
          &capabilities, 0 },
    };

    static ngx_rtmp_amf_elt_t  out_inf[] = {

        { NGX_RTMP_AMF_STRING,
          ngx_string("level"),
          "status", 0 },

        { NGX_RTMP_AMF_STRING,
          ngx_string("code"),
          "NetConnection.Connect.Success", 0 },

        { NGX_RTMP_AMF_STRING,
          ngx_string("description"),
          "Connection succeeded.", 0 },

        { NGX_RTMP_AMF_NUMBER,
          ngx_string("objectEncoding"),
          &object_encoding, 0 }
    };

    static ngx_rtmp_amf_elt_t  out_elts[] = {

        { NGX_RTMP_AMF_STRING,
          ngx_null_string,
          "_result", 0 },

        { NGX_RTMP_AMF_NUMBER,
          ngx_null_string,
          &trans, 0 },

        { NGX_RTMP_AMF_OBJECT,
          ngx_null_string,
          out_obj, sizeof(out_obj) },

        { NGX_RTMP_AMF_OBJECT,
          ngx_null_string,
          out_inf, sizeof(out_inf) },
    };

    if (s->connected) {
        ngx_log_error(NGX_LOG_INFO, s->connection->log, 0,
                "connect: duplicate connection");
        return NGX_ERROR;
    }

    cscf = ngx_rtmp_get_module_srv_conf(s, ngx_rtmp_core_module);
	//获取到connect传上来的参数
    trans = v->trans;

    /* fill session parameters */
    s->connected = 1;

    ngx_memzero(&h, sizeof(h));
    h.csid = NGX_RTMP_CSID_AMF_INI;
    h.type = NGX_RTMP_MSG_AMF_CMD;


#define NGX_RTMP_SET_STRPAR(name)                                             \
    s->name.len = ngx_strlen(v->name);                                        \
    s->name.data = ngx_palloc(s->connection->pool, s->name.len);              \
    ngx_memcpy(s->name.data, v->name, s->name.len)
	//将connect的参数拷贝到用户的session中去
    NGX_RTMP_SET_STRPAR(app);
    NGX_RTMP_SET_STRPAR(args);
    NGX_RTMP_SET_STRPAR(flashver);
    NGX_RTMP_SET_STRPAR(swf_url);
    NGX_RTMP_SET_STRPAR(tc_url);
    NGX_RTMP_SET_STRPAR(page_url);

#undef NGX_RTMP_SET_STRPAR

    p = ngx_strlchr(s->app.data, s->app.data + s->app.len, '?');
    if (p) {
        s->app.len = (p - s->app.data);
    }
	//将音视频编解码方式存储到用户session中去
    s->acodecs = (uint32_t) v->acodecs;
    s->vcodecs = (uint32_t) v->vcodecs;

    /* find application & set app_conf */
    //查找到用户请求对应的application
    cacfp = cscf->applications.elts;
    for(n = 0; n < cscf->applications.nelts; ++n, ++cacfp) 
	{
        if ((*cacfp)->name.len == s->app.len
			&& ngx_strncmp((*cacfp)->name.data, s->app.data, s->app.len) == 0)
        {
            /* found app! */
            s->app_conf = (*cacfp)->app_conf;
            break;
        }
    }

    if (s->app_conf == NULL) 
	{
        ngx_log_error(NGX_LOG_INFO, s->connection->log, 0,
                      "connect: application not found: '%V'", &s->app);
        return NGX_ERROR;
    }

    object_encoding = v->object_encoding;
	//想客户端发送chunk_size,bandwidth等字段以及响应用户请求
    return ngx_rtmp_send_ack_size(s, cscf->ack_window) != NGX_OK ||
           ngx_rtmp_send_bandwidth(s, cscf->ack_window,
                                   NGX_RTMP_LIMIT_DYNAMIC) != NGX_OK ||
           ngx_rtmp_send_chunk_size(s, cscf->chunk_size) != NGX_OK ||
           ngx_rtmp_send_amf(s, &h, out_elts,
                             sizeof(out_elts) / sizeof(out_elts[0]))
           != NGX_OK ? NGX_ERROR : NGX_OK;
}

  好了,上面是整个用户请求处理流程,如果针对于其他的用户请求,大家可以跟着源码中的流程逐步的分析,这个地方知识给一个参考的例子

总结

  到目前位置,我们将nginx-rtmp的整个core模块进行了介绍;到目前位置,整个core模块主要做的事情的事情为“初始化各个子模块”、“完成网络事件”、“解析rtmp协议”以及完成事件分发。
  接下来,将会按照各个子模块,进行分析几个子模块,作为例子

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