<script src="./../js/three.js"></script>
<script src="./../js/OrbitControls.js"></script>
<script>
var SEPARATION = 200,
AMOUNTX = 60,
AMOUNTY = 60;
var container, stats;
var camera, scene, renderer, controls;
var particles, particle, count = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
// var raycaster = new THREE.Raycaster();
var mouse = new THREE.Vector2();
function init() {
container = document.createElement('div');
document.body.appendChild(container);
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 10000);
scene = new THREE.Scene();
/**
* 设置光源
* */
//点光源
var point = new THREE.PointLight(0xffffff); //白光
point.position.s