安卓用Java实现简单的计算_Android studio实现简单的计算器

目录

计算器1:

MainAcivity.java

activity_main.xml

UI界面

计算器2:

MainActivity.java:

active_main.xml:

UI界面:

计算器1:

MainAcivity.java

package com.example.lijiang.mycalculator;

import android.os.Bundle;

import android.support.v7.app.AppCompatActivity;

import android.view.View;

import android.widget.Button;

import android.widget.EditText;

import java.lang.reflect.Method;

import java.math.BigDecimal;

import java.util.ArrayList;

import java.util.List;

public class MainActivity extends AppCompatActivity{

private StringBuilder show_equation=new StringBuilder();//显示运算式

private ArrayList calculate_equation;//计算式

private int signal=0;//为0 时表示刚输入状态;为1 时表示当前在输出结果上继续输入

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

//初始化

show_equation=new StringBuilder();

calculate_equation=new ArrayList<>();

Button zero=(Button)findViewById(R.id.zero);

Button one=(Button)findViewById(R.id.one);

Button two=(Button)findViewById(R.id.two);

Button three=(Button)findViewById(R.id.three);

Button four=(Button)findViewById(R.id.four);

Button five=(Button)findViewById(R.id.five);

Button six=(Button)findViewById(R.id.six);

Button seven=(Button)findViewById(R.id.seven);

Button eight=(Button)findViewById(R.id.eight);

Button nine=(Button)findViewById(R.id.nine);

Button cls=(Button)findViewById(R.id.cls);

Button div=(Button)findViewById(R.id.div);

Button mul=(Button)findViewById(R.id.mul);

Button backspace=(Button)findViewById(R.id.Backspace);

Button sub=(Button)findViewById(R.id.sub);

Button add=(Button)findViewById(R.id.add);

final Button equal=(Button)findViewById(R.id.equal);

final Button point=(Button)findViewById(R.id.spot);

final EditText result=(EditText)findViewById(R.id.result);

result.setCursorVisible(true);

disableShowInput(result);

//点击文本框时光标始终在文本末尾

result.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View view) {

result.setSelection(result.getText().length());

}

});

zero.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v){

if(!(show_equation.toString().equals("0"))){

if(signal==0){

show_equation.append("0");

result.setText(show_equation);

result.setSelection(result.getText().length());

}else{

show_equation.delete(0,show_equation.length());

show_equation.append("0");

result.setText(show_equation);

result.setSelection(result.getText().length());

signal=0;

}

}

}

});

one.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

if(signal==0){

show_equation.append("1");

result.setText(show_equation);

result.setSelection(result.getText().length());

}else{

show_equation.delete(0,show_equation.length());

show_equation.append("1");

result.setText(show_equation);

result.setSelection(result.getText().length());

signal=0;

}

}

});

two.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

if(signal==0){

show_equation.append("2");

result.setText(show_equation);

result.setSelection(result.getText().length());

}else{

show_equation.delete(0,show_equation.length());

show_equation.append("2");

result.setText(show_equation);

result.setSelection(result.getText().length());

signal=0;

}

}

});

three.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

if(signal==0){

show_equation.append("3");

result.setText(show_equation);

result.setSelection(result.getText().length());

}else{

show_equation.delete(0,show_equation.length());

show_equation.append("3");

result.setText(show_equation);

result.setSelection(result.getText().length());

signal=0;

}

}

});

four.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

if(signal=

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值