C语言malloc创建多维数组,数组转置的实现

在C语言中,使用多重指针+malloc动态分配内存的方式创建多维数组,并使用malloc动态分配内存实现二维数组的转置。

#include<stdio.h>
#include <malloc.h>

//方式一:通过返回值的方式创建多维数组
int **alloc_2D_matrix(int rows, int cols);
int ***alloc_3D_matrix(int depths, int rows, int cols);

//方式二:通过函数参数的方式创建多维数组(若数组为n维,则指针参数为n+1维)
void alloc2Dmatrix(int ***mat, int rows, int cols);
void alloc3Dmatrix(int ****mat, int depths, int rows, int cols);

//遍历多维数组
void visit2Dmatrix(int **mat, int rows, int cols);
void visit3Dmatrix(int ***mat, int depths, int rows, int cols);

//获取二维数组的转置
int** transpose_2D_matrix1(int **mat, int rows, int cols);
void transpose_2D_matrix2(int ***mat_transposed, int ***mat, int rows, int cols);
//转置后的矩阵mat_transposed已经在调用此函数前声明并开辟空间,可使用这两个函数
void transpose_2D_matrix3(int ***mat_transposed, int ***mat, int rows, int cols);
void transpose_2D_matrix4(int **mat_transposed, int **mat, int rows, int cols);

int main() {
    int depths = 4, rows = 2, cols = 3;

    // printf("use function alloc2Dmatrix:\n");
    // int **b2;
    // alloc2Dmatrix(&b2, rows, cols);
    // visit2Dmatrix(b2, rows, cols);
    //
    // printf("use function alloc3Dmatrix:\n");
    // int ***a2;
    // alloc3Dmatrix(&a2, depths, rows, cols);
    // visit3Dmatrix(a2, depths, rows, cols);

    printf("use function alloc_2D_matrix:\n");
    int **b = alloc_2D_matrix(cols, rows);
    visit2Dmatrix(b, cols, rows);

    printf("use function alloc_3D_matrix:\n");
    int ***a = alloc_3D_matrix(depths, rows, cols);
    visit3Dmatrix(a, depths, rows, cols);

    printf("-------------------------\n");

    printf("assign values for 3D matrix a:\n");
    int start = 1;
    for (int i = 0; i < depths; i++)
        for (int j = 0; j < rows; j++)
            for (int k = 0; k < cols; k++)
                a[i][j][k] = start++;
    visit3Dmatrix(a, depths, rows, cols);

    printf("***transpose_2D_matrix1 of 2D matrix a[0]********\n");
    int **mat_transposed = transpose_2D_matrix1(a[0], rows, cols);
    visit2Dmatrix(mat_transposed, cols, rows);

    printf("***transpose_2D_matrix2 of 2D matrix a[1]********\n");
    int **mat_tranposed1 = NULL;
    transpose_2D_matrix2(&mat_tranposed1, &a[1], rows, cols);
    visit2Dmatrix(mat_tranposed1, cols, rows);

    printf("***transpose_2D_matrix3 of 2D matrix a[2]********\n");
    // transpose_2D_matrix3(&b, &(a[1]), rows, cols);
    transpose_2D_matrix3(&b, &a[2], rows, cols);
    visit2Dmatrix(b, cols, rows);

    printf("***transpose_2D_matrix4 of 2D matrix a[3]********\n");
    int **mat_transposed2 = alloc_2D_matrix(cols, rows);
    transpose_2D_matrix4(mat_transposed2, a[3], rows, cols);
    visit2Dmatrix(mat_transposed2, cols, rows);


    //int ***ptr = &b;
    //printf("%depths\n", *ptr[0][0]);
    //int ***ptr2 = &a[0];
    //printf("%depths\n", *ptr2[0][0]);
}

//方式一:通过返回值的方式创建多维数组

//创建一个rows*cols的二维数组,元素初始值为-1
int **alloc_2D_matrix(int rows, int cols) {
    int **ret;
    ret = (int **) malloc(sizeof(int *) * rows);
    for (int i = 0; i < rows; i++) {
        ret[i] = (int *) malloc(sizeof(int) * cols);
        for (int j = 0; j < cols; j++) {
            ret[i][j] = -1;
        }
    }
    return ret;
}

//创建一个depths*rows*cols的三维数组,元素初始值为-1
int ***alloc_3D_matrix(int depths, int rows, int cols) {
    int ***ret;
    ret = (int ***) malloc(sizeof(int **) * depths);
    for (int i = 0; i < depths; i++) {
        ret[i] = (int **) malloc(sizeof(int *) * rows);
        for (int j = 0; j < rows; j++) {
            ret[i][j] = (int *) malloc(sizeof(int) * cols);
            for (int k = 0; k < cols; k++) {
                ret[i][j][k] = -1;
            }
        }
    }
    return ret;
}


//方式二:通过函数参数的方式创建多维数组(若数组为n维,则指针参数为n+1维)

//创建一个rows*cols的二维数组,元素初始值为-1
void alloc2Dmatrix(int ***mat, int rows, int cols) {
    *mat = (int **) malloc(rows * sizeof(int *));
    for (int i = 0; i < rows; i++) {
        (*mat)[i] = (int *) malloc(rows * sizeof(int));
        for (int j = 0; j < cols; j++) {
            (*mat)[i][j] = -1;
        }
    }
}


//创建一个d*rows*cols的三维数组,元素初始值为-1
void alloc3Dmatrix(int ****mat, int depths, int rows, int cols) {
    *mat = (int ***) malloc(depths * sizeof(int **));
    for (int i = 0; i < depths; ++i) {
        (*mat)[i] = (int **) malloc(depths * sizeof(int *));
        for (int j = 0; j < rows; ++j) {
            (*mat)[i][j] = (int *) malloc(rows * sizeof(int));
            for (int k = 0; k < cols; ++k) {
                (*mat)[i][j][k] = -1;
            }
        }
    }
}

void visit2Dmatrix(int **mat, int rows, int cols) {
    for (int i = 0; i < rows; i++) {
        for (int j = 0; j < cols; j++) {
            printf("%5d ", mat[i][j]);
        }
        printf("\n");
    }
}

void visit3Dmatrix(int ***mat, int depths, int rows, int cols) {
    for (int i = 0; i < depths; i++) {
        for (int j = 0; j < rows; j++) {
            for (int k = 0; k < cols; k++)
                printf("%5d ", mat[i][j][k]);
            printf("\n");
        }
        printf("\n");
    }
}


int** transpose_2D_matrix1(int **mat, int rows, int cols) {
    int** mat_tranposed;
    alloc2Dmatrix(&mat_tranposed, cols, rows);
    for (int i = 0; i < rows; ++i) {
        for (int j = 0; j < cols; ++j) {
            mat_tranposed[j][i] = mat[i][j];
        }
    }
    return mat_tranposed;
}
void transpose_2D_matrix2(int ***mat_transposed, int ***mat, int rows, int cols) {
    *mat_transposed = alloc_2D_matrix(cols, rows);
    for (int i = 0; i < rows; i++) {
        for (int j = 0; j < cols; j++) {
            (*mat_transposed)[j][i] = (*mat)[i][j];
        }
    }
}

//转置后的矩阵mat_transposed已经在调用此函数前声明并开辟空间,可使用这两个函数
void transpose_2D_matrix3(int ***mat_transposed, int ***mat, int rows, int cols) {
    for (int i = 0; i < rows; i++) {
        for (int j = 0; j < cols; j++) {
            (*mat_transposed)[j][i] = (*mat)[i][j];
        }
    }
}
void transpose_2D_matrix4(int **mat_transposed, int **mat, int rows, int cols) {
    for (int i = 0; i < rows; i++) {
        for (int j = 0; j < cols; j++) {
            mat_transposed[j][i] = mat[i][j];
        }
    }
}
use function alloc_2D_matrix:
   -1    -1
   -1    -1
   -1    -1
use function alloc_3D_matrix:
   -1    -1    -1
   -1    -1    -1

   -1    -1    -1
   -1    -1    -1

   -1    -1    -1
   -1    -1    -1

   -1    -1    -1
   -1    -1    -1

-------------------------
assign values for 3D matrix a:
    1     2     3
    4     5     6

    7     8     9
   10    11    12

   13    14    15
   16    17    18

   19    20    21
   22    23    24

***transpose_2D_matrix1 of 2D matrix a[0]********
    1     4
    2     5
    3     6
***transpose_2D_matrix2 of 2D matrix a[1]********
    7    10
    8    11
    9    12
***transpose_2D_matrix3 of 2D matrix a[2]********
   13    16
   14    17
   15    18
***transpose_2D_matrix4 of 2D matrix a[3]********
   19    22
   20    23
   21    24

Process finished with exit code 0
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