1、利用Image LocalScale 进行缩放Image
public float speed;
public int min;
public int max;
float realspeed=0;
RectTransform recttransform;
void start()
{
recttransform=transform.GetComponent();
realspeed;
}
void Update()
{
float scale = Time.deltaTime * realspeed;
rtf.localScale = new Vector3(rtf.localScale.x + scale, rtf.localScale.y + scale, rtf.localScale.z + scale);
if (rtf.localScale.x >= max)
{
realspeed = speed;
rtf.localScale = new Vector3(max, max, max);
}
else if (rtf.localScale.x <= min)
{
realspeed = -speed;
rtf.localScale = new Vector3(min, min, min);
}
}