kxmovie android,GitHub - zhzenghui/ijkplayer: Android/iOS video player based on FFmpeg n2.7, with Me...

ijkplayer

Video player based on ffplay

My Build Enviroment

Common

Mac OS X 10.10.4

Android

Android Studio 1.2.2

iOS

Xcode 6.4 (6E35b)

brew install git

Latest Changes

Features

Common

remove rarely used ffmpeg components to reduce binary size config/module-lite.sh

workaround for some buggy online video.

Android

platform: API 9~22

cpu: ARMv7a, x86, ARMv5 (ARMv5 is not tested on real devices)

video-output: NativeWindow

audio-output: OpenSL ES, AudioTrack

hw-decoder: MediaCodec (API 16+, Android 4.1+)

iOS

platform: iOS 6.0~8.4.x

cpu: armv7, arm64, i386, x86_64, (armv7s is obselete)

video-output: OpenGL ES 2.0 (I420/YV12/NV12 shaders)

audio-output: AudioQueue, AudioUnit

hw-decoder: VideoToolbox (iOS 8+)

TODO

iOS

api: AVPlayer-like

NOT-ON-PLAN

obsolete platforms (Android: API-8 and below; iOS: below 5.1.1)

obsolete cpu: ARMv5, ARMv6, MIPS (I don't even have these types of devices…)

native subtitle render

avfilter support

Before Build

# install homebrew, git, yasm

ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"

brew install git

brew install yasm

# add these lines to your ~/.bash_profile or ~/.profile

# export ANDROID_SDK=

# export ANDROID_NDK=

# on Cygwin

# install git, make, yasm

If you prefer more codec/format

cd config

rm module.sh

ln -s module-default.sh module.sh

cd android/contrib

# cd ios

sh compile-ffmpeg clean

If you prefer less codec/format for smaller binary size (by default)

cd config

rm module.sh

ln -s module-lite.sh module.sh

cd android/contrib

# cd ios

sh compile-ffmpeg clean

For Ubuntu/Debian users.

# choose [No] to use bash

sudo dpkg-reconfigure dash

If you'd like to share your config, pull request is welcome.

Build Android

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android

cd ijkplayer-android

git checkout -B latest k0.3.1

./init-android.sh

cd android/contrib

./compile-ffmpeg.sh clean

./compile-ffmpeg.sh all

cd ..

./compile-ijk.sh all

# Eclipse:

# File -> New -> Project -> Android Project from Existing Code

# Select android/ and import all project

#

# Android Studio:

# Open an existing Android Studio project

# Select android/ijkplayer/ and import

#

# define ext block in your root build.gradle

# ext {

# compileSdkVersion = 22 // depending on your sdk version

# buildToolsVersion = "22.0.1" // depending on your build tools version

# }

#

# Gradle

# cd ijkplayer

# gradle

Build iOS

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios

cd ijkplayer-ios

git checkout -B latest k0.3.1

./init-ios.sh

cd ios

./compile-ffmpeg.sh clean

./compile-ffmpeg.sh all

# import ios/IJKMediaPlayer for MediaPlayer.framework-like interface (recommended)

# open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode

Support (支持)

Although not all issues can be well resolved by me in time, but they are welcome, and could be resolved by other developers.

能力所限,我个人无法及时有效解决所有问题,不过仍然欢迎提交问题。考虑到某些问题有可能被老外大牛看到并解决,建议尽量用英文提问,以获得更多支持。

Please do not send e-mail to me. Public technical discussion on github is preferred.

请尽量在 github 上公开讨论技术问题,不要以邮件方式私下询问,恕不一一回复。

License

Copyright (C) 2013-2015 Zhang Rui

Licensed under LGPLv2.1 or later

ijkplayer is based on or derives from projects below:

zlib license

Apache License v2

BSD-style license

GPL

android-ndk-profiler (not included by default)

ijkplayer's build scripts are based on or derives from projects below:

Commercial Use

ijkplayer is licensed under LGPLv2.1 or later, so itself is free for commercial use under LGPLv2.1 or later

But ijkplayer is also based on other different projects under various licenses, which I have no idea whether they are compatible to each other or to your product.

IANAL, you should always ask your lawyer for these stuffs before use it in your product.

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