安卓马赛克view_Android图形图像处理:马赛克(Mosaic)效果

以图形图像界经典的实验例图Lenna为例,当手指在图片上滑过后,形成马赛克的:

写一个MosaicView继承自AppCompatImageView:

package com.zhangphil;

import android.content.Context;

import android.graphics.Bitmap;

import android.graphics.Canvas;

import android.graphics.Matrix;

import android.graphics.Paint;

import android.graphics.Path;

import android.graphics.PorterDuff;

import android.graphics.PorterDuffXfermode;

import android.graphics.RectF;

import android.graphics.drawable.BitmapDrawable;

import android.graphics.drawable.Drawable;

import android.support.v7.widget.AppCompatImageView;

import android.util.AttributeSet;

import android.view.MotionEvent;

import java.util.ArrayList;

public class MosaicView extends AppCompatImageView {

private Bitmap mMosaicBmp;

private Paint mPaint;

private ArrayList mPaths;

private DrawPath mLastPath;

private RectF mBitmapRectF;

private PorterDuffXfermode mDuffXfermode;

private float tempX, tempY;

private final float mTargetWidth = 20.0f;

public MosaicView(Context context) {

super(context);

init();

}

public MosaicView(Context context, AttributeSet attrs) {

super(context, attrs);

init();

}

public MosaicView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

private void init() {

mPaint = new Paint();

mPaint.setAntiAlias(true);

mPaint.setDither(true);

mPaint.setStyle(Paint.Style.STROKE);//描边

mPaint.setTextAlign(Paint.Align.CENTER);//居中

mPaint.setStrokeCap(Paint.Cap.ROUND);//圆角

mPaint.setStrokeJoin(Paint.Join.ROUND);//拐点圆角

//正常效果

mPaint.setStrokeWidth(32);

// //抖动效果

// mPaint.setStrokeWidth(2f);

// mPaint.setPathEffect(new DiscretePathEffect(0.35f, 40));

mPaths = new ArrayList<>();

mBitmapRectF = new RectF();

//叠加效果

mDuffXfermode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);

}

/**

* 清除操作

*/

public void clear() {

mPaths.clear();

invalidate();

}

/**

* 撤销

*/

public void undo() {

int size = mPaths.size();

if (size > 0) {

mPaths.remove(size - 1);

invalidate();

}

}

private float mScale;

/**

* 获取处理后的图片

*/

public Bitmap getImageBitmap() {

Bitmap bitmap;

if ((getDrawable() instanceof BitmapDrawable)) {

BitmapDrawable drawable = (BitmapDrawable) getDrawable();

bitmap = drawable.getBitmap().copy(Bitmap.Config.ARGB_8888, true);

} else {

bitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);

}

int width = bitmap.getWidth();

mScale = (float) width / mMosaicBmp.getWidth();

Canvas canvas = new Canvas(bitmap);

canvas.save();

canvas.scale(mScale, mScale);

drawOnLayer(canvas);

canvas.restore();

return bitmap;

}

private int drawOnLayer(Canvas canvas) {

int canvasWidth = canvas.getWidth();

int canvasHeight = canvas.getHeight();

//新图层

int layerId;

layerId = canvas.saveLayer(0, 0, canvasWidth / mScale, canvasHeight / mScale, null, Canvas.ALL_SAVE_FLAG);

canvas.save();

canvas.translate(-mBitmapRectF.left, -mBitmapRectF.top);

for (DrawPath drawPath : mPaths) {

//滑过的区域

drawPath.draw(canvas);

}

mPaint.setXfermode(mDuffXfermode);//设置叠加模式

canvas.drawBitmap(mMosaicBmp, mBitmapRectF.left, mBitmapRectF.top, mPaint);//画出重叠区域

canvas.restore();

mPaint.setXfermode(null);

return layerId;

}

@Override

public void setImageDrawable(Drawable drawable) {

super.setImageDrawable(drawable);

if (drawable != null && drawable instanceof BitmapDrawable) {

scaleBitmap(((BitmapDrawable) drawable).getBitmap());

}

}

@Override

public void setImageBitmap(Bitmap bm) {

super.setImageBitmap(bm);

scaleBitmap(bm);

}

// 生成小图

private void scaleBitmap(Bitmap bm) {

int width = bm.getWidth();

float scale = mTargetWidth / width;

Matrix matrix = new Matrix();

matrix.postScale(scale, scale);

mMosaicBmp = Bitmap.createBitmap(bm, 0, 0, width, bm.getHeight(),

matrix, true);

}

/**

* 得到图片展示区域

*/

private RectF getBitmapRect() {

final Drawable drawable = getDrawable();

if (drawable == null) {

return new RectF();

}

// Get image matrix values and place them in an array.

final float[] matrixValues = new float[9];

getImageMatrix().getValues(matrixValues);

// Extract the scale and translation values from the matrix.

final float scaleX = matrixValues[Matrix.MSCALE_X];

final float scaleY = matrixValues[Matrix.MSCALE_Y];

final float transX = matrixValues[Matrix.MTRANS_X] + getPaddingLeft();

final float transY = matrixValues[Matrix.MTRANS_Y] + getPaddingTop();

// Get the width and height of the original bitmap.

final int drawableIntrinsicWidth = drawable.getIntrinsicWidth();

final int drawableIntrinsicHeight = drawable.getIntrinsicHeight();

// Calculate the dimensions as seen on screen.

final int drawableDisplayWidth = Math.round(drawableIntrinsicWidth * scaleX);

final int drawableDisplayHeight = Math.round(drawableIntrinsicHeight * scaleY);

// Get the Rect of the displayed image within the ImageView.

final float left = Math.max(transX, 0);

final float top = Math.max(transY, 0);

final float right = Math.min(left + drawableDisplayWidth, getWidth());

final float bottom = Math.min(top + drawableDisplayHeight, getHeight());

return new RectF(left, top, right, bottom);

}

@Override

protected void onLayout(boolean changed, int left, int top, int right, int bottom) {

super.onLayout(changed, left, top, right, bottom);

if (mMosaicBmp != null) {

mBitmapRectF = getBitmapRect();

Matrix mosaicMatrix = new Matrix();

mosaicMatrix.setTranslate(mBitmapRectF.left, mBitmapRectF.top);

float scaleX = (mBitmapRectF.right - mBitmapRectF.left) / mMosaicBmp.getWidth();

float scaleY = (mBitmapRectF.bottom - mBitmapRectF.top) / mMosaicBmp.getHeight();

mosaicMatrix.postScale(scaleX, scaleY);

// 生成整张模糊图片

mMosaicBmp = Bitmap.createBitmap(mMosaicBmp, 0, 0, mMosaicBmp.getWidth(), mMosaicBmp.getHeight(),

mosaicMatrix, true);

}

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

if (!mPaths.isEmpty()) {

int canvasWidth = canvas.getWidth();

int canvasHeight = canvas.getHeight();

//新图层

int layerId = canvas.saveLayer(0, 0, canvasWidth, canvasHeight, null, Canvas.ALL_SAVE_FLAG);

canvas.clipRect(mBitmapRectF); //限定区域

for (DrawPath drawPath : mPaths) {

//滑过的区域

drawPath.draw(canvas);

}

mPaint.setXfermode(mDuffXfermode);//设置叠加模式

canvas.drawBitmap(mMosaicBmp, mBitmapRectF.left, mBitmapRectF.top, mPaint);//画出重叠区域

mPaint.setXfermode(null);

canvas.restoreToCount(layerId);

}

}

@Override

public boolean onTouchEvent(MotionEvent event) {

switch (event.getAction()) {

case MotionEvent.ACTION_DOWN:

float downX = event.getX();

float downY = event.getY();

mLastPath = new DrawPath();//每次手指下去都是一条新的路径

mLastPath.moveTo(downX, downY);

mPaths.add(mLastPath);

invalidate();

tempX = downX;

tempY = downY;

break;

case MotionEvent.ACTION_MOVE:

float moveX = event.getX();

float moveY = event.getY();

if (Math.abs(moveX - tempX) > 5 || Math.abs(moveY - tempY) > 5) {

mLastPath.quadTo(tempX, tempY, moveX, moveY);

invalidate();

}

tempX = moveX;

tempY = moveY;

break;

case MotionEvent.ACTION_UP:

mLastPath.up();

break;

}

return true;

}

/**

* 封装一条路径

*/

public class DrawPath {

Path path;

float downX;

float downY;

boolean quaded;

DrawPath() {

path = new Path();

}

void moveTo(float x, float y) {

downX = x;

downY = y;

path.moveTo(x, y);

}

void quadTo(float x1, float y1, float x2, float y2) {

quaded = true;

path.quadTo(x1, y1, x2, y2);

}

void up() {

if (!quaded) {

//画点

path.lineTo(downX, downY + 0.1f);

invalidate();

}

}

void draw(Canvas canvas) {

if (path != null) {

canvas.drawPath(path, mPaint);

}

}

}

}

使用很简单,因为MosaicView继承自AppCompatImagView,可以把它当做普通的ImageView直接放在布局里面,提供一个src指定的图片即可开始马赛克效果:

android:id="@+id/activity_main"

android:layout_width="match_parent"

android:layout_height="match_parent">

android:layout_width="match_parent"

android:layout_height="match_parent"

android:src="@mipmap/lenna" />

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