假设一个合适的图像,你可以像这样对中:
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
int x = (this.getWidth() - image.getWidth(null)) / 2;
int y = (this.getHeight() - image.getHeight(null)) / 2;
g2d.drawImage(image, x, y, null);
}
如果您希望其他组件随背景移动,您可以更改图形上下文的仿射变换以使图像保持居中,如此更完整的example(包括旋转)所示.
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.translate(this.getWidth() / 2, this.getHeight() / 2);
g2d.translate(-image.getWidth(null) / 2, -image.getHeight(null) / 2);
g2d.drawImage(image, 0, 0, null);
}