linux内核调度算法,linux内核分析之调度——实时调度算法

linux内核中提供了两种实时调度策略:SCHED_FIFO和SCHED_RR,其中RR是带有时间片的FIFO。这两种调度算法实现的都是静态优先级。内核不为实时进程计算动态优先级。这能保证给定优先级别的实时进程总能抢占优先级比他低得进程。linux的实时调度算法提供了一种软实时工作方式。实时优先级范围从0到MAX_RT_PRIO减一。默认情况下,MAX_RT_PRIO为100,所以默认的实时优先级范围是从0到99.SCHED_NORMAL级进程的nice值共享了这个取值空间;他的取值范围是从MAX_RT_PRIO到MAX_RT_PRIO+40.也就是说,在默认情况下,nice值从-20到19直接对应的是从100到139的实时优先级范围。

数据结构

实时调度的优先级队列

实时调度的优先级队列是一组链表,每个优先级对应一个链表。

/*实时调度的优先级队列,实时调度中,运行进程

根据优先级放到对应的队列里面,对于相同的优先级

的进程后面来的进程放到同一优先级队列的队尾

对于FIFO/RR调度,各自的进程需要设置相关的属性

进程运行时,要根据task中的这些属性判断和设置

放弃cpu的时机(运行完或是时间片用完)*/

struct rt_prio_array {

DECLARE_BITMAP(bitmap, MAX_RT_PRIO+1); /* include 1 bit for delimiter */

struct list_head queue[MAX_RT_PRIO];

};

运行队列

运行队列组织实时调度的相关信息

/* Real-Time classes' related field in a runqueue: */

struct rt_rq {

struct rt_prio_array active;

unsigned long rt_nr_running;

#if defined CONFIG_SMP || defined CONFIG_RT_GROUP_SCHED

struct {

int curr; /* highest queued rt task prio */

#ifdef CONFIG_SMP

int next; /* next highest */

#endif

} highest_prio;

#endif

#ifdef CONFIG_SMP

unsigned long rt_nr_migratory;

unsigned long rt_nr_total;

int overloaded;

struct plist_head pushable_tasks;

#endif

int rt_throttled;

u64 rt_time;

u64 rt_runtime;

/* Nests inside the rq lock: */

spinlock_t rt_runtime_lock;

#ifdef CONFIG_RT_GROUP_SCHED

unsigned long rt_nr_boosted;

struct rq *rq;

struct list_head leaf_rt_rq_list;

struct task_group *tg;

struct sched_rt_entity *rt_se;

#endif

};

进程调度实体

struct sched_rt_entity {

struct list_head run_list;

unsigned long timeout;

unsigned int time_slice;

int nr_cpus_allowed;

struct sched_rt_entity *back;

#ifdef CONFIG_RT_GROUP_SCHED

struct sched_rt_entity*parent;

/* rq on which this entity is (to be) queued: */

struct rt_rq*rt_rq;

/* rq "owned" by this entity/group: */

struct rt_rq*my_q;

#endif

};

调度类

static const struct sched_class rt_sched_class = {

.next= &fair_sched_class,

.enqueue_task= enqueue_task_rt,

.dequeue_task= dequeue_task_rt,

.yield_task= yield_task_rt,

.check_preempt_curr= check_preempt_curr_rt,

.pick_next_task= pick_next_task_rt,

.put_prev_task= put_prev_task_rt,

#ifdef CONFIG_SMP

.select_task_rq= select_task_rq_rt,

.load_balance= load_balance_rt,

.move_one_task= move_one_task_rt,

.set_cpus_allowed = set_cpus_allowed_rt,

.rq_online = rq_online_rt,

.rq_offline = rq_offline_rt,

.pre_schedule= pre_schedule_rt,

.post_schedule= post_schedule_rt,

.task_wake_up= task_wake_up_rt,

.switched_from= switched_from_rt,

#endif

.set_curr_task = set_curr_task_rt,

.task_tick= task_tick_rt,

.get_rr_interval= get_rr_interval_rt,

.prio_changed= prio_changed_rt,

.switched_to= switched_to_rt,

};

从运行队列中移除函数dequeue_task_rt

static void dequeue_task_rt(struct rq *rq, struct task_struct *p, int sleep)

{

struct sched_rt_entity *rt_se = &p->rt;

/*更新调度信息*/

update_curr_rt(rq);

/*实际工作,将rt_se从运行队列中删除然后

添加到队列尾部*/

dequeue_rt_entity(rt_se);

/*从hash表中删除*/

dequeue_pushable_task(rq, p);

}

/*

* Update the current task's runtime statistics. Skip current tasks that

* are not in our scheduling class.

*/

static void update_curr_rt(struct rq *rq)

{

struct task_struct *curr = rq->curr;

struct sched_rt_entity *rt_se = &curr->rt;

struct rt_rq *rt_rq = rt_rq_of_se(rt_se);

u64 delta_exec;

if (!task_has_rt_policy(curr))/*判断是否问实时调度进程*/

return;

/*执行时间*/

delta_exec = rq->clock - curr->se.exec_start;

if (unlikely((s64)delta_exec < 0))

delta_exec = 0;

schedstat_set(curr->se.exec_max, max(curr->se.exec_max, delta_exec));

/*更新当前进程的总的执行时间*/

curr->se.sum_exec_runtime += delta_exec;

account_group_exec_runtime(curr, delta_exec);

/*更新执行的开始时间*/

curr->se.exec_start = rq->clock;

cpuacct_charge(curr, delta_exec);/*主调度相关*/

/*更新调度信息*/

sched_rt_avg_update(rq, delta_exec);

if (!rt_bandwidth_enabled())

return;

for_each_sched_rt_entity(rt_se) {

rt_rq = rt_rq_of_se(rt_se);

if (sched_rt_runtime(rt_rq) != RUNTIME_INF) {

spin_lock(&rt_rq->rt_runtime_lock);

rt_rq->rt_time += delta_exec;

if (sched_rt_runtime_exceeded(rt_rq))

resched_task(curr);

spin_unlock(&rt_rq->rt_runtime_lock);

}

}

}

static void dequeue_rt_entity(struct sched_rt_entity *rt_se)

{

/*从运行队列中删除*/

dequeue_rt_stack(rt_se);

for_each_sched_rt_entity(rt_se) {

struct rt_rq *rt_rq = group_rt_rq(rt_se);

if (rt_rq && rt_rq->rt_nr_running)

__enqueue_rt_entity(rt_se);/*添加到队列尾*/

}

}

/*

* Because the prio of an upper entry depends on the lower

* entries, we must remove entries top - down.

*/

static void dequeue_rt_stack(struct sched_rt_entity *rt_se)

{

struct sched_rt_entity *back = NULL;

for_each_sched_rt_entity(rt_se) {/*遍历整个组调度实体*/

rt_se->back = back;/*可见rt_se的back实体为组调度中前一个调度实体*/

back = rt_se;

}

/*将组中的所有进程从运行队列中移除*/

for (rt_se = back; rt_se; rt_se = rt_se->back) {

if (on_rt_rq(rt_se))

__dequeue_rt_entity(rt_se);

}

}删除的实际工作为:

static void __dequeue_rt_entity(struct sched_rt_entity *rt_se)

{

struct rt_rq *rt_rq = rt_rq_of_se(rt_se);

struct rt_prio_array *array = &rt_rq->active;

list_del_init(&rt_se->run_list);

if (list_empty(array->queue + rt_se_prio(rt_se)))

__clear_bit(rt_se_prio(rt_se), array->bitmap);

dec_rt_tasks(rt_se, rt_rq);

}

添加进程到运行队列

/*

* Adding/removing a task to/from a priority array:

*/

static void enqueue_task_rt(struct rq *rq, struct task_struct *p, int wakeup)

{

struct sched_rt_entity *rt_se = &p->rt;

if (wakeup)

rt_se->timeout = 0;

/*实际工作*/

enqueue_rt_entity(rt_se);

if (!task_current(rq, p) && p->rt.nr_cpus_allowed > 1)

enqueue_pushable_task(rq, p);/*添加到对应的hash表中*/

}

static void enqueue_rt_entity(struct sched_rt_entity *rt_se)

{

dequeue_rt_stack(rt_se);/*从运行队列中删除*/

for_each_sched_rt_entity(rt_se)

__enqueue_rt_entity(rt_se);/*添加到运行队列尾部*/

}实际的添加工作:

static void __enqueue_rt_entity(struct sched_rt_entity *rt_se)

{

struct rt_rq *rt_rq = rt_rq_of_se(rt_se);

struct rt_prio_array *array = &rt_rq->active;

struct rt_rq *group_rq = group_rt_rq(rt_se);

struct list_head *queue = array->queue + rt_se_prio(rt_se);

/*

* Don't enqueue the group if its throttled, or when empty.

* The latter is a consequence of the former when a child group

* get throttled and the current group doesn't have any other

* active members.

*/

if (group_rq && (rt_rq_throttled(group_rq) || !group_rq->rt_nr_running))

return;

list_add_tail(&rt_se->run_list, queue);

__set_bit(rt_se_prio(rt_se), array->bitmap);

inc_rt_tasks(rt_se, rt_rq);

}

选择下一个进程运行

static struct task_struct *pick_next_task_rt(struct rq *rq)

{

struct task_struct *p = _pick_next_task_rt(rq);/*实际工作*/

/* The running task is never eligible for pushing */

if (p)

dequeue_pushable_task(rq, p);

#ifdef CONFIG_SMP

/*

* We detect this state here so that we can avoid taking the RQ

* lock again later if there is no need to push

*/

rq->post_schedule = has_pushable_tasks(rq);

#endif

return p;

}

static struct task_struct *_pick_next_task_rt(struct rq *rq)

{

struct sched_rt_entity *rt_se;

struct task_struct *p;

struct rt_rq *rt_rq;

rt_rq = &rq->rt;

if (unlikely(!rt_rq->rt_nr_running))

return NULL;

if (rt_rq_throttled(rt_rq))

return NULL;

do {/*遍历组调度中的每个进程*/

rt_se = pick_next_rt_entity(rq, rt_rq);

BUG_ON(!rt_se);

rt_rq = group_rt_rq(rt_se);

} while (rt_rq);

p = rt_task_of(rt_se);

/*更新执行域*/

p->se.exec_start = rq->clock;

return p;

}

static struct sched_rt_entity *pick_next_rt_entity(struct rq *rq,

struct rt_rq *rt_rq)

{

struct rt_prio_array *array = &rt_rq->active;

struct sched_rt_entity *next = NULL;

struct list_head *queue;

int idx;

/*找到第一个可用的*/

idx = sched_find_first_bit(array->bitmap);

BUG_ON(idx >= MAX_RT_PRIO);

/*从链表组中找到对应的链表*/

queue = array->queue + idx;

next = list_entry(queue->next, struct sched_rt_entity, run_list);

/*返回找到的运行实体*/

return next;

}总结:对于实时调度,基于linux内核调度框架下作的工作比较简单,把所有的运行进程根据优先级放到不用的队列里面,采用位图方式进行使用记录。进队列仅仅是删除原来队列里面的本进程,然后将他挂到队列尾部;而对于“移除”操作,也仅仅是从队列里面移除后添加到运行队列尾部。

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