Currently, I'm working on one AR software development on iphone and android platform. And I'm new to Metaio SDK... I really don't know how to draw something with OpenGL or somethings else alike. All that I can find out is to load one file(like 'md2') into source code and then SDK itself will handle all the others. However, for me, I just want to display one rectangle on the base of tracked marker's coordinate and put some textures on it. Is there someone who can help me to solve this problem? Thanks.
目前,我正在開發iphone和android平台上的一個AR軟件開發。而且我是Metaio SDK的新手......我真的不知道如何用OpenGL或其他東西來繪制東西。我能找到的就是將一個文件(如'md2')加載到源代碼中,然后SDK本身將處理所有其他文件。但是,對我來說,我只想在跟蹤標記坐標的基礎上顯示一個矩形並在其上放置一些紋理。有人可以幫我解決這個問題嗎?謝謝。
1 个解决方案
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There is a tutorial for Android that shows how to use the SDK with an external OpenGL renderer.
有一個Android教程,展示了如何將SDK與外部OpenGL渲染器一起使用。
For iPhone, the example is missing but the integration will be very similar to the Android.
對於iPhone,缺少示例,但集成將與Android非常相似。