java五子棋效果,Java五子棋小游戏(源码及效果图)

巩固Java基础时写的小Demo,源码如下:

package javagobang;

import java.io.BufferedReader;

import java.io.InputStreamReader;

public class Gobang {

private static int BOARD_SIZE = 15;

private String[][] board;

public void initBoard() {

board = new String[BOARD_SIZE][BOARD_SIZE];

for (int i = 0; i < BOARD_SIZE; i++) {

for (int j = 0; j < BOARD_SIZE; j++) {

if (i==0 && j==0) {

board[i][j] = " ┏";

continue;

}

if (i==0 && j==BOARD_SIZE-1) {

board[i][j] = " ┓";

continue;

}

if (i==BOARD_SIZE-1 && j==0) {

board[i][j] = " ┗";

continue;

}

if (i==BOARD_SIZE-1 && j==BOARD_SIZE-1) {

board[i][j] = " ┛";

continue;

}

if (i==0 && j!=0 && j!= BOARD_SIZE-1) {

board[i][j] = " ┳";

continue;

}

if (i==BOARD_SIZE-1 && j!=0 && j!= BOARD_SIZE-1) {

board[i][j] = " ┻";

continue;

}

if (j==0 && i!=0 && i!= BOARD_SIZE-1) {

board[i][j] = " ┣";

continue;

}

if (j==BOARD_SIZE-1 && i!=0 && i!= BOARD_SIZE-1) {

board[i][j] = " ┫";

continue;

}

board[i][j] = " ╋";

}

}

}

public static void main(String[] args) throws Exception {

Gobang fiveson = new Gobang();

boolean isOver = false;

fiveson.initBoard();

fiveson.printBoard();

System.out.println("输入坐标(eg:1,1)开始!");

BufferedReader br = new BufferedReader(new InputStreamReader(System.in));

String inputStr = null;

int who = 0;

String son = " ◉";

while ((inputStr = br.readLine()) != null) {

if ("".equals(inputStr) || inputStr==null) {

continue;

}

if (isOver==true && "R".equals(inputStr)) {

isOver = false;

fiveson.initBoard();

fiveson.printBoard();

System.out.println("输入坐标(eg:1,1)开始!");

}

String[] posStrArr = inputStr.split(",");

int xPos = 0;

int yPos = 0;

try {

xPos = Integer.parseInt(posStrArr[0]);

yPos = Integer.parseInt(posStrArr[1]);

} catch (Exception e) {

System.out.println("键入无效 重新落子:");

continue;

}

String poString = fiveson.board[xPos][yPos];

if (fiveson.checkPosition(xPos, yPos)) {

System.out.println("坐标已落子 重新落子:");

continue;

}

fiveson.board[xPos][yPos] = son;

fiveson.printBoard();

boolean result = fiveson.think(xPos,yPos);

if (result) {

isOver = true;

System.out.println(son+" 胜! \"R\"重新开始");

continue;

}

who++;

if (who%2==1) {

son = " ◯";

}else {

son = " ◉";

}

System.out.println("交换棋手 输入坐标:");

}

}

private void printBoard() {

for (int i = 0; i < BOARD_SIZE; i++) {

for (int j = 0; j < BOARD_SIZE; j++) {

System.out.print(board[i][j]);

}

System.out.print("\n");

}

}

public boolean think (int xIndex, int yIndex) {

int count = 1;

for(int x=xIndex-1;x>=0;x--){

if (isEqual(x, yIndex, xIndex, yIndex)) {

count++;

} else {

break;

}

}

for(int x=xIndex+1;x<=BOARD_SIZE;x++){

if (isEqual(x, yIndex, xIndex, yIndex)) {

count++;

} else {

break;

}

}

if (count>=5) {

return true;

}else{

count = 1;

}

for(int y=yIndex-1;y>=0;y--){

if (isEqual(xIndex, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

for(int y=yIndex+1;y<=BOARD_SIZE;y++){

if (isEqual(xIndex, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

if (count>=5) {

return true;

}else{

count = 1;

}

for(int x=xIndex+1,y=yIndex-1;y>=0&&x<=BOARD_SIZE;x++,y--){

if (isEqual(x, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

for(int x=xIndex-1,y=yIndex+1;y<=BOARD_SIZE&&x>=0;x--,y++){

if (isEqual(x, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

if (count>=5) {

return true;

}else{

count = 1;

}

for(int x=xIndex-1,y=yIndex-1;y>=0&&x>=0;x--,y--){

if (isEqual(x, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

for(int x=xIndex+1,y=yIndex+1;y<=BOARD_SIZE&&x<=BOARD_SIZE;x++,y++){

if (isEqual(x, y, xIndex, yIndex)) {

count++;

} else {

break;

}

}

if (count>=5) {

return true;

}else{

count = 1;

}

return false;

}

public boolean isEqual(int x, int y, int xIndex, int yIndex) {

if (board[x][y].equals(board[xIndex][yIndex])) {

return true;

}else {

return false;

}

}

public boolean checkPosition(int x, int y) {

String poString = board[x][y];

if (poString!=" ╋" && poString!=" ┏" && poString!=" ┓" && poString!=" ┗" && poString!=" ┛" && poString!=" ┳" && poString!=" ┻" && poString!=" ┣" && poString!=" ┫") {

return true;

}

return false;

}

}

效果截图如下:

37d0e28775210726747f9d656f0112d0.png

56431cc7766edcf749734380a082d44e.png

13033a6a535a1a59903e6559a8f80ee4.png

722a9d240dd218dfe7b62dc28f982226.png

4d425b27da10adcd239ad15c6ac7d9fe.png

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值