所以,我已经挖掘了KaleidoscopeJIT并找回了最重要的部分.首先请注意我正在使用llvm-4.0.我没有意识到4.0和更低版本之间的不兼容性,我遇到了很多问题.
代码适用于C 11.我正在使用clang -4.0以及以下编译标志:
llvm-config-4.0 --cxxflags --ldflags --system-libs --libs core engine
现在整个代码:
#include
#include
#include
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Verifier.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include "llvm/ExecutionEngine/Orc/CompileUtils.h"
#include "llvm/ExecutionEngine/Orc/IRCompileLayer.h"
#include "llvm/ExecutionEngine/Orc/LambdaResolver.h"
#include "llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h"
#include "llvm/ExecutionEngine/JITSymbol.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Mangler.h"
#include "llvm/Support/DynamicLibrary.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/TargetSelect.h"
using namespace llvm;
typedef orc::ObjectLinkingLayer<> ObjLayerT;
typedef orc::IRCompileLayer CompileLayerT;
static LLVMContext Context;
static auto MyModule = make_unique("my compiler", Context);
Function *createFunc(IRBuilder<> &Builder, std::string Name) {
std::vector Integers(2, Builder.getInt32Ty());
auto *funcType = FunctionType::get(Builder.getInt32Ty(), Integers, false);
auto *fooFunc = Function::Create(funcType, Function::ExternalLinkage, Name, MyModule.get());
return fooFunc;
};
void updateBody(Function *fooFunc, IRBuilder<> &Builder) {
auto *entry = BasicBlock::Create(Context, "entry", fooFunc);
Builder.SetInsertPoint(entry);
auto args = fooFunc->arg_begin();
Value *arg1 = &(*args);
args = std::next(args);
Value *arg2 = &(*args);
auto *sum = Builder.CreateAdd(arg1, arg2, "tmp");
Builder.CreateRet(sum);
};
int main(int argc, char* argv[]) {
// Prepare the module
static IRBuilder<> Builder(Context);
auto *fooFunc = createFunc(Builder, "sum");
updateBody(fooFunc, Builder);
verifyFunction(*fooFunc);
// Initilaze native target
InitializeNativeTarget();
InitializeNativeTargetAsmPrinter();
InitializeNativeTargetAsmParser();
// Prepare jit layer
ObjLayerT ObjectLayer;
std::unique_ptr TM(EngineBuilder().selectTarget());
DataLayout DL(TM->createDataLayout());
CompileLayerT CompileLayer(ObjectLayer, orc::SimpleCompiler(*TM));
auto Resolver = orc::createLambdaResolver(
[&](const std::string &Name) {
if (auto Sym = CompileLayer.findSymbol(Name, false))
return Sym;
return JITSymbol(nullptr);
},
[](const std::string &S) { return nullptr; }
);
// Add MyModule to the jit layer
std::vector<:unique_ptr>> Modules;
Modules.push_back(std::move(MyModule));
CompileLayer.addModuleSet(
std::move(Modules),
make_unique(),
std::move(Resolver)
);
// Retrieve the foo symbol
std::string MangledName;
raw_string_ostream MangledNameStream(MangledName);
Mangler::getNameWithPrefix(MangledNameStream, "sum", DL);
auto Sym = CompileLayer.findSymbol(MangledNameStream.str(), true);
// Cast to function
auto func = (int(*)(int, int))Sym.getAddress();
// Try it
std::cout << func(5, 7) << std::endl;
return 0;
}
我不确定是否需要所有包含但无论如何它都像魅力一样.虽然我期待着对如何改进它的任何评论. 🙂