弄清楚我自己的问题。该解决方案最终基于插值器。
Animation fadeIn = new AlphaAnimation(0, 1);
fadeIn.setInterpolator(new DecelerateInterpolator()); //add this
fadeIn.setDuration(1000);
Animation fadeOut = new AlphaAnimation(1, 0);
fadeOut.setInterpolator(new AccelerateInterpolator()); //and this
fadeOut.setStartOffset(1000);
fadeOut.setDuration(1000);
AnimationSet animation = new AnimationSet(false); //change to false
animation.addAnimation(fadeIn);
animation.addAnimation(fadeOut);
this.setAnimation(animation);
如果您使用的是Kotlin
val fadeIn = AlphaAnimation(0f, 1f)
fadeIn.interpolator = DecelerateInterpolator() //add this
fadeIn.duration = 1000
val fadeOut = AlphaAnimation(1f, 0f)
fadeOut.interpolator = AccelerateInterpolator() //and this
fadeOut.startOffset = 1000
fadeOut.duration = 1000
val animation = AnimationSet(false) //change to false
animation.addAnimation(fadeIn)
animation.addAnimation(fadeOut)
this.setAnimation(animation)