ios 画线平滑_iOS动态画线

– (void)viewDidLoad

{

[super viewDidLoad];

self.view.backgroundColor=[UIColor whiteColor];

//添加UIImageView

imageView=[[UIImageView alloc] initWithFrame:self.view.frame];

[self.view addSubview:imageView];

}

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{

//手指按下时开始创建画布

UIGraphicsBeginImageContext(imageView.frame.size);

[imageView.image drawInRect:CGRectMake(0, 0, imageView.frame.size.width, imageView.frame.size.height)];

}

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{

//手指移动时记录上一次的点坐标和当前点坐标

UITouch *touch = [touches anyObject];

CGPoint location = [touch locationInView:self.view];

CGPoint pastLocation = [touch previousLocationInView:self.view];

//开始画线和渲染

CGContextBeginPath(UIGraphicsGetCurrentContext());

CGContextMoveToPoint(UIGraphicsGetCurrentContext(), pastLocation.x, pastLocation.y);

CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), location.x, location.y);

CGContextStrokePath(UIGraphicsGetCurrentContext());

imageView.image=UIGraphicsGetImageFromCurrentImageContext();

}

-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{

UIGraphicsEndImageContext();//松手时移除画布

}

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