任务描述
完成人机猜拳互动游戏的开发,电脑通过程序中的随机数实现出拳。代码如下图1-1所示。
import scala.util.Random
//在类型中匹配如果case中有string
object Caquangame {
def main(args: Array[String]): Unit = {
val arr=Array("拳头","剪刀","布")
val diannao=arr(Random.nextInt(arr.length))
val ren=arr(Random.nextInt(arr.length))
if (diannao.equals("拳头")){
if(ren.equals("布")){
println("电脑:"+diannao+"," +"我:"+ren+",您赢了^_^")
}
if(ren.equals("剪刀")) {
println("电脑:" + diannao +"," +"我:"+ren+ ",您输了^_^")
}
if(ren.equals("拳头")) {
println("电脑:" + diannao +"," + "我:"+ren+",平局^_^")
}
}
if (diannao.equals("剪刀")){
if(ren.equals("布")){
println("电脑:"+diannao+"," +"我:"+ren+",您输了^_^")
}
if(ren.equals("拳头")) {
println("电脑:" + diannao + "," +"我:"+ren+",您赢了^_^^_^")
}
if(ren.equals("剪刀")) {
println("电脑:" + diannao+"," + "我:"+ren+",平局^_^")
}
}
if (diannao.equals("布")){
if(ren.equals("布")){
println("电脑:" + diannao +","+"我:"+ren+"平局^_^")
}
if(ren.equals("剪刀")) {
println("电脑:" + diannao+","+"我:"+ren+ ",您赢了^_^")
}
if(ren.equals("拳头")) {
println("电脑:" + diannao +","+"我:"+ren+ ",您输了^_^^_^")
}
}
}
}
结果如下:
电脑:布,我:布平局^_^