事件分发
总瞰
- 由Activity的dispatchTouchEvent做分发
- consumed --> 消费, 表示事件就此消费,不会继续传递,事件终止。
- dispatchTouchEvent返回false:事件停止往子View传递和分发,同时往父控件方向回溯(下级处理不了,交给上级处理)
- onTouchEvent 返回false:不消费事件,让事件往父控件方向回溯
- onInterceptTouchEvent只出现在ViewGroup中,每个ViewGroup在做分发的时候要看看这个时间要不要自己来处理(View没有的原因?)
过程
1.看到Activity中的dispatchTouchEvent()方法
public boolean dispatchTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
onUserInteraction();
}
if (getWindow().superDispatchTouchEvent(ev)) {//将事件交给window
return true;
}
return onTouchEvent(ev);
}
2.Window是抽象类,它有唯一实现PhoneWindow,看到其中**superDispatchTouchEvent()**方法
@Override
public boolean superDispatchTouchEvent(MotionEvent event) {
return mDecor.superDispatchTouchEvent(event);//把事件直接交给DecorView
}
3.看到顶级View (继承自ViewGroup) 的**superDispatchTouchEvent()**方法
public boolean superDispatchTouchEvent(MotionEvent event) {
return super.dispatchTouchEvent(event);//调用ViewGroup的dispatchTouchEvent方法
}
4.看到ViewGourp的**dispatchTouchEvent()**部分,事件如何分发要看拦截器与其他一些判断
public boolean dispatchTouchEvent(MotionEvent ev) {
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
//...
if (!disallowIntercept) {//子View可以要求父控件跳过拦截器
intercepted = onInterceptTouchEvent(ev); //拦截器
ev.setAction(action);
} else {
intercepted = false;
}
} else {
intercepted = true;
}
//...
}
如果没有拦截,就遍历子view,把事件传给子view(这个子View可以是ViewGroup也可以是View)
public boolean dispatchTouchEvent(MotionEvent ev) {
//...
if (!canceled && !intercepted) {
//获得当前触摸点的坐标,通过坐标判断是哪个view
final float x = ev.getX(actionIndex);
final float y = ev.getY(actionIndex);
//...
final View[] children = mChildren;
for (int i = childrenCount - 1; i >= 0; i--) {
//...
//判断是否为触摸点是否在该view中
if (!canViewReceivePointerEvents(child)
|| !isTransformedTouchPointInView(x, y, child, null)) {
ev.setTargetAccessibilityFocus(false);
continue;//不是则continue
}
//...
//通过dispatchTransformedTouchEvent方法调用子view的dispatchTouchEvent(把事件传给子view)
if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
// Child wants to receive touch within its bounds.
//... 将mFirstTouchTarget设置为该子view,以接收未来的move、up事件
break;
}
}
}
}
其中通过dispatchTransformedTouchEvent()方法调用子view的dispatchTouchEvent(把事件传给子view)
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
final int oldAction = event.getAction();
if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
event.setAction(MotionEvent.ACTION_CANCEL);
if (child == null) {
//If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
handled = super.dispatchTouchEvent(event);
} else {
//将事件传给子View
handled = child.dispatchTouchEvent(event);
}
event.setAction(oldAction);
return handled;
}
//...
}
5.事件传到了View,接下来讨论View的事件分发。 我们看到View的dispatchTouchEvent()
public boolean dispatchTouchEvent(MotionEvent event) {
//....
boolean result = false;
ListenerInfo li = mListenerInfo;
//在调用View的onTouchEvent()之前,要看一下是否有onTouchListener,以及其onTouch的返回值
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
//如果有onTouchListener,那么其返回值为false,才可进行View的onTouchEvent()方法
if (!result && onTouchEvent(event)) {
result = true;
}
//...
return result;
}
如果我们讨论View的点击事件,View的点击事件就在onTouchEvent中
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
//...
if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
switch (action) {
case MotionEvent.ACTION_UP:
//...
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClickInternal();
}
//...
break;
}
}
return true;
}
return false;
}
如果控件是可点击的,那么就可以进入14行的switch判断中去,如果当前时间为抬起手指,在经过各种判断后,会执行到21行的performClickInternal()方法中去
private boolean performClickInternal() {
// Must notify autofill manager before performing the click actions to avoid scenarios where
// the app has a click listener that changes the state of views the autofill service might
// be interested on.
notifyAutofillManagerOnClick();
return performClick();
}
调用performClick()方法
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
//只要onClickListener不为null,那么就会执行onClick方法进行回调
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
return result;
}
而OnClickListenner是在setonClickListener(OnClickListener l)中赋值的
public void setOnClickListener(@Nullable OnClickListener l) {
if (!isClickable()) {
setClickable(true);
}
getListenerInfo().mOnClickListener = l;
}
具体例子、分发实践
https://github.com/StudyNoteOfTu/EventDemo