1143 Lowest Common Ancestor (30分)

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在这里插入图片描述

思路一

根据先序序列依次将结点插入树中,之后对于给出的每一对结点,分别找到两个结点从根到该结点的路径p1p2。两个测试点运行超时。

#include<cstdio>
#include<vector>
using namespace std;

int queryNum, keyNum;

struct node {
	int val;
	node *left, *right;
	node(int v) {
		val = v;
		left = NULL;
		right = NULL;
	}
}*root;
void insert(node *&p, int val) {
	if (p == NULL) {
		p = new node(val);
		return;
	}
	if (val < p->val)
		insert(p->left, val);
	else insert(p->right, val);
}
int main() {
	scanf("%d %d", &queryNum, &keyNum);
	for (int i = 0;i < keyNum;i++) {
		int temp;
		scanf("%d", &temp);
		insert(root, temp);
	}
	for (int i = 0;i < queryNum;i++) {
		int a, b;
		scanf("%d %d", &a, &b);
		vector<int> p1, p2;
		node *temp = root;
		while (temp != NULL) {
			p1.push_back(temp->val);
			if (temp->val == a)
				break;
			if (a < temp->val) {
				temp = temp->left;
			}
			else temp = temp->right;
		}
		temp = root;
		while (temp != NULL) {
			p2.push_back(temp->val);
			if (temp->val == b)
				break;
			if (b < temp->val) {
				temp = temp->left;
			}
			else temp = temp->right;
		}
		if (p1[p1.size() - 1] != a && p2[p2.size() - 1] != b) {
			printf("ERROR: %d and %d are not found.\n", a, b);
		}
		else if (p1[p1.size() - 1] != a) {
			printf("ERROR: %d is not found.\n", a);
		}
		else if (p2[p2.size() - 1] != b) {
			printf("ERROR: %d is not found.\n", b);
		}
		else {
			int index = 0;
			while (index < p1.size() && index < p2.size() && p1[index] == p2[index])
				index++;
			index--;
			if (p1[index] == a) {
				printf("%d is an ancestor of %d.\n", a, b);
			}
			else if (p1[index] == b) {
				printf("%d is an ancestor of %d.\n", b, a);
			}
			else {
				printf("LCA of %d and %d is %d.\n", a, b, p1[index]);
			}
		}
	}
}

思路二

考虑到结点数较多,不用每次插入一个结点的方式,而选择根据先序遍历的特点(先访问根结点,再访问左子树,最后访问右子树)和BST的特点,借助栈进行建树,全部测试点通过:

#include<cstdio>
#include<vector>
#include<stack>
#include<cmath>
using namespace std;
vector<int> preorder;
int queryNum, keyNum;

struct node {
	int val;
	node *left, *right, *parent;
	node(int v) {
		val = v;
		left = NULL;
		right = NULL;
		parent = NULL;
	}
}*root;
void insert(node *&p, int val) {
	if (p == NULL) {
		p = new node(val);
		return;
	}
	if (val < p->val)
		insert(p->left, val);
	else insert(p->right, val);
}

//检查插入该位置是否违反BST的性质
bool isInsertPos(node *pos, int val) {
	while (pos->parent != NULL) {
		if (pos->parent->left == pos) {	//该结点是左子树
			if (abs(pos->parent->val) < abs(val))
				return false;
		}
		else {
			if (abs(pos->parent->val) > abs(val))
				return false;
		}
		pos = pos->parent;
	}
	return true;
}

int main() {
	scanf("%d %d", &queryNum, &keyNum);
	preorder.resize(keyNum);
	for (int i = 0;i < keyNum;i++) {
		scanf("%d", &preorder[i]);
	}

	//建树
	int index = 0;
	stack<node*> st;
	node *root = new node(preorder[index++]), *cur = root;
	st.push(root);
	while (index < preorder.size()) {
		while (index < preorder.size() && abs(preorder[index]) < abs(cur->val)) {
			cur->left = new node(preorder[index++]);
			cur->left->parent = cur;
			cur = cur->left;
			st.push(cur);
		}
		if (index < preorder.size()) {
			while (!isInsertPos(cur, preorder[index])) {
				cur = st.top();
				st.pop();
			}
			cur->right = new node(preorder[index++]);
			cur->right->parent = cur;
			cur = cur->right;
			st.push(cur);
		}
	}

	for (int i = 0;i < queryNum;i++) {
		int a, b;
		scanf("%d %d", &a, &b);
		vector<int> p1, p2;
		node *temp = root;
		while (temp != NULL) {
			p1.push_back(temp->val);
			if (temp->val == a)
				break;
			if (a < temp->val) {
				temp = temp->left;
			}
			else temp = temp->right;
		}
		temp = root;
		while (temp != NULL) {
			p2.push_back(temp->val);
			if (temp->val == b)
				break;
			if (b < temp->val) {
				temp = temp->left;
			}
			else temp = temp->right;
		}
		if (p1[p1.size() - 1] != a && p2[p2.size() - 1] != b) {
			printf("ERROR: %d and %d are not found.\n", a, b);
		}
		else if (p1[p1.size() - 1] != a) {
			printf("ERROR: %d is not found.\n", a);
		}
		else if (p2[p2.size() - 1] != b) {
			printf("ERROR: %d is not found.\n", b);
		}
		else {
			int index = 0;
			while (index < p1.size() && index < p2.size() && p1[index] == p2[index])
				index++;
			index--;
			if (p1[index] == a) {
				printf("%d is an ancestor of %d.\n", a, b);
			}
			else if (p1[index] == b) {
				printf("%d is an ancestor of %d.\n", b, a);
			}
			else {
				printf("LCA of %d and %d is %d.\n", a, b, p1[index]);
			}
		}
	}
}

思路三

对先序序列排序得到中序序列,根据这两个序列可以把树建出来。

#include<iostream>
#include<string>
#include<unordered_map>
#include<unordered_set>
#include<vector>
#include<cctype>
#include<algorithm>
using namespace std;
vector<int> preorder, inorder;
unordered_map<int, int> inIndex;
struct node {
	int val;
	node *left, *right;
	node(int v) {
		val = v;
		left = NULL;
		right = NULL;
	}
}*root = NULL;
void build(node *&cur, int preLeft, int preRight, int inLeft, int inRight) {
	if (inLeft > inRight) {
		return;
	}
	cur = new node(preorder[preLeft]);
	int inMid = inIndex[preorder[preLeft]], leftCount = inMid - inLeft, rightCount = inRight - inMid;
	build(cur->left, preLeft + 1, preLeft + leftCount, inLeft, inMid - 1);
	build(cur->right, preRight - rightCount + 1, preRight, inMid + 1, inRight);
}
void getPath(node *cur, int val, vector<int> &path) {
	if (cur == NULL) {
		return;
	}
	path.push_back(cur->val);
	if (cur->val > val) {
		getPath(cur->left, val, path);
	}
	else if(cur->val < val){
		getPath(cur->right, val, path);
	}
	else return;
}
int main() {
	int numTest, numKey;
	cin >> numTest >> numKey;
	preorder.resize(numKey);
	for (int i = 0; i < numKey; i++) {
		scanf("%d", &preorder[i]);
	}
	inorder = preorder;
	sort(inorder.begin(), inorder.end());
	for (int i = 0; i < numKey; i++) {
		inIndex[inorder[i]] = i;
	}
	build(root, 0, numKey - 1, 0, numKey - 1);

	for (int i = 0; i < numTest; i++) {
		vector<int> p1, p2;
		int u, v;
		scanf("%d %d", &u, &v);
		getPath(root, u, p1);
		getPath(root, v, p2);
		int index = 0;
		if (p1.back() != u || p2.back() != v) {
			if (p1.back() != u && p2.back() != v) {
				printf("ERROR: %d and %d are not found.\n", u, v);
			}
			else if (p1.back() != u) {
				printf("ERROR: %d is not found.\n", u);
			}
			else {
				printf("ERROR: %d is not found.\n", v);
			}
			continue;
		}
		while (index < p1.size() && index < p2.size() && p1[index] == p2[index]) {
			++index;
		}
		if (index >= p1.size() || index >= p2.size()) {
			if (index >= p2.size()) {
				swap(u, v);
			}
			printf("%d is an ancestor of %d.\n", u, v);
		}
		else {
			printf("LCA of %d and %d is %d.\n", u, v, p1[index - 1]);
		}
	}

}

思路四

根据BST的特点,它的中序序列是有序的,而中序序列的访问顺序是:先左子树,再访问根结点,最后访问右子树。
对于中序序列的一个位置,在它左边的都是左子结点,在它右边的都是右子结点。如果一个结点是a, b的祖先但不是最低公共祖先,则a, b都在这个结点的左子树,或者a, b都在这个结点的右子树。换言之,LCA一定是这样一个结点:uv分别在它的左子树和右子树,否则uv其中之一是父结点。
在中序序列中,当lca被“夹”在uv之间时,则说明preorder[i]已经是最低的公共祖先了,因为这时uv分别在preorder[i]对应结点的左右子树中。
特殊情况是uv其中之一就是那个根节点,这时u == preorder[i]或者v == preorder[i]
从先序序列开始,逐个遍历,直到符合上述条件为止。(为什么要从先序序列开始?因为夹在中序序列两个数之间的,除了两结点的最低公共祖先,还有可能是其中一个结点的兄弟结点。为了找到LCA然后及时退出,根据先序序列先访问根,再访问左右子结点的特点,所以从先序序列开始)实现代码如下:

#include <iostream>
#include <vector>
#include <unordered_set>
#include<algorithm>
using namespace std;
unordered_set<int> exist;	//标记出现的结点
int main() {
	int m, n, u, v, a;
	scanf("%d %d", &m, &n);
	vector<int> preorder(n);
	for (int i = 0; i < n; i++) {
		scanf("%d", &preorder[i]);
		exist.insert(preorder[i]);
	}
	for (int i = 0; i < m; i++) {
		scanf("%d %d", &u, &v);
		for (int j = 0; j < n; j++) {
			a = preorder[j];
			if(a >= min(u, v) && a <= max(u, v)) break;	//preorder[j]被夹在u和v之间
		}
		if (exist.count(u) == 0 && exist.count(v) == 0)
			printf("ERROR: %d and %d are not found.\n", u, v);
		else if (exist.count(u) == 0 || exist.count(v) == 0)
			printf("ERROR: %d is not found.\n", exist.count(u) == 0 ? u : v);
		else if (a == u || a == v)
			printf("%d is an ancestor of %d.\n", a, a == u ? v : u);
		else
			printf("LCA of %d and %d is %d.\n", u, v, a);
	}
}
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