go ListenAndServe


前言

go http.ListenAndServe 链路跟踪

go 能很轻易的启动一个服务 如下

package main
import ("http")

func main() {
	http.HandleFunc("/ping", ping)
	http.ListenAndServe(":8080", nil)
}
func ping(w http.ResponseWriter, r *http.Request) {
	w.Write([]byte("pong"))
	return
}

本文主要研究ListenAndServe方法做了什么操作


一、http.ListenAndServe

监听基于tcp的网络地址addr
客户端链接之后,connect回调带有处理程序的Serve来处理
设置 keep-alives 保持tcp链接。

// ListenAndServe listens on the TCP network address addr and then calls
// Serve with handler to handle requests on incoming connections.
// Accepted connections are configured to enable TCP keep-alives.
//
// The handler is typically nil, in which case the DefaultServeMux is used.
//
// ListenAndServe always returns a non-nil error.
func ListenAndServe(addr string, handler Handler) error {
	server := &Server{Addr: addr, Handler: handler}
	return server.ListenAndServe()
}

二、server.ListenAndServe

func (srv *Server) ListenAndServe() error {
	// 判断service是否关闭
	if srv.shuttingDown() {
		return ErrServerClosed
	}
	addr := srv.Addr
	if addr == "" {
		addr = ":http"
	}
	// 监听tcp服务端口 (创建socket、绑定端口、监听tcp)
	ln, err := net.Listen("tcp", addr)
	if err != nil {
		return err
	}
	// 
	return srv.Serve(ln)
}

三、server.Serve

func (srv *Server) Serve(l net.Listener) error {
	// 测试testHookServerServe,一般启动testHookServerServe是nil
	if fn := testHookServerServe; fn != nil {
		fn(srv, l) // call hook with unwrapped listener
	}

	origListener := l
	l = &onceCloseListener{Listener: l}
	defer l.Close()

	// 检查是否需要升级http2
	if err := srv.setupHTTP2_Serve(); err != nil {
		return err
	}

	// sync.WaitGroup add(1)
	if !srv.trackListener(&l, true) {
		return ErrServerClosed
	}
	// sync.WaitGroup Done()
	defer srv.trackListener(&l, false)

	// 创建上下文
	baseCtx := context.Background()
	if srv.BaseContext != nil {
		baseCtx = srv.BaseContext(origListener)
		if baseCtx == nil {
			panic("BaseContext returned a nil context")
		}
	}

	var tempDelay time.Duration // how long to sleep on accept failure

	ctx := context.WithValue(baseCtx, ServerContextKey, srv)
	for {
		// 处理客户端请求
		rw, err := l.Accept()
		if err != nil {
			select {
			case <-srv.getDoneChan():
				return ErrServerClosed
			default:
			}
			if ne, ok := err.(net.Error); ok && ne.Temporary() {
				if tempDelay == 0 {
					tempDelay = 5 * time.Millisecond
				} else {
					tempDelay *= 2
				}
				if max := 1 * time.Second; tempDelay > max {
					tempDelay = max
				}
				srv.logf("http: Accept error: %v; retrying in %v", err, tempDelay)
				time.Sleep(tempDelay)
				continue
			}
			return err
		}
		connCtx := ctx
		// 一般启动http.ListenAndServe() ConnContext是nil
		if cc := srv.ConnContext; cc != nil {
			connCtx = cc(connCtx, rw)
			if connCtx == nil {
				panic("ConnContext returned nil")
			}
		}
		tempDelay = 0
		// 封装自身的Server.conn
		c := srv.newConn(rw)
		c.setState(c.rwc, StateNew, runHooks) // before Serve can return
		// 处理Handle方法
		go c.serve(connCtx)
	}
}

四、http.conn.serve

func (c *conn) serve(ctx context.Context) {
	c.remoteAddr = c.rwc.RemoteAddr().String()
	ctx = context.WithValue(ctx, LocalAddrContextKey, c.rwc.LocalAddr())
	var inFlightResponse *response
	defer func() {
		// 接收painc
		// 回收goroutine资源
		// 关闭connect
	}()

	if tlsConn, ok := c.rwc.(*tls.Conn); ok {
		// 处理http2请求
	}

	// HTTP/1.x from here on.

	ctx, cancelCtx := context.WithCancel(ctx)
	c.cancelCtx = cancelCtx
	defer cancelCtx()

	c.r = &connReader{conn: c}
	c.bufr = newBufioReader(c.r)
	c.bufw = newBufioWriterSize(checkConnErrorWriter{c}, 4<<10)

	for {
		w, err := c.readRequest(ctx)
		if c.r.remain != c.server.initialReadLimitSize() {
			// If we read any bytes off the wire, we're active.
			c.setState(c.rwc, StateActive, runHooks)
		}
		if err != nil {
			// 处理读取request的error
		}

		// 支持 Header Expect
		req := w.req
		if req.expectsContinue() {
			if req.ProtoAtLeast(1, 1) && req.ContentLength != 0 {
				// Wrap the Body reader with one that replies on the connection
				req.Body = &expectContinueReader{readCloser: req.Body, resp: w}
				w.canWriteContinue.setTrue()
			}
		} else if req.Header.get("Expect") != "" {
			w.sendExpectationFailed()
			return
		}

		c.curReq.Store(w)

		if requestBodyRemains(req.Body) {
			registerOnHitEOF(req.Body, w.conn.r.startBackgroundRead)
		} else {
			w.conn.r.startBackgroundRead()
		}

		// HTTP cannot have multiple simultaneous active requests.[*]
		// Until the server replies to this request, it can't read another,
		// so we might as well run the handler in this goroutine.
		// [*] Not strictly true: HTTP pipelining. We could let them all process
		// in parallel even if their responses need to be serialized.
		// But we're not going to implement HTTP pipelining because it
		// was never deployed in the wild and the answer is HTTP/2.
		inFlightResponse = w
		// 处理handle逻辑
		serverHandler{c.server}.ServeHTTP(w, w.req)
		inFlightResponse = nil
		w.cancelCtx()
		if c.hijacked() {
			return
		}
		w.finishRequest()
		if !w.shouldReuseConnection() {
			if w.requestBodyLimitHit || w.closedRequestBodyEarly() {
				c.closeWriteAndWait()
			}
			return
		}
		c.setState(c.rwc, StateIdle, runHooks)
		// 存储response
		c.curReq.Store((*response)(nil))

		if !w.conn.server.doKeepAlives() {
			// We're in shutdown mode. We might've replied
			// to the user without "Connection: close" and
			// they might think they can send another
			// request, but such is life with HTTP/1.1.
			return
		}

		if d := c.server.idleTimeout(); d != 0 {
			c.rwc.SetReadDeadline(time.Now().Add(d))
			if _, err := c.bufr.Peek(4); err != nil {
				return
			}
		}
		c.rwc.SetReadDeadline(time.Time{})
	}
}

总结

以上就是http.ListenAndServe 链路跟踪。本文仅仅介绍了serve的实现过程,有了基础过程的认识,实现起来更能得心应手

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