数据结构——栈

一.什么是栈

栈是一种机制:后进先出 LIFO:last in first out

二.单一数据类型栈

main函数文件:
#include <iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;


/**********************************************************************************/
/*
	栈类
	要求
		MyStack(int size);            //分配初始内存初始化栈空间,设定栈容量,栈顶
		~MyStack();                //回收栈空间内存
		bool stackEmpty();          //判断栈是否为空
		bool stackFull();             //判断栈是否为满
		void clearStack();            // 清空栈
		int stackLength();            //已有元素个数
		void push(char elem);         //元素入栈,栈顶上升
		char pop(char &elem);         //元素出栈,栈顶下降
		void stackTraverse();         //比那里栈汇中所有元素

		目的:掌握栈的实现原理和运行机制
*/
/***********************************************************************************/

int main(void)
{
	MyStack *pStack = new MyStack(5);
	pStack->push('h');      //底
	pStack->push('e');
	pStack->push('l');
	pStack->push('l');
	pStack->push('o');     //顶

	pStack->stackTraverse(true);
	char elem = 0;
	pStack->pop(elem);
	cout << endl;
	cout << elem << endl;

	//pStack->clearStack();
	pStack->stackTraverse(false);

	cout << pStack->stackLength() << endl;

	if (pStack->stackEmpty())
	{
		cout << "栈为空" << endl;
	}

	if (pStack->stackFull())
	{
		cout << "栈为满" << endl;
	}


	delete pStack;
	pStack = NULL;
	system("pause");
	return 0;
}



MyStack.h和MyStack.cpp文件:

class MyStack
{
public:
	MyStack(int size);       //分配内存初始化栈空间,设定栈容量,栈顶
	~MyStack();              //回收站空间
	bool stackEmpty();          
	bool stackFull();        
	void clearStack();
	int stackLength();
	bool push(char elem);
	bool pop(char &elem);      
	void stackTraverse(bool isFromButtom);         //遍历栈中所有元素

private:
	char *m_pBuffer;     //栈空间指针
	int m_iSize;        //栈容量
	int m_iTop;       //栈顶,栈中元素个数
};





#include "MyStack.h"
#include<iostream>
using namespace std;


MyStack::MyStack(int size)
{
	m_iSize = size;
	m_pBuffer = new char[size];
	m_iTop = 0;
}

MyStack::~MyStack()
{
	delete[]m_pBuffer;
}

bool MyStack::stackEmpty()
{
	if (0 == m_iTop)
	{
		return true;
	}
	else
	{
		return false;
	}
}

bool MyStack::stackFull()
{
	if (m_iTop==m_iSize)
	{
		return true;
	}
	else
	{
		return false;
	}
}

void MyStack::clearStack()
{
	m_iTop = 0;
}

int MyStack::stackLength()
{
	return m_iTop;
}

bool MyStack::push(char elem)
{
	if (stackFull())
	{
		return false;
	}
	else
	{
		m_pBuffer[m_iTop] = elem;
		m_iTop++;
		return true;
	}
}


/*char MyStack::pop()
{
	if (stackEmpty())
	{
		throw 1;
	}
	else
	{
		m_iTop--;
		return m_pBuffer[m_iTop];
	}
}*/

bool MyStack::pop(char &elem)
{
	if (stackEmpty())
	{
		return false;
	}
	else
	{
		m_iTop--;
		elem = m_pBuffer[m_iTop];
		return true;
	}
}

void MyStack::stackTraverse(bool isFromButtom)
{
	if (isFromButtom)
	{
		for (int i = 0; i < m_iTop; i++)
		{
			cout << m_pBuffer[i] << ",";
		}
	}
	else
	{
		for (int i = m_iTop - 1; i >= 0; i--)
		{
			cout << m_pBuffer[i] << ",";
		}
	}
	
}

三.存放复杂数据类型

栈中存放的是对象的时候要做一些修改,具体实现如下代码

main函数文件:

#include <iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;

/**********************************************************************************/
/*
	栈类
	要求
		MyStack(int size);            //分配初始内存初始化栈空间,设定栈容量,栈顶
		~MyStack();                //回收栈空间内存
		bool stackEmpty();          //判断栈是否为空
		bool stackFull();             //判断栈是否为满
		void clearStack();            // 清空栈
		int stackLength();            //已有元素个数
		void push(char elem);         //元素入栈,栈顶上升
		char pop(char &elem);         //元素出栈,栈顶下降
		void stackTraverse();         //比那里栈汇中所有元素

		目的:掌握栈的实现原理和运行机制
*/
/***********************************************************************************/

int main(void)
{
	MyStack *pStack = new MyStack(5);
	pStack->push(Coordinate(1,2));      //底
	pStack->push(Coordinate(3,4));     //顶

	pStack->stackTraverse(true);
	
	pStack->stackTraverse(false);

	cout << pStack->stackLength() << endl;

	if (pStack->stackEmpty())
	{
		cout << "栈为空" << endl;
	}

	if (pStack->stackFull())
	{
		cout << "栈为满" << endl;
	}

	delete pStack;
	pStack = NULL;
	system("pause");
	return 0;
}





Coordinate.h和Coordinate.cpp文件:


#ifndef COORDINATE_H
#define COORDINATE_H

class Coordinate
{
public:
	Coordinate(int x=0, int y=0);
	void printCoordinate();


private:
	int m_iX;
	int m_iY;

};



#include"Coordinate.h"
#include<iostream>
using namespace std;

Coordinate::Coordinate(int x, int y)
{
	m_iX = x;
	m_iY = y;
}

void Coordinate::printCoordinate()
{
	cout << "(" << m_iX << "," << m_iY << ")" << endl;
}

 
MyStack.h和MyStack.cpp文件:

#include"Coordinate.h"

class MyStack
{
public:
	MyStack(int size);       //分配内存初始化栈空间,设定栈容量,栈顶
	~MyStack();              //回收站空间
	bool stackEmpty();          
	bool stackFull();        
	void clearStack();
	int stackLength();
	bool push(Coordinate elem);
	bool pop(Coordinate &elem);
	void stackTraverse(bool isFromButtom);         //遍历栈中所有元素

private:
	Coordinate *m_pBuffer;     //栈空间指针
	int m_iSize;        //栈容量
	int m_iTop;       //栈顶,栈中元素个数
};



#include "MyStack.h"
#include<iostream>
using namespace std;


MyStack::MyStack(int size)
{
	m_iSize = size;
	m_pBuffer = new Coordinate[size];
	m_iTop = 0;
}

MyStack::~MyStack()
{
	delete[]m_pBuffer;
}

bool MyStack::stackEmpty()
{
	if (0 == m_iTop)
	{
		return true;
	}
	else
	{
		return false;
	}
}

bool MyStack::stackFull()
{
	if (m_iTop==m_iSize)
	{
		return true;
	}
	else
	{
		return false;
	}
}

void MyStack::clearStack()
{
	m_iTop = 0;
}

int MyStack::stackLength()
{
	return m_iTop;
}

bool MyStack::push(Coordinate elem)
{
	if (stackFull())
	{
		return false;
	}
	else
	{
		m_pBuffer[m_iTop] = elem;
		m_iTop++;
		return true;
	}
}


/*char MyStack::pop()
{
	if (stackEmpty())
	{
		throw 1;
	}
	else
	{
		m_iTop--;
		return m_pBuffer[m_iTop];
	}
}*/

bool MyStack::pop(Coordinate &elem)
{
	if (stackEmpty())
	{
		return false;
	}
	else
	{
		m_iTop--;
		elem = m_pBuffer[m_iTop];
		return true;
	}
}

void MyStack::stackTraverse(bool isFromButtom)
{
	if (isFromButtom)
	{
		for (int i = 0; i < m_iTop; i++)
		{
			//cout << m_pBuffer[i] << ",";
			m_pBuffer[i].printCoordinate();
		}
	}
	else
	{
		for (int i = m_iTop - 1; i >= 0; i--)
		{
		//	cout << m_pBuffer[i] << ",";
			m_pBuffer[i].printCoordinate();
		}
	}
	
}

 

四.栈模板

main函数文件:

#include <iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;
#include"Coordinate.h"

/**********************************************************************************/
/*
	栈类
	要求
		MyStack(int size);            //分配初始内存初始化栈空间,设定栈容量,栈顶
		~MyStack();                //回收栈空间内存
		bool stackEmpty();          //判断栈是否为空
		bool stackFull();             //判断栈是否为满
		void clearStack();            // 清空栈
		int stackLength();            //已有元素个数
		void push(char elem);         //元素入栈,栈顶上升
		char pop(char &elem);         //元素出栈,栈顶下降
		void stackTraverse();         //比那里栈汇中所有元素

		目的:掌握栈的实现原理和运行机制
*/
/***********************************************************************************/

int main(void)
{
	MyStack<char> *pStack = new MyStack<char>(5);
	pStack->push('h');      //底
	pStack->push('l');     //顶

	pStack->stackTraverse(true);
	
	pStack->stackTraverse(false);

	cout << pStack->stackLength() << endl;

	if (pStack->stackEmpty())
	{
		cout << "栈为空" << endl;
	}

	if (pStack->stackFull())
	{
		cout << "栈为满" << endl;
	}

	delete pStack;
	pStack = NULL;
	system("pause");
	return 0;
}





Coordinate.h文件:

#ifndef COORDINATE_H
#define COORDINATE_H
#include<ostream>
#include<iostream>
using namespace std;

class Coordinate
{
	friend ostream &operator<<(ostream &out, Coordinate &coor);
public:
	Coordinate(int x = 0, int y = 0)
	{		
		m_iX = x;
    	m_iY = y;		
	}
	void printCoordinate()
	{
		cout << "(" << m_iX << "," << m_iY << ")" << endl;
	}

private:
	int m_iX;
	int m_iY;

};

ostream &operator<<(ostream &out, Coordinate &coor)
{
	out << "(" << coor.m_iX << "," << coor.m_iY << ")" << endl;

	return out;
}





MyStack.h文件:

template <typename   T>
class MyStack
{
public:
	 MyStack(int size);       //分配内存初始化栈空间,设定栈容量,栈顶
	~MyStack();              //回收站空间
	bool stackEmpty();          
	bool stackFull();        
	void clearStack();
	int stackLength();
	bool push(T elem);
	bool pop(T &elem);
	void stackTraverse(bool isFromButtom);         //遍历栈中所有元素

private:
	T *m_pBuffer;     //栈空间指针
	int m_iSize;        //栈容量
	int m_iTop;       //栈顶,栈中元素个数
};


template <typename   T>
MyStack<T>::MyStack(int size)
{
	m_iSize = size;
	m_pBuffer = new T[size];
	m_iTop = 0;
}

template <typename   T>
MyStack<T>::~MyStack()
{
	delete[]m_pBuffer;
}

template <typename   T>
bool MyStack<T>::stackEmpty()
{
	if (0 == m_iTop)
	{
		return true;
	}
	else
	{
		return false;
	}
}

template <typename   T>
bool MyStack<T>::stackFull()
{
	if (m_iTop == m_iSize)
	{
		return true;
	}
	else
	{
		return false;
	}
}

template <typename   T>
void MyStack<T>::clearStack()
{
	m_iTop = 0;
}

template <typename   T>
int MyStack<T>::stackLength()
{
	return m_iTop;
}

template <typename   T>
bool MyStack<T>::push(T elem)
{
	if (stackFull())
	{
		return false;
	}
	else
	{
		m_pBuffer[m_iTop] = elem;
		m_iTop++;
		return true;
	}
}


/*
template <typename   T>
char MyStack::pop()
{
if (stackEmpty())
{
throw 1;
}
else
{
m_iTop--;
return m_pBuffer[m_iTop];
}
}*/

template <typename   T>
bool MyStack<T>::pop(T &elem)
{
	if (stackEmpty())
	{
		return false;
	}
	else
	{
		m_iTop--;
		elem = m_pBuffer[m_iTop];
		return true;
	}
}

template <typename   T>
void MyStack<T>::stackTraverse(bool isFromButtom)
{
	if (isFromButtom)
	{
		for (int i = 0; i < m_iTop; i++)
		{
			cout << m_pBuffer[i];
			//m_pBuffer[i].printCoordinate();
		}
	}
	else
	{
		for (int i = m_iTop - 1; i >= 0; i--)
		{
			cout << m_pBuffer[i];
			//	m_pBuffer[i].printCoordinate();
		}
	}

}

五.应用——进制转换

mian函数文件:(MyStack.h为栈模板,前面例子有)

#include <iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;


/**********************************************************************************/
/*
	栈应用——数据转换
	描述:输入任意的十进制正整数N,分别输出改正数N的二进制、八进制、十六进制的数
	公式:N=(N div d)*d+N mod d(div表示整除,mod表示求余)

	(1348)(十进制)=(2504)(八进制)=(544)(十六进制)=(10101000100)(二进制)

*/
/***********************************************************************************/

#define BINARY       2
#define OCTONARY     8
#define HEXADECIMAL 16

int main(void)
{
	char num[] = "0123456789ABCDEF";
	MyStack<int> *pStack = new MyStack<int>(20);
	
	int N = 2019;
	int mod = 0;
	while (N != 0)
	{
		mod = N % HEXADECIMAL;
		pStack->push(mod);
		N = N / HEXADECIMAL;
		
	}
	//pStack->stackTraverse(false);
	//for (int i = p->pStack->stackTraverse(false)-1;i>=0;i--)
	//{
	//	num[pStack[i]];//但是我们的栈现在并没有下标功能除非改造一下
	//}
	int elem = 0;
	while(!pStack->stackEmpty())
	{
		pStack->pop(elem);
		cout << num[elem] ;
	}
	delete pStack;
	pStack = NULL;
	system("pause");
	return 0;
}

六.应用——括号匹配

#include <iostream>
#include"stdlib.h"
#include"MyStack.h"
using namespace std;
#include"Coordinate.h"

/**********************************************************************************/
/*
	栈应用——括号匹配
	描述:任意输入一组括号,可以判断括号是否匹配
	字符串示例:[()]  [()()] [()[()]] [[()]
*/
/***********************************************************************************/

#define BINARY       2
#define OCTONARY     8
#define HEXADECIMAL 16

int main(void)
{
	MyStack<char>*pStack = new MyStack<char>(30);
	MyStack<char>*pNeedStack = new MyStack<char>(30);

	char str[] = "[[((]))]";
	char currentNeed = 0;
	for (int i = 0; i < strlen(str); i++)
	{
		if (str[i] != currentNeed)
		{
			pStack->push(str[i]);
			switch (str[i])
			{
			case '[':
				if (currentNeed != 0)
				{
					pNeedStack->push(currentNeed);
				}
				currentNeed = ']';
				break;
			case '(':
				if (currentNeed != 0)
				{
					pNeedStack->push(currentNeed);
				}
				currentNeed = ')';
				break;
			default:
				cout << "字符串不匹配" << endl;
				system("pause");
				return 0;
			}
		}
		else
		{
			char elem;
			pStack->pop(elem);
			if(!pNeedStack->pop(currentNeed))
			{
				currentNeed = 0;
			}
		}
	}

	if (pStack->stackEmpty())
	{
		cout << "字符串匹配" << endl;
	}
	else
	{
		cout << "字符串不匹配" << endl;
	}



	delete pStack;
	pStack = NULL;

	delete pNeedStack;
	pStack = NULL;
	system("pause");
	return 0;
}

 

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