本代码为C#socket网络编程程序,使用的UDP通讯协议,能够实现数据的接收与显示。
代码效果如图所示:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Socket编程及测试
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Control.CheckForIllegalCrossThreadCalls = false;
}
Socket sockRev;
Socket sockSend;
EndPoint revc;
IPEndPoint send;
Thread tdRev;
private void button1_Click(object sender, EventArgs e)
{
IPEndPoint add= new IPEndPoint(IPAddress.Any,Convert.ToInt16(textBox5.Text));
sockRev = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
sockRev.Bind(add);
revc = (EndPoint)add;
sockSend = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
send = new IPEndPoint(IPAddress.Parse(textBox3.Text), Convert.ToInt16(textBox4.Text));
//建立开启接收进程
tdRev = new Thread(DataRev);
tdRev.IsBackground = true;
tdRev.Start();
}
//数据接收函数
public void DataRev()
{
int len;
while(true)
{
//从目标地址接收数据
len = sockRev.ReceiveFrom(dataRecv, ref revc);
if (len > 0)
{
//将数据进行ASCII解码,获得字符串
string str = Encoding.ASCII.GetString(dataRecv, 0, len);
//显示接收到的字符
textBox2.AppendText(str);
}
}
}
//定义发送缓冲区
byte[] dataSend = new byte[1024];
//定义接收缓冲区
byte[] dataRecv = new byte[1024];
private void button2_Click(object sender, EventArgs e)
{
//将数据转换为ASCII编码,得到byte类型的数组
dataSend = Encoding.ASCII.GetBytes(textBox1.Text);
//将数据发送到目标地址
sockSend.SendTo(dataSend, dataSend.Length, SocketFlags.None, send);
}
}
}