第16天-01-安卓图片放大缩小镜面等操作操作

今天记录图片操作。
先给出项目结构
在这里插入图片描述
四个布局文件基本都一样,并且只写了一个activity,所以测试时要注意改变相应的acticity
mainactivity代码:

package com.glsite.testimage;

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ImageView;

public class MainActivity extends AppCompatActivity {

    private ImageView mIv;
    private int dx = 0;
    private int degress = 0;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main4);
        mIv = findViewById(R.id.iv);
    }

    /**
     * 放大
     * @param view
     */

    public void turnBig(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        matrix.setScale(2,2);
        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() * 2, bitmap.getHeight() * 2, bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        paint.setColor(Color.BLACK);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);


    }

    /**
     * 缩小
     * @param view
     */

    public void turnSmall(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        matrix.setScale(0.5f,0.5f);
        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() / 2, bitmap.getHeight() / 2, bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        paint.setColor(Color.BLACK);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);
    }

    /**
     * 左移
     * @param view
     */

    public void turnLeft(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        dx--;
        matrix.setTranslate(dx,0);

        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() , bitmap.getHeight() , bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);
    }

    /**
     * 右移
     * @param view
     */

    public void turnRight(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        dx++;
        matrix.setTranslate(dx,0);

        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() , bitmap.getHeight() , bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);
    }

    /**
     * 逆时针旋转
     * @param view
     */

    public void turnCycleLeft(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();

        matrix.setRotate(--degress,bitmap.getWidth() ,bitmap.getHeight());
        matrix.postTranslate(100,100);


        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() * 2 , bitmap.getHeight() * 2 , bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        //开启抗锯齿
        paint.setAntiAlias(true);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);

    }

    /**
     * 顺时针旋转
     * @param view
     */

    public void turnCircleRight(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();

        matrix.setRotate(++degress,bitmap.getWidth() ,bitmap.getHeight());
        matrix.postTranslate(30,30);


        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth() * 2 , bitmap.getHeight() * 2 , bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        //开启抗锯齿
        paint.setAntiAlias(true);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);

    }

    /**
     * 倒影
     * @param view
     */

    public void click01(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        matrix.setScale(1,-1);
        matrix.postTranslate(0,bitmap.getHeight());


        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth()  , bitmap.getHeight(), bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        //开启抗锯齿
        paint.setAntiAlias(true);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);

    }

    /**
     * 镜面
     * @param view
     */

    public void click02(View view) {
        Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.meinv);
        Matrix matrix = new Matrix();
        matrix.setScale(-1,1);
        matrix.postTranslate(bitmap.getWidth(),0);


        //1.买一张纸
        Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth()  , bitmap.getHeight() , bitmap.getConfig());
        //2.买一个画板
        Canvas canvas = new Canvas(newBitmap);
        //3.临摹描绘
        Paint paint = new Paint();
        canvas.drawColor(Color.WHITE);
        paint.setColor(Color.BLACK);
        //开启抗锯齿
        paint.setAntiAlias(true);
        canvas.drawBitmap(bitmap,matrix,paint);
        mIv.setImageBitmap(newBitmap);


    }
}

activity_main代码只给一个,其他的自己修改:

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">


    <ImageView
        android:id="@+id/iv"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:layout_constraintBottom_toBottomOf="parent"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        app:layout_constraintTop_toTopOf="parent"
        android:src="@drawable/meinv"/>

    <Button
        android:id="@+id/button"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginStart="8dp"
        android:layout_marginLeft="8dp"
        android:layout_marginTop="8dp"
        android:text="放大"
        android:onClick="turnBig"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toTopOf="parent" />

    <Button
        android:id="@+id/button2"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginTop="8dp"
        android:layout_marginEnd="8dp"
        android:layout_marginRight="8dp"
        android:text="缩小"
        android:onClick="turnSmall"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintTop_toTopOf="parent" />

</android.support.constraint.ConstraintLayout>
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