SpringBoot教程(九)——集成Websocket

 1.pom依赖

<!--websocket-->
<dependency>
    <groupId>org.springframework.boot</groupId>
    <artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
<!--thymeleaf-->
<dependency>
    <groupId>org.springframework.boot</groupId>
    <artifactId>spring-boot-starter-thymeleaf</artifactId>
</dependency>

2.开启WebSocket支持

/**
 * 开启WebSocket支持
 *
 * @author zlx
 * @date 2021/07/16 10:12
 **/
@Configuration
public class WebSocketConfig {

    @Bean
    public ServerEndpointExporter serverEndpointExporter() {
        return new ServerEndpointExporter();
    }

}

3.WebSocket服务端配置

@Slf4j
@Component
@ServerEndpoint("/imserver/{userId}")
public class WebSocketServer {

    //静态变量,用来记录当前在线连接数。应该把它设计成线程安全的。
    private static int onlineCount = 0;
    //concurrent包的线程安全Set,用来存放每个客户端对应的MyWebSocket对象。
    private static ConcurrentHashMap<String, WebSocketServer> webSocketMap = new ConcurrentHashMap<>();
    //与某个客户端的连接会话,需要通过它来给客户端发送数据
    private Session session;
    //接收userId
    private String userId = "";


    //连接建立成功调用的方法
    @OnOpen
    public void onOpen(Session session, @PathParam("userId") String userId) {
        this.session = session;
        this.userId = userId;
        if (webSocketMap.containsKey(userId)) {
            webSocketMap.remove(userId);
            webSocketMap.put(userId, this);//加入set中
        } else {
            webSocketMap.put(userId, this); //加入set中
            addOnlineCount();//在线数加1
        }
        log.info("用户连接:" + userId + ",当前在线人数为:" + getOnlineCount());
        try {
            sendMessage("连接成功");
        } catch (IOException e) {
            log.error("用户:" + userId + ",网络异常!!!!!!");
        }
    }

    // 连接关闭调用的方法
    @OnClose
    public void onClose() {
        if (webSocketMap.containsKey(userId)) {
            webSocketMap.remove(userId);
            subOnlineCount();//从set中删除
        }
        log.info("用户退出:" + userId + ",当前在线人数为:" + getOnlineCount());
    }

    /**
     * 收到客户端消息后调用的方法
     *
     * @param message 客户端发送过来的消息
     */
    @OnMessage
    public void onMessage(String message, Session session) {
        log.info("用户消息:" + userId + ",报文:" + message);
        //可以群发消息
        //消息保存到数据库、redis
        if (StringUtils.isNotBlank(message)) {
            try {
                JSONObject jsonObject = JSON.parseObject(message);//解析发送的报文
                jsonObject.put("fromUserId", this.userId);//追加发送人(防止串改)
                String toUserId = jsonObject.getString("toUserId");
                //传送给对应toUserId用户的websocket
                if (StringUtils.isNotBlank(toUserId) && webSocketMap.containsKey(toUserId)) {
                    webSocketMap.get(toUserId).sendMessage(jsonObject.toJSONString());
                } else {
                    //否则不在这个服务器上,发送到mysql或者redis
                    log.error("请求的userId:" + toUserId + "不在该服务器上");
                }
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }

    /**
     * @param session
     * @param error
     */
    @OnError
    public void onError(Session session, Throwable error) {
        log.error("用户错误:" + this.userId + ",原因:" + error.getMessage());
        error.printStackTrace();
    }

    /**
     * 实现服务器主动推送
     */
    public void sendMessage(String message) throws IOException {
        this.session.getBasicRemote().sendText(message);
    }


    /**
     * 发送自定义消息
     */
    public static void sendInfo(String message, @PathParam("userId") String userId) throws IOException {
        log.info("发送消息到:" + userId + ",报文:" + message);
        if (StringUtils.isNotBlank(userId) && webSocketMap.containsKey(userId)) {
            webSocketMap.get(userId).sendMessage(message);
        } else {
            log.error("用户" + userId + ",不在线!");
        }
    }

    public static synchronized int getOnlineCount() {
        return onlineCount;
    }

    public static synchronized void addOnlineCount() {
        WebSocketServer.onlineCount++;
    }

    public static synchronized void subOnlineCount() {
        WebSocketServer.onlineCount--;
    }
}

4.消息推送

@RestController
public class DemoController {

    @GetMapping("index")
    public ResponseEntity<String> index(){
        return ResponseEntity.ok("请求成功");
    }

    @GetMapping("page")
    public ModelAndView page(){
        return new ModelAndView("websocket");
    }

    @RequestMapping("/push/{toUserId}")
    public ResponseEntity<String> pushToWeb(String message, @PathVariable String toUserId) throws IOException {
        WebSocketServer.sendInfo(message,toUserId);
        return ResponseEntity.ok("MSG SEND SUCCESS");
    }
}

5.测试页面

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8">
    <title>websocket通讯</title>
</head>
<script src="https://cdn.bootcss.com/jquery/3.3.1/jquery.js"></script>
<script>
    var socket;
    function openSocket() {
        if(typeof(WebSocket) == "undefined") {
            console.log("您的浏览器不支持WebSocket");
        }else{
            console.log("您的浏览器支持WebSocket");
            //实现化WebSocket对象,指定要连接的服务器地址与端口  建立连接
            //等同于socket = new WebSocket("ws://localhost:8888/xxxx/im/25");
            //var socketUrl="${request.contextPath}/im/"+$("#userId").val();
            var socketUrl="http://localhost:8080/imserver/"+$("#userId").val();
            socketUrl=socketUrl.replace("https","ws").replace("http","ws");
            console.log(socketUrl);
            if(socket!=null){
                socket.close();
                socket=null;
            }
            socket = new WebSocket(socketUrl);
            //打开事件
            socket.onopen = function() {
                console.log("websocket已打开");
                //socket.send("这是来自客户端的消息" + location.href + new Date());
            };
            //获得消息事件
            socket.onmessage = function(msg) {
                console.log(msg.data);
                //发现消息进入    开始处理前端触发逻辑
            };
            //关闭事件
            socket.onclose = function() {
                console.log("websocket已关闭");
            };
            //发生了错误事件
            socket.onerror = function() {
                console.log("websocket发生了错误");
            }
        }
    }
    function sendMessage() {
        if(typeof(WebSocket) == "undefined") {
            console.log("您的浏览器不支持WebSocket");
        }else {
            console.log("您的浏览器支持WebSocket");
            console.log('{"toUserId":"'+$("#toUserId").val()+'","contentText":"'+$("#contentText").val()+'"}');
            socket.send('{"toUserId":"'+$("#toUserId").val()+'","contentText":"'+$("#contentText").val()+'"}');
        }
    }
</script>
<body>
<p>【userId】:<div><input id="userId" name="userId" type="text" value="10"></div>
<p>【toUserId】:<div><input id="toUserId" name="toUserId" type="text" value="20"></div>
<p>【toUserId】:<div><input id="contentText" name="contentText" type="text" value="hello websocket"></div>
<p>【操作】:<div><a onclick="openSocket()">开启socket</a></div>
<p>【操作】:<div><a onclick="sendMessage()">发送消息</a></div>
</body>

</html>

Springboot2+Netty+Websocket参考:https://zhengkai.blog.csdn.net/article/details/91552993

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