1.pom依赖
<!--websocket-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
<!--thymeleaf-->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-thymeleaf</artifactId>
</dependency>
2.开启WebSocket支持
/**
* 开启WebSocket支持
*
* @author zlx
* @date 2021/07/16 10:12
**/
@Configuration
public class WebSocketConfig {
@Bean
public ServerEndpointExporter serverEndpointExporter() {
return new ServerEndpointExporter();
}
}
3.WebSocket服务端配置
@Slf4j
@Component
@ServerEndpoint("/imserver/{userId}")
public class WebSocketServer {
//静态变量,用来记录当前在线连接数。应该把它设计成线程安全的。
private static int onlineCount = 0;
//concurrent包的线程安全Set,用来存放每个客户端对应的MyWebSocket对象。
private static ConcurrentHashMap<String, WebSocketServer> webSocketMap = new ConcurrentHashMap<>();
//与某个客户端的连接会话,需要通过它来给客户端发送数据
private Session session;
//接收userId
private String userId = "";
//连接建立成功调用的方法
@OnOpen
public void onOpen(Session session, @PathParam("userId") String userId) {
this.session = session;
this.userId = userId;
if (webSocketMap.containsKey(userId)) {
webSocketMap.remove(userId);
webSocketMap.put(userId, this);//加入set中
} else {
webSocketMap.put(userId, this); //加入set中
addOnlineCount();//在线数加1
}
log.info("用户连接:" + userId + ",当前在线人数为:" + getOnlineCount());
try {
sendMessage("连接成功");
} catch (IOException e) {
log.error("用户:" + userId + ",网络异常!!!!!!");
}
}
// 连接关闭调用的方法
@OnClose
public void onClose() {
if (webSocketMap.containsKey(userId)) {
webSocketMap.remove(userId);
subOnlineCount();//从set中删除
}
log.info("用户退出:" + userId + ",当前在线人数为:" + getOnlineCount());
}
/**
* 收到客户端消息后调用的方法
*
* @param message 客户端发送过来的消息
*/
@OnMessage
public void onMessage(String message, Session session) {
log.info("用户消息:" + userId + ",报文:" + message);
//可以群发消息
//消息保存到数据库、redis
if (StringUtils.isNotBlank(message)) {
try {
JSONObject jsonObject = JSON.parseObject(message);//解析发送的报文
jsonObject.put("fromUserId", this.userId);//追加发送人(防止串改)
String toUserId = jsonObject.getString("toUserId");
//传送给对应toUserId用户的websocket
if (StringUtils.isNotBlank(toUserId) && webSocketMap.containsKey(toUserId)) {
webSocketMap.get(toUserId).sendMessage(jsonObject.toJSONString());
} else {
//否则不在这个服务器上,发送到mysql或者redis
log.error("请求的userId:" + toUserId + "不在该服务器上");
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
/**
* @param session
* @param error
*/
@OnError
public void onError(Session session, Throwable error) {
log.error("用户错误:" + this.userId + ",原因:" + error.getMessage());
error.printStackTrace();
}
/**
* 实现服务器主动推送
*/
public void sendMessage(String message) throws IOException {
this.session.getBasicRemote().sendText(message);
}
/**
* 发送自定义消息
*/
public static void sendInfo(String message, @PathParam("userId") String userId) throws IOException {
log.info("发送消息到:" + userId + ",报文:" + message);
if (StringUtils.isNotBlank(userId) && webSocketMap.containsKey(userId)) {
webSocketMap.get(userId).sendMessage(message);
} else {
log.error("用户" + userId + ",不在线!");
}
}
public static synchronized int getOnlineCount() {
return onlineCount;
}
public static synchronized void addOnlineCount() {
WebSocketServer.onlineCount++;
}
public static synchronized void subOnlineCount() {
WebSocketServer.onlineCount--;
}
}
4.消息推送
@RestController
public class DemoController {
@GetMapping("index")
public ResponseEntity<String> index(){
return ResponseEntity.ok("请求成功");
}
@GetMapping("page")
public ModelAndView page(){
return new ModelAndView("websocket");
}
@RequestMapping("/push/{toUserId}")
public ResponseEntity<String> pushToWeb(String message, @PathVariable String toUserId) throws IOException {
WebSocketServer.sendInfo(message,toUserId);
return ResponseEntity.ok("MSG SEND SUCCESS");
}
}
5.测试页面
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>websocket通讯</title>
</head>
<script src="https://cdn.bootcss.com/jquery/3.3.1/jquery.js"></script>
<script>
var socket;
function openSocket() {
if(typeof(WebSocket) == "undefined") {
console.log("您的浏览器不支持WebSocket");
}else{
console.log("您的浏览器支持WebSocket");
//实现化WebSocket对象,指定要连接的服务器地址与端口 建立连接
//等同于socket = new WebSocket("ws://localhost:8888/xxxx/im/25");
//var socketUrl="${request.contextPath}/im/"+$("#userId").val();
var socketUrl="http://localhost:8080/imserver/"+$("#userId").val();
socketUrl=socketUrl.replace("https","ws").replace("http","ws");
console.log(socketUrl);
if(socket!=null){
socket.close();
socket=null;
}
socket = new WebSocket(socketUrl);
//打开事件
socket.onopen = function() {
console.log("websocket已打开");
//socket.send("这是来自客户端的消息" + location.href + new Date());
};
//获得消息事件
socket.onmessage = function(msg) {
console.log(msg.data);
//发现消息进入 开始处理前端触发逻辑
};
//关闭事件
socket.onclose = function() {
console.log("websocket已关闭");
};
//发生了错误事件
socket.onerror = function() {
console.log("websocket发生了错误");
}
}
}
function sendMessage() {
if(typeof(WebSocket) == "undefined") {
console.log("您的浏览器不支持WebSocket");
}else {
console.log("您的浏览器支持WebSocket");
console.log('{"toUserId":"'+$("#toUserId").val()+'","contentText":"'+$("#contentText").val()+'"}');
socket.send('{"toUserId":"'+$("#toUserId").val()+'","contentText":"'+$("#contentText").val()+'"}');
}
}
</script>
<body>
<p>【userId】:<div><input id="userId" name="userId" type="text" value="10"></div>
<p>【toUserId】:<div><input id="toUserId" name="toUserId" type="text" value="20"></div>
<p>【toUserId】:<div><input id="contentText" name="contentText" type="text" value="hello websocket"></div>
<p>【操作】:<div><a onclick="openSocket()">开启socket</a></div>
<p>【操作】:<div><a onclick="sendMessage()">发送消息</a></div>
</body>
</html>
Springboot2+Netty+Websocket参考:https://zhengkai.blog.csdn.net/article/details/91552993