基础篇
1、防抖函数
/**
* @description 防抖基础版本
* @param {*} fn
* @param {*} delay
* @returns
*/
function debuonce(fn, delay = 300) {
let timer = null
return function() {
const that = this, args = arguments
if (timer) clearTimeout(timer)
timer = setTimeout(() => {
fn.apply(that, args)
}, delay)
}
}
/**
* @description 防抖支持立即执行版本
* @param {*} fn
* @param {*} delay
* @param {*} immediate
* @returns
*/
function immediateDebuonce(fn, delay = 300, immediate = true) {
let timer = null
let first = true
return function() {
const that = this, args = arguments
if (immediate) {
if (first) {
fn.apply(that, args)
first = false
} else {
if (timer) clearTimeout(timer)
timer = setTimeout(() => {
fn.apply(that, args)
first = true
}, delay)
}
} else {
if (timer) clearTimeout(timer)
timer = setTimeout(() => {
fn.apply(that, args)
}, delay)
}
}
}
2、节流函数
/**
* @description 节流函数基础版本
* @param {*} fn
* @param {*} delay
* @returns
*/
function throttle(fn, delay = 300) {
let timer = null
return function() {
const that = this, args = arguments
if (timer) return
timer = setTimeout(() => {
fn.apply(that, args)
timer = null
}, delay)
}
}
3、new 关键字
function fnNew(ins, ...args) {
// 创建一个对象
let obj = {}
// 让这个对象的 __proto__ 指向构造函数的原型
obj = Object.create(ins.prototype)
// 让构造函数的 this 指向这个对象
const res = ins.apply(obj, args)
// 如果构造函数的返回值是基本数据类型,就返回这个新对象,如果是引用类型就返回这个引用类型值
return typeof res === 'object' ? res : obj
}
使用
function Ade(name) {
let obj = {}
obj.name = name
return obj
}
function Ads(name) {
this.name = name
}
console.log(fnNew(Ade, 'Ade'))
console.log(fnNew(Ads, 'Ads'))
4、instanceof 类型判断
function fnInstanceof(lt, rt) {
if ((typeof lt !== 'object' || typeof lt !== 'function') || lt === null) {
return false
}
let proto = Object.getProtoTypeOf(lt)
while(proto) {
if (proto === rt.prototype) return true
proto = Object.getPrototypeOf(proto)
}
return false
}
}
5、call、apply、bind
Function.prototype.fnCall(context = window, ...args) {
if (typeof context !== 'object') context = new Object(context)
const key = Symbol('call')
context[key] = this
const reslut = context[key](...args)
delete context[key]
return reslut
}
Function.prototype.fnApply(context = window, args) {
if (typeof context !== 'object') context = new Object(context)
const key = Symbol('apply')
context[key] = this
const reslut = context[key](...args)
delete context[key]
return reslut
}
Function.prototype.fnBind(context = window, ...args) {
const that = this
return function(...nextArgs) {
const _args = [...args, ...nextArgs]
return that.call(context, ..._args)
}
}
6、深拷贝
/* 深拷贝基础版本,但是无法解决循环引用的问题 */
function fnDeepclone(target) {
if (typeof target === 'object' && target !== null) {
const cloneTarget = Array.isArray(target) ? []: {};
for (let prop in target) {
if (target.hasOwnProperty(prop)) {
cloneTarget[prop] = fnDeepclone(target[prop]);
}
}
return cloneTarget;
} else {
return target;
}
}
创建循环引用对象
let obj = { a: 1 }
obj.traget = obj
此时使用 fnDeepclone 会报无限循环错误
/* 解决循环引用版本,使用 WeakMap 而不是使用 Map
是因为 WeakMap 是弱类型即便被引用,也会被垃圾回收机制正常回收
*/
function _deepclone(traget, map = new WeakMap()) {
const isObject = (typeof traget === 'object' || typeof traget === 'function') && traget !== null
if (map.get(traget)) return traget
if (isObject) {
map.set(traget, true)
let clone = Array.isArray(traget) ? [] : {}
for (let key in traget) {
if (traget.hasOwnProperty(key)) {
clone[key] = _deepclone(traget[key], map)
}
}
return clone
} else {
return traget
}
}
7、使用 for of 遍历对象
class Symbol_iterator {
constructor(traget) {
if (!this.isObject(traget)) throw new Error('TypeError: traget type is not allowed')
this.traget = traget
}
*[Symbol.iterator]() {
const keys = Object.keys(this.traget)
for (let i = 0; i < keys.length; i++) {
yield { key: keys[i], value: this.traget[keys[i]] }
}
}
isObject(traget) {
const allowType = ['[object Array]', '[object Object]']
return allowType.includes(Object.prototype.toString.call(traget))
}
}
}
使用
const user = { name: 'tom', age: 28 }
console.log(new Symbol_iterator(user))
// { key: name, value: 'tom' }
// { key: age, value: 28 }
const arr = [1, 2]
console.log(new Symbol_iterator(arr))
// { key: '0', value: 1 }
// { key: '1', value: 2 }
8、实现 a == 1 && a == 2 && a == 3 为真或 a === 1 && a === 2 && a === 3 为真
/* a == 1 && a == 2 && a == 3 */
let a = { i: 0 }
a[Symbol.toPrimitive] = function() {
return ++this.i
}
/* a === 1 && a === 2 && a === 3 */
let i = 0
Object.defineProperty(window, 'a', {
get () {
// 获取window.a的时候触发getter函数
return ++i;
}
})