一、项目介绍
通过PaddleHub提供的人体骨骼关键点检测预训练模型,并对这些关键点进行连接,从而形成了人体姿态,然后我们将皮影素材映射到人体姿态身上,让皮影跟随人体姿态进行运动,就达到“皮影戏”的效果。
二、具体步骤
1、安装依赖库以及模型
首先通过pip安装PaddlePaddle和PaddleHub,安装完成后,就可以通过PaddleHub来安装人体骨骼关键点检测模型。
PaddlePaddle
python -m pip install paddlepaddle==2.0.2 -i https://mirror.baidu.com/pypi/simple
这里的是windows cpu版本,其他版本请参考飞桨官网
安装PaddleHub
pip install PaddleHub
导入人体骨骼关键节点检测模型
hub install human_pose_estimation_resnet50_mpii==1.1.1
2、设置目录和资源
所有资源都在work目录下
①work/imgs 目录下是从网上找的图片资源
②work/output_pose 是人体骨骼关键点识别后的图片目录
③work/shadow_play_material 是皮影的素材图片
④work/mp4_img 是视频导出的图片
⑤work/mp4_img_analysis 视频图片分析结果
3、检测图片骨骼节点
import os
import cv2
import paddlehub as hub
import matplotlib.pyplot as plt
from matplotlib.image import imread
import numpy as np
def show_img(img_path, size=8):
'''
文件读取图片显示
'''
im = imread(img_path)
plt.figure(figsize=(size, size))
plt.axis("off")
plt.imshow(im)
def img_show_bgr(image, size=8):
'''
cv读取的图片显示
'''
image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
plt.figure(figsize=(size, size))
plt.imshow(image)
plt.axis("off")
plt.show()
pose_estimation = hub.Module(name="human_pose_estimation_resnet50_mpii")
result = pose_estimation.keypoint_detection(paths=['text5.jpg'], visualization=True, output_dir="work/output_pose/")
print(result)
运行上面的代码,就可以得到每个人体骨骼关键点的具体坐标,我们通过可视化查看前面图片分析出的结果。
4、拼接皮影素材
首先要解析人体各个骨骼关键点的位置信息,通过关节点的信息计算皮影的肢体位置,和旋转方向,从而达到肢体同步。
import os
import cv2
import paddlehub as hub
import matplotlib.pyplot as plt
from matplotlib.image import imread
import numpy as np
def show_img(img_path, size=8):
'''
文件读取图片显示
'''
im = imread(img_path)
plt.figure(figsize=(size,size))
plt.axis("off")
plt.imshow(im)
def img_show_bgr(image,size=8):
'''
cv读取的图片显示
'''
image=cv2.cvtColor(image,cv2.COLOR_BGR2RGB)
plt.figure(figsize=(size,size))
plt.imshow(image)
plt.axis("off")
plt.show()
show_img('work/imgs/body01.jpg')
pose_estimation = hub.Module(name="human_pose_estimation_resnet50_mpii")
result = pose_estimation.keypoint_detection(paths=['test5.jpg'], visualization=True, output_dir="work/output_pose/")
print(result)
def get_true_angel(value):
'''
转转得到角度值
'''
return value/np.pi*180
def get_angle(x1, y1, x2, y2):
'''
计算旋转角度
'''
dx = abs(x1- x2)
dy = abs(y1- y2)
result_angele = 0
if x1 == x2:
if y1 > y2:
result_angele = 180
else:
if y1!=y2:
the_angle = int(get_true_angel(np.arctan(dx/dy)))
if x1 < x2:
if y1>y2:
result_angele = -(180 - the_angle)
elif y1<y2:
result_angele = -the_angle
elif y1==y2:
result_angele = -90
elif x1 > x2:
if y1>y2:
result_angele = 180 - the_angle
elif y1<y2:
result_angele = the_angle
elif y1==y2:
result_angele = 90
if result_angele<0:
result_angele = 360 + result_angele
return result_angele
def rotate_bound(image, angle, key_point_y):
'''
旋转图像,并取得关节点偏移量
'''
#获取图像的尺寸
(h,w) = image.shape[:2]
#旋转中心
(cx,cy) = (w/2,h/2)
# 关键点必须在中心的y轴上
(kx,ky) = cx, key_point_y
d = abs(ky - cy)
#设置旋转矩阵
M = cv2.getRotationMatrix2D((cx,cy), -angle, 1.0)
cos = np.abs(M[0,0])
sin = np.abs(M[0,1])
# 计算图像旋转后的新边界
nW = int((h*sin)+(w*cos))
nH = int((h*cos)+(w*sin))
# 计算旋转后的相对位移
move_x = nW/2 + np.sin(angle/180*np.pi)*d
move_y = nH/2 - np.cos(angle/180*np.pi)*d
# 调整旋转矩阵的移动距离(t_{
x}, t_{
y})
M[0,2] += (nW/2) - cx
M[1,2] += (nH/2) - cy
return cv2.warpAffine(image,M,(nW,nH)), int(move_x), int(move_y)
def get_distences(x1, y1, x2, y2):
return ((x1-x2)**2 + (y1-y2)**2)**0.5
def append_img_by_sk_points(img, append_img_path, key_point_y, first_point, second_point, append_img_reset_width=None,
append_img_max_height_rate=1, middle_flip=False, append_img_max_height=None):
'''
将需要添加的肢体图片进行缩放
'''
append_image = cv2.imdecode(np.fromfile(append_img_path, dtype=np.uint8), cv2.IMREAD_UNCHANGED)
# 根据长度进行缩放
sk_height = int(get_distences(first_point[0], first_point[1], second_point[0], second_point[1])*append_img_max_height_rate)
# 缩放制约
if append_img_max_height:
sk_height = min(sk_height, append_img_max_height)
sk_width = int(sk_height/append_image.shape[0]*append_image.shape[1]) if append_img_reset_width is None else int(append_img_reset_width)
if sk_width <= 0:
sk_width = 1
if sk_height <= 0:
sk_height = 1
# 关键点映射
key_point_y_new = int(key_point_y/append_image.shape[0]*append_image.shape[1])
# 缩放图片
append_image = cv2.resize(append_image, (sk_width, sk_height))
img_height, img_width, _ = img.shape
# 是否根据骨骼节点位置在 图像中间的左右来控制是否进行 左右翻转图片
# 主要处理头部的翻转, 默认头部是朝左
if middle_flip:
middle_x = int(img_width/2)
if first_point[0] < middle_x and second_point[0] < middle_x:
append_image = cv2.flip(append_image, 1)
# 旋转角度
angle = get_angle(first_point[0], first_point[1], second_point[0], second_point[1])
append_image, move_x, move_y = rotate_bound(append_image, angle=angle, key_point_y=key_point_y_new)
app_img_height, app_img_width, _ = append_image.shape
zero_x = first_point[0] - move_x
zero_y = first_point[1] - move_y
(b, g, r) = cv2.split(append_image)
for i in range(0, r.shape[0]):
for j in